Remove entrance music fix asm
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@@ -1,35 +0,0 @@
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pushpc
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org $28424
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JML EntranceMusicFix
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NOP #02
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MyReturn:
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pullpc
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org $328000
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EntranceMusicFix:
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LDA $A0 : CMP #$C9 : BNE +
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JML $028467 ; room was C9 Play village song
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+
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CMP #$11 : BNE +
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JML $028467 ; room was 11 Play village song
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+
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CMP #$22 : BNE +
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JML $028467 ; room was 22 Play village song
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+
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CMP #$39 : BNE +
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JML $028467 ; room was 1F Play village song
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+
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LDX #$05 ; Load Song 05 (Forest)
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CMP #$67 : BNE +
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JML $028467 ; room was 67 Play forest song
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+
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CMP #$F3 : BNE +
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JML $028467 ; room was 63 Play forest song
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+
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; Room was not any of the rooms above
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JML MyReturn ; return to normal code!
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; LDX #$05 for any time that you want to change what song loads
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@@ -20,7 +20,7 @@
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; 2F - House Tag
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; 30 - ZSprite Engine
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; 31 - Sprites: all_sprites.asm
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; 32 - Entrance Music Fix
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; 32 - Time System
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; 33 - Custom Collision Tables
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; 34 - Deku Link Code
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; 35 - Deku Link GFX
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@@ -97,8 +97,6 @@ namespace Oracle
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incsrc "Music/dungeon_theme.asm"
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print "End of Music/dungeon_theme.asm ", pc
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; incsrc "Music/entrance_music_fix.asm"
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print ""
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; -------------------------------------------------------
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