housekeeping
This commit is contained in:
@@ -73,11 +73,11 @@ namespace Debug
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STA $7EF356
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LDA #$01 ; 0 - nothing. 1 - moon pearl.
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STA $7EF357
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LDA #$03 ; 0-No sword. 1-Fighter Sword. 2-Master Sword. 3-Tempered Sword. 4-Golden Sword
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LDA #$04 ; 0-No sword. 1-Fighter Sword. 2-Master Sword. 3-Tempered Sword. 4-Golden Sword
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STA $7EF359
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LDA #$03 ; 0-No shield. 1-Blue Shield. 2-Hero's Shield. 3-Mirror Shield
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STA $7EF35A
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LDA #$01 ; 0-Green Jerkin. 1-Blue Mail. 2-Red Mail
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LDA #$02 ; 0-Green Jerkin. 1-Blue Mail. 2-Red Mail
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STA $7EF35B
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LDA #$02 ; 0-No bottle. 1-Mushroom (no use). 2-Empty bottle. 3-Red Potion. 4-Green Potion. 5-Blue Potion. 6-Fairy. 7-Bee. 8-Good Bee
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STA $7EF35C
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@@ -17,7 +17,6 @@
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Reveal_Secrets:
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{
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header
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lorom
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ORG $0288FD ; go to the code that branches behind the dungeon map load if player didn't press X
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@@ -1,6 +1,6 @@
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; =============================================================================
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; The Legend of Zelda: Oracle of Secrets
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; ------------NEW Custom Menu ------------
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; ------------ Custom Menu ------------
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;
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; Details: Complete overhaul of original LTTP menu
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; Two Pane Oot/MM inspired design
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@@ -13,38 +13,27 @@
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; =============================================================================
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pushpc
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org $1BD662 ; update in game hud colors
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dw hexto555($814f16), hexto555($552903)
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org $1BD66A
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dw hexto555($d51d00), hexto555($f9f9f9)
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org $1DB672
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dw hexto555($d1a452), hexto555($f9f9f9)
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org $1DB67A
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dw hexto555($5987e0), hexto555($f9f9f9)
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org $1DB682
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dw hexto555($7b7b83), hexto555($bbbbbb)
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org $1DB68A
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dw hexto555($a58100), hexto555($dfb93f)
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org $0098AB ; hook vanilla menu routine
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db $D8>>1
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org $00F877
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db Menu_Entry>>0
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org $00F883
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db Menu_Entry>>8
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org $00F88F
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db Menu_Entry>>16
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org $808B6B
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LDX.w #$6040
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org $8DDFB2
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LDA.l Menu_ItemIndex, X
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; update in game hud colors
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org $1BD662 : dw hexto555($814f16), hexto555($552903)
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org $1BD66A : dw hexto555($d51d00), hexto555($f9f9f9)
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org $1DB672 : dw hexto555($d1a452), hexto555($f9f9f9)
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org $1DB67A : dw hexto555($5987e0), hexto555($f9f9f9)
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org $1DB682 : dw hexto555($7b7b83), hexto555($bbbbbb)
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org $1DB68A : dw hexto555($a58100), hexto555($dfb93f)
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; hook vanilla menu routine
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org $0098AB : db $D8>>1
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org $00F877 : db Menu_Entry>>0
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org $00F883 : db Menu_Entry>>8
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org $00F88F : db Menu_Entry>>16
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org $808B6B : LDX.w #$6040
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org $8DDFB2 : LDA.l Menu_ItemIndex, X
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pullpc
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; upload tilemaps containing frame of menu and icons
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org $248000
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Menu_Tilemap:
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incbin "tilemaps/menu_frame.tilemap"
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Menu_QuestIcons:
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incbin "tilemaps/quest_icons.tilemap"
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Menu_Tilemap: incbin "tilemaps/menu_frame.tilemap"
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Menu_QuestIcons: incbin "tilemaps/quest_icons.tilemap"
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incsrc "menu_gfx_table.asm"
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incsrc "menu_draw_items.asm"
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incsrc "menu_text.asm"
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@@ -25,26 +25,26 @@ namespace Oracle
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incsrc "Menu/menu.asm"
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print "End of Menu/menu.asm ", pc
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incsrc "Book/book.asm"
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print "End of Book/Book.asm ", pc
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incsrc "Events/intro.asm"
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print "End of Events/intro.asm ", pc
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incsrc "BunnyHood/bunnyhood.asm"
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print "End of BunnyHood/bunnyhood.asm ", pc
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incsrc "Events/lostsea.asm"
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print "End of Events/lostsea.asm ", pc
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incsrc "Debug/debug.asm"
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print "End of Debug/debug.asm ", pc
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incsrc "Items/ice_rod.asm"
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print "End of Items/ice_rod.asm ", pc
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incsrc "IceRod/icerod.asm"
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print "End of IceRod/icerod.asm ", pc
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incsrc "Intro/intro.asm"
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print "End of Intro/intro.asm ", pc
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incsrc "Masks/bunny_hood.asm"
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print "End of Masks/bunny_hood.asm ", pc
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incsrc "KeyBlock/keyblock.asm"
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print "End of KeyBlock/keyblock.asm ", pc
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incsrc "LostSea/lostsea.asm"
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print "End of LostSea/lostsea.asm ", pc
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incsrc "Items/book_of_secrets.asm"
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print "End of Items/book_of_secrets.asm ", pc
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incsrc "Debug/debug.asm"
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print "End of Debug/debug.asm ", pc
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print ""
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print "Finished applying patches"
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@@ -1,11 +1,12 @@
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;===========================================================
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;
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; Happy Mask Salesman
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;===========================================================
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namespace FortuneTeller
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namespace Sprites
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{
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Main:
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namespace HappyMaskSalesman
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{
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} ; label Main
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} ; namespace FortuneTeller
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} ; namespace HappyMaskSalesman
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} ; namespace Sprites
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