update references to new labels
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@@ -6,9 +6,6 @@
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; $22XXXX - Denotes the source address from all in patch
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; =========================================================
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org $07D576
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Hookshot_CheckTileCollision:
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pullpc
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TransferGFXinRAM:
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{
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@@ -469,14 +469,14 @@ DekuLink_HoverBasedOnInput:
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JSR HandleMovement
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JSL Link_HandleCardinalCollision_Long
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JSL $07E245 ; Link_HandleVelocity
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JSL $07E6A6 ; Link_HandleMovingAnimation_FullLongEntry
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JSL Link_HandleVelocityAndSandDrag
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JSL Link_HandleMovingAnimation_FullLongEntry
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STZ.w $0302
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JSL $07F42F ; HandleIndoorCameraAndDoors_Long
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JSL HandleIndoorCameraAndDoors
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JSL Player_HaltDashAttack
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JSL Link_CancelDash
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; Pos - Cache Pos = difference
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LDA $22 : SEC : SBC $3F : STA $31
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@@ -145,9 +145,9 @@ macro HandlePlayerCamera()
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PHX
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JSL $07E6A6 ; Link_HandleMovingAnimation_FullLongEntry
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JSL $07F42F ; HandleIndoorCameraAndDoors_Long
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JSL HandleIndoorCameraAndDoors
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JSL Player_HaltDashAttack
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JSL Link_CancelDash
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PLX
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endmacro
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@@ -270,7 +270,7 @@ Sprite_Minecart_Main:
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LDA.w SprMiscF, X : BNE .active_cart
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LDA $F4 : AND.b #$80 : BEQ .not_ready ; Check for B button
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.active_cart
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JSL Player_HaltDashAttack ; Stop the player from dashing
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JSL Link_CancelDash ; Stop the player from dashing
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LDA #$02 : STA $02F5 ; Somaria platform and moving
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LDA $0FDA : SEC : SBC #$0B : STA $20 ; Adjust player pos
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LDA #$01 : STA !LinkInCart ; Set Link in cart flag
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@@ -306,7 +306,7 @@ Sprite_Minecart_Main:
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LDA.w SprMiscF, X : BNE .active_cart
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LDA $F4 : AND.b #$80 : BEQ .not_ready ; Check for B button
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.active_cart
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JSL Player_HaltDashAttack ; Stop the player from dashing
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JSL Link_CancelDash ; Stop the player from dashing
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LDA #$02 : STA $02F5 ; Somaria platform and moving
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LDA $0FDA : SEC : SBC #$0B : STA $20 ; Adjust player pos
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LDA #$01 : STA !LinkInCart ; Set Link in cart flag
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@@ -505,7 +505,7 @@ HandleTileDirections:
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%SetTimerA($40)
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%StopCart()
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%GotoAction(1) ; Minecart_WaitVert
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JSL Player_ResetState
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JSL Link_ResetProperties_A
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RTS
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.stop_east
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@@ -524,7 +524,7 @@ HandleTileDirections:
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%SetTimerA($40)
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%StopCart()
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%GotoAction(0) ; Minecart_WaitHoriz
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JSL Player_ResetState
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JSL Link_ResetProperties_A
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RTS
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; -----------------------------------------------------
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