Add TODO for Kydreeok Head properties
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@@ -52,8 +52,8 @@ Sprite_KydreeokHead_Prep:
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{
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{
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PHB : PHK : PLB
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PHB : PHK : PLB
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; Add more code here to initialize data
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; TODO: Set sprite properties for damage and health
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; TODO: Handle head death in conjunction with Kydreeok
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PLB
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PLB
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RTL
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RTL
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