housekeeping

This commit is contained in:
scawful
2022-10-01 02:53:32 -05:00
parent 55ed3943fd
commit 30f2afad04
10 changed files with 53 additions and 64 deletions

View File

@@ -73,11 +73,11 @@ namespace Debug
STA $7EF356
LDA #$01 ; 0 - nothing. 1 - moon pearl.
STA $7EF357
LDA #$03 ; 0-No sword. 1-Fighter Sword. 2-Master Sword. 3-Tempered Sword. 4-Golden Sword
LDA #$04 ; 0-No sword. 1-Fighter Sword. 2-Master Sword. 3-Tempered Sword. 4-Golden Sword
STA $7EF359
LDA #$03 ; 0-No shield. 1-Blue Shield. 2-Hero's Shield. 3-Mirror Shield
STA $7EF35A
LDA #$01 ; 0-Green Jerkin. 1-Blue Mail. 2-Red Mail
LDA #$02 ; 0-Green Jerkin. 1-Blue Mail. 2-Red Mail
STA $7EF35B
LDA #$02 ; 0-No bottle. 1-Mushroom (no use). 2-Empty bottle. 3-Red Potion. 4-Green Potion. 5-Blue Potion. 6-Fairy. 7-Bee. 8-Good Bee
STA $7EF35C

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@@ -17,7 +17,6 @@
Reveal_Secrets:
{
header
lorom
ORG $0288FD ; go to the code that branches behind the dungeon map load if player didn't press X

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@@ -1,50 +1,39 @@
; =============================================================================
; The Legend of Zelda: Oracle of Secrets
; ------------NEW Custom Menu ------------
; The Legend of Zelda: Oracle of Secrets
; ------------ Custom Menu ------------
;
; Details: Complete overhaul of original LTTP menu
; Two Pane Oot/MM inspired design
; Original item layout and designs
; Detailed Quest Status screen
; Player name, location name, and death count
; Details: Complete overhaul of original LTTP menu
; Two Pane Oot/MM inspired design
; Original item layout and designs
; Detailed Quest Status screen
; Player name, location name, and death count
;
; Significant thanks to Kan for helping me craft this menu!
;
; =============================================================================
pushpc
org $1BD662 ; update in game hud colors
dw hexto555($814f16), hexto555($552903)
org $1BD66A
dw hexto555($d51d00), hexto555($f9f9f9)
org $1DB672
dw hexto555($d1a452), hexto555($f9f9f9)
org $1DB67A
dw hexto555($5987e0), hexto555($f9f9f9)
org $1DB682
dw hexto555($7b7b83), hexto555($bbbbbb)
org $1DB68A
dw hexto555($a58100), hexto555($dfb93f)
org $0098AB ; hook vanilla menu routine
db $D8>>1
org $00F877
db Menu_Entry>>0
org $00F883
db Menu_Entry>>8
org $00F88F
db Menu_Entry>>16
org $808B6B
LDX.w #$6040
org $8DDFB2
LDA.l Menu_ItemIndex, X
; update in game hud colors
org $1BD662 : dw hexto555($814f16), hexto555($552903)
org $1BD66A : dw hexto555($d51d00), hexto555($f9f9f9)
org $1DB672 : dw hexto555($d1a452), hexto555($f9f9f9)
org $1DB67A : dw hexto555($5987e0), hexto555($f9f9f9)
org $1DB682 : dw hexto555($7b7b83), hexto555($bbbbbb)
org $1DB68A : dw hexto555($a58100), hexto555($dfb93f)
; hook vanilla menu routine
org $0098AB : db $D8>>1
org $00F877 : db Menu_Entry>>0
org $00F883 : db Menu_Entry>>8
org $00F88F : db Menu_Entry>>16
org $808B6B : LDX.w #$6040
org $8DDFB2 : LDA.l Menu_ItemIndex, X
pullpc
; upload tilemaps containing frame of menu and icons
org $248000
Menu_Tilemap:
incbin "tilemaps/menu_frame.tilemap"
Menu_QuestIcons:
incbin "tilemaps/quest_icons.tilemap"
Menu_Tilemap: incbin "tilemaps/menu_frame.tilemap"
Menu_QuestIcons: incbin "tilemaps/quest_icons.tilemap"
incsrc "menu_gfx_table.asm"
incsrc "menu_draw_items.asm"
incsrc "menu_text.asm"

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@@ -23,28 +23,28 @@ namespace Oracle
incsrc "Util/functions.asm"
incsrc "Menu/menu.asm"
print "End of Menu/menu.asm ", pc
print "End of Menu/menu.asm ", pc
incsrc "Book/book.asm"
print "End of Book/Book.asm ", pc
incsrc "Events/intro.asm"
print "End of Events/intro.asm ", pc
incsrc "BunnyHood/bunnyhood.asm"
print "End of BunnyHood/bunnyhood.asm ", pc
incsrc "Events/lostsea.asm"
print "End of Events/lostsea.asm ", pc
incsrc "Debug/debug.asm"
print "End of Debug/debug.asm ", pc
incsrc "Items/ice_rod.asm"
print "End of Items/ice_rod.asm ", pc
incsrc "IceRod/icerod.asm"
print "End of IceRod/icerod.asm ", pc
incsrc "Intro/intro.asm"
print "End of Intro/intro.asm ", pc
incsrc "Masks/bunny_hood.asm"
print "End of Masks/bunny_hood.asm ", pc
incsrc "KeyBlock/keyblock.asm"
print "End of KeyBlock/keyblock.asm ", pc
print "End of KeyBlock/keyblock.asm ", pc
incsrc "LostSea/lostsea.asm"
print "End of LostSea/lostsea.asm ", pc
incsrc "Items/book_of_secrets.asm"
print "End of Items/book_of_secrets.asm ", pc
incsrc "Debug/debug.asm"
print "End of Debug/debug.asm ", pc
print ""
print "Finished applying patches"

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@@ -1,11 +1,12 @@
;===========================================================
;
;===========================================================
namespace FortuneTeller
{
Main:
{
} ; label Main
} ; namespace FortuneTeller
;===========================================================
; Happy Mask Salesman
;===========================================================
namespace Sprites
{
namespace HappyMaskSalesman
{
} ; namespace HappyMaskSalesman
} ; namespace Sprites