add ThrownSprite_TileAndSpriteInteraction to puffstool, use gravity timer
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@@ -390,6 +390,8 @@ Sprite_SetSpawnedCoordinates = $09AE64
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Guard_ParrySwordAttacks = $06EB5E
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ThrownSprite_TileAndSpriteInteraction_long = $06DFF2
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; =========================================================
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; Local functions which may be useful for sprites
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; Sprite_AttemptZapDamage - 06EC02
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