Add recoiling to Helmet Chuchu
This commit is contained in:
@@ -143,6 +143,7 @@ Sprite_HelmetChuchu_Main:
|
|||||||
%PlayAnimation(8, 8, 16)
|
%PlayAnimation(8, 8, 16)
|
||||||
JSL Sprite_Move
|
JSL Sprite_Move
|
||||||
JSL Sprite_CheckIfLifted
|
JSL Sprite_CheckIfLifted
|
||||||
|
JSL Sprite_CheckIfRecoiling
|
||||||
JSL ThrownSprite_TileAndSpriteInteraction_long
|
JSL ThrownSprite_TileAndSpriteInteraction_long
|
||||||
RTS
|
RTS
|
||||||
}
|
}
|
||||||
@@ -153,6 +154,7 @@ Sprite_HelmetChuchu_Main:
|
|||||||
%PlayAnimation(9, 9, 16)
|
%PlayAnimation(9, 9, 16)
|
||||||
JSL Sprite_Move
|
JSL Sprite_Move
|
||||||
JSL Sprite_CheckIfLifted
|
JSL Sprite_CheckIfLifted
|
||||||
|
JSL Sprite_CheckIfRecoiling
|
||||||
JSL ThrownSprite_TileAndSpriteInteraction_long
|
JSL ThrownSprite_TileAndSpriteInteraction_long
|
||||||
RTS
|
RTS
|
||||||
}
|
}
|
||||||
@@ -221,6 +223,7 @@ Sprite_Chuchu_Move:
|
|||||||
JSL Sprite_Move
|
JSL Sprite_Move
|
||||||
JSL Sprite_BounceFromTileCollision
|
JSL Sprite_BounceFromTileCollision
|
||||||
JSL Sprite_PlayerCantPassThrough
|
JSL Sprite_PlayerCantPassThrough
|
||||||
|
JSL Sprite_CheckIfRecoiling
|
||||||
|
|
||||||
LDA.w SprMiscB, X
|
LDA.w SprMiscB, X
|
||||||
JSL UseImplicitRegIndexedLocalJumpTable
|
JSL UseImplicitRegIndexedLocalJumpTable
|
||||||
|
|||||||
Reference in New Issue
Block a user