farore and maku template code
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62
Sprites/farore_and_maku.asm
Normal file
62
Sprites/farore_and_maku.asm
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; ==============================================================================
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; Farore/Maku Tree - Sprite Uncle/Priest
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;
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;
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; ==============================================================================
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SpritePrep_FaroreAndMakuTree:
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{
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; farore forest during intro
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; activates impa sprite
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; maku tree interaction in the forest
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; needs to be in part 1 of the game
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}
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; ==============================================================================
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Sprite_FaroreAndMakuTree:
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{
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LDA $0E90, X ;
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JSL UseImplicitRegIndexedLocalJumpTable
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dw Sprite_Farore
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dw Sprite_MakuTree
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}
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; ==============================================================================
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Sprite_Farore:
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{
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; Main entry point for the Farore sprite in the overworld
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JSL Farore_Draw
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JSR Sprite2_CheckIfActive
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LDA $0E80, X
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JSL UseImplicitRegIndexedLocalJumpTable
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dw Farore_IntroCutscene
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dw Farore_FinaleCutscene
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}
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; ==============================================================================
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Farore_IntroCutscene:
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{
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; Link approaches Farore sprite with Impa sprite (Zelda)
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; Activates Mantle style cutscene
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; Jump to antagonist cutscene code
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}
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; ==============================================================================
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Sprite_MakuTree:
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{
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; Main entry point for the MakuTree routines
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}
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; ==============================================================================
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