Add note about MinecartDirection prep conflict
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@@ -20,6 +20,10 @@
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; a new minecart sprite in the room at Link's
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; location and configuring the direction to move
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; in automatically (no B button to activate)
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;
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; NOTE: Current implementation forbades any two carts from co-existing
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; as the !MinecartDirection variable will be overrode by the prep of
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; the other cart and invalidate the current movement.
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!SPRID = Sprite_Minecart
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!NbrTiles = 08 ; Number of tiles used in a frame
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