add peacetime deku scrub npcs
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@@ -55,6 +55,16 @@ Sprite_DekuScrub_Prep:
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PHB : PHK : PLB
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LDA.b #$80 : STA.w SprDefl, X
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LDA.b $8A : CMP.b #$2E : BNE .check_next
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LDA.b #$07 : STA.w SprAction, X
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JMP .PlayIntro
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.check_next
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CMP.b #$2F : BNE .continue
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LDA.b #$08 : STA.w SprAction, X
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JMP .PlayIntro
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.continue
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LDA.w SprSubtype, X : CMP.b #$01 : BEQ .DekuButler
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CMP.b #$02 : BEQ .DekuPrincess
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@@ -91,6 +101,10 @@ Sprite_DekuScrub_Main:
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dw DekuButler
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dw DekuPrincess
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dw DekuButler_Peacetime
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dw DekuPrinces_Peacetime
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EstadoInactivo:
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{
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%PlayAnimation(0, 1, 16)
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@@ -159,6 +173,24 @@ Sprite_DekuScrub_Main:
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%ShowSolicitedMessage($0C3)
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RTS
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}
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DekuButler_Peacetime:
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{
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%StartOnFrame(3)
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%PlayAnimation(3, 3, 10)
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JSL Sprite_PlayerCantPassThrough
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; %ShowSolicitedMessage($0C4)
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RTS
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}
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DekuPrinces_Peacetime:
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{
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%StartOnFrame(4)
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%PlayAnimation(4, 4, 10)
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JSL Sprite_PlayerCantPassThrough
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; %ShowSolicitedMessage($0C5)
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RTS
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}
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}
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; =========================================================
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