update link state to falling in Link_FallIntoDungeon

This commit is contained in:
scawful
2024-08-18 17:50:43 -04:00
parent 1f38fb5fc0
commit b74dfc0233
2 changed files with 6 additions and 2 deletions

View File

@@ -18,7 +18,6 @@ Link_EnterDream:
Link_HandleDreams: Link_HandleDreams:
{ {
LDA.b #$16 : STA.b $5D
LDA.w CurrentDream LDA.w CurrentDream
JSL JumpTableLocal JSL JumpTableLocal
@@ -82,12 +81,13 @@ Link_FallIntoDungeon:
STA.w $010E STA.w $010E
STZ.w $010F STZ.w $010F
LDA.b #$01 : STA LinkState
LDA.b #$11 : STA.b $10 LDA.b #$11 : STA.b $10
STZ.b $11 : STZ.b $B0 STZ.b $11 : STZ.b $B0
RTS RTS
.entrance .entrance
db $7B, $01 db $79, $01
} }
print "End of all_dreams.asm ", pc print "End of all_dreams.asm ", pc

View File

@@ -59,6 +59,9 @@ Sprite_MakuTree_Prep:
; ========================================================= ; =========================================================
PaletteFilter_StartBlindingWhite = $00EEF1
Sprite_MakuTree_Main: Sprite_MakuTree_Main:
{ {
JSL Sprite_PlayerCantPassThrough JSL Sprite_PlayerCantPassThrough
@@ -72,6 +75,7 @@ Sprite_MakuTree_Main:
dw MakuTree_HasMetLink dw MakuTree_HasMetLink
dw MakuTree_HandleDreams dw MakuTree_HandleDreams
dw MakuTree_DreamTransition
MakuTree_Handler: MakuTree_Handler:
{ {