fix goriya boom velocity
This commit is contained in:
@@ -114,6 +114,11 @@ Sprite_Goriya_Main:
|
|||||||
{
|
{
|
||||||
%PlayAnimation(0, 3, 6)
|
%PlayAnimation(0, 3, 6)
|
||||||
|
|
||||||
|
LDA.w SprTimerD, X : BNE +
|
||||||
|
LDA.b #$16
|
||||||
|
JSL Sprite_ApplySpeedTowardsPlayer
|
||||||
|
%SetTimerD($FF)
|
||||||
|
+
|
||||||
|
|
||||||
JSL Sprite_Move
|
JSL Sprite_Move
|
||||||
JSL Sprite_SpawnSparkleGarnish
|
JSL Sprite_SpawnSparkleGarnish
|
||||||
@@ -127,18 +132,11 @@ Sprite_Goriya_Main:
|
|||||||
JSL Sprite_InvertSpeed_XY
|
JSL Sprite_InvertSpeed_XY
|
||||||
+
|
+
|
||||||
|
|
||||||
LDA.w SprTimerD, X : BNE +
|
|
||||||
LDA.b #$14
|
|
||||||
JSL Sprite_ApplySpeedTowardsPlayer
|
|
||||||
%SetTimerD($FF)
|
|
||||||
+
|
|
||||||
|
|
||||||
JSL Sprite_CheckTileCollision
|
JSL Sprite_CheckTileCollision
|
||||||
LDA.w SprCollision, X : BEQ +
|
LDA.w SprCollision, X : BEQ +
|
||||||
STZ.w SprState, X
|
STZ.w SprState, X
|
||||||
+
|
+
|
||||||
|
|
||||||
|
|
||||||
RTS
|
RTS
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user