update long function references

This commit is contained in:
scawful
2024-07-06 16:34:02 -04:00
parent 81ae7453e3
commit bb79af6c9f
3 changed files with 8 additions and 5 deletions

View File

@@ -19,7 +19,6 @@ AttractScene_AdvanceFromDungeon = $0CEFC0
Underworld_LoadAllPalettes = $02C55E
PuppetSoldier = $1DEB84
Attract_DrawPreloadedSprite = $0CF9B5
SpritePrep_ResetProperties = $0DB871
Attract_SetUpConclusionHDMA = $0ABC33
Attract_DoTextInDungeonScene = $0CF766
Attract_FadeInStep = $0CEEA6

View File

@@ -75,9 +75,6 @@ print "End of Masks/deku_mask.asm ", pc
pushpc
org $07E370
LinkHop_FindArbitraryLandingSpot:
org $078926
Link_HandleChangeInZVelocity:

View File

@@ -232,6 +232,9 @@ SprDrop = $0CBA ;X W 00: Drop nothing, 01: drop normal key, 03: Drop green
SpriteData_OAMProp = $0DB359
; Clear all properties for sprites
SpritePrep_ResetProperties = $0DB871
; =========================================================
; set the oam coordinate for the sprite draw
Sprite_PrepOamCoord = $06E416
@@ -569,6 +572,8 @@ Link_HandleMovingAnimation_FullLongEntry = $07E6A6
Link_HandleMovingAnimation_General = $07E765
Link_HandleMovingAnimationSwimming = $07E7FA
LinkHop_FindArbitraryLandingSpot = $07E370
HandleFollowersAfterMirroring = $07AAA2
TileDetect_BigArea_long = $07CF0A
@@ -704,4 +709,6 @@ AncillaAdd_WallTapSpark = $099395
AncillaAdd_SwordSwingSparkle = $0993C2
AncillaAdd_QuakeSpell = $099589
AncillaAdd_IceRodShot = $099863
AncillaAdd_Splash = $0998FC
AncillaAdd_Splash = $0998FC
DeleteBoomAndByrnaSparks = $0FFD86