Fix special area time based custom bg color by removing unnecessary buffer operations
This commit is contained in:
@@ -3944,8 +3944,6 @@ InitColorLoad2:
|
||||
.storeColor
|
||||
|
||||
; Set transparent color.
|
||||
STA.l $7EE018
|
||||
JSL Oracle_BackgroundFix
|
||||
STA.l $7EC300
|
||||
STA.l $7EC340 ; Set transparent color.
|
||||
|
||||
|
||||
@@ -589,14 +589,6 @@ RestoreTimeForDungeonMap:
|
||||
|
||||
pushpc
|
||||
|
||||
; $0BFE70 -> background color loading routine
|
||||
; Background color write fix - 16 bytes
|
||||
; $0B/FEB6 8F 00 C5 7E STA $7EC500
|
||||
; $0B/FEBA 8F 00 C3 7E STA $7EC300
|
||||
; $0B/FEBE 8F 40 C5 7E STA $7EC540
|
||||
; $0B/FEC2 8F 40 C3 7E STA $7EC340
|
||||
org $0BFEB6 : JSL BackgroundFix
|
||||
|
||||
; SetBGColorMainBuffer
|
||||
org $0ED5F9 : JSL ColorBgFix
|
||||
|
||||
|
||||
Reference in New Issue
Block a user