Add recoiling to Helmet Chuchu
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@@ -143,6 +143,7 @@ Sprite_HelmetChuchu_Main:
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%PlayAnimation(8, 8, 16)
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JSL Sprite_Move
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JSL Sprite_CheckIfLifted
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JSL Sprite_CheckIfRecoiling
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JSL ThrownSprite_TileAndSpriteInteraction_long
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RTS
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}
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@@ -153,6 +154,7 @@ Sprite_HelmetChuchu_Main:
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%PlayAnimation(9, 9, 16)
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JSL Sprite_Move
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JSL Sprite_CheckIfLifted
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JSL Sprite_CheckIfRecoiling
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JSL ThrownSprite_TileAndSpriteInteraction_long
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RTS
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}
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@@ -221,6 +223,7 @@ Sprite_Chuchu_Move:
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JSL Sprite_Move
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JSL Sprite_BounceFromTileCollision
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JSL Sprite_PlayerCantPassThrough
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JSL Sprite_CheckIfRecoiling
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LDA.w SprMiscB, X
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JSL UseImplicitRegIndexedLocalJumpTable
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