Housekeeping

This commit is contained in:
scawful
2024-10-04 00:09:23 -04:00
parent f1f759cbec
commit b8b3e15ff3
2 changed files with 1 additions and 2 deletions

View File

@@ -47,7 +47,6 @@ org $06F400
JSL MagicRing_CheckForArmor
pullpc
; $0373 - Damage queue for Link
Sprite_BumpDamageGroups = $06F427

View File

@@ -11,7 +11,7 @@
!DeathAnimation = 00 ; 00 = normal death, 01 = no death animation
!ImperviousAll = 00 ; 00 = Can be attack, 01 = attack will clink on it
!SmallShadow = 00 ; 01 = small shadow, 00 = no shadow
!Shadow = 00 ; 00 = don't draw shadow, 01 = draw a shadow
!Shadow = 00 ; 00 = don't draw shadow, 01 = draw a shadow
!Palette = 00 ; Unused in this template (can be 0 to 7)
!Hitbox = 00 ; 00 to 31, can be viewed in sprite draw tool
!Persist = 00 ; 01 = your sprite continue to live offscreen