Reduce PolsVoice OAM allocation

This commit is contained in:
scawful
2024-12-20 17:21:17 -05:00
parent eb9c64ff7e
commit ac34c96f4f

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@@ -3,7 +3,7 @@
; ========================================================= ; =========================================================
!SPRID = Sprite_PolsVoice !SPRID = Sprite_PolsVoice
!NbrTiles = 03 ; Number of tiles used in a frame !NbrTiles = 02 ; Number of tiles used in a frame
!Harmless = 00 ; 00 = Sprite is Harmful, 01 = Sprite is Harmless !Harmless = 00 ; 00 = Sprite is Harmful, 01 = Sprite is Harmless
!HVelocity = 00 ; Is your sprite going super fast? put 01 if it is !HVelocity = 00 ; Is your sprite going super fast? put 01 if it is
!Health = 10 ; Number of Health the sprite have !Health = 10 ; Number of Health the sprite have