cleanup followers.asm
This commit is contained in:
@@ -69,20 +69,20 @@ LoadFollowerGraphics = $00D423
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; org $099F99
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; #Follower_AIVectors:
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; dw Follower_BasicMover ; 0x01 - Zelda (Impa)
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; dw Follower_OldMan ; 0x02 - Old man that stops following you
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; dw Follower_OldManUnused ; 0x03 - Unused old man
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; dw Follower_OldMan ; 0x04 - Normal old man
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; dw Follower_Telepathy ; 0x05 - Zelda rescue telepathy
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; dw Follower_BasicMover ; 0x06 - Blind maiden
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; dw Follower_BasicMover ; 0x07 - Frogsmith
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; dw Follower_BasicMover ; 0x08 - Smithy
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; dw Follower_BasicMover ; 0x09 - Locksmith (Zora Baby)
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; dw Follower_BasicMover ; 0x0A - Kiki
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; dw Follower_OldManUnused ; 0x0B - Minecart Follower
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; dw Follower_BasicMover ; 0x0C - Purple chest
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; dw Follower_BasicMover ; 0x0D - Super bomb
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; dw Follower_Telepathy ; 0x0E - Master Sword telepathy
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; Follower_BasicMover ; 0x01 - Zelda (Impa)
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; Follower_OldMan ; 0x02 - Old man that stops following you
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; Follower_OldManUnused ; 0x03 - Unused old man
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; Follower_OldMan ; 0x04 - Normal old man
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; Follower_Telepathy ; 0x05 - Zelda rescue telepathy
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; Follower_BasicMover ; 0x06 - Blind maiden
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; Follower_BasicMover ; 0x07 - Frogsmith
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; Follower_BasicMover ; 0x08 - Smithy
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; Follower_BasicMover ; 0x09 - Locksmith (Zora Baby)
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; Follower_BasicMover ; 0x0A - Kiki
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; Follower_OldManUnused ; 0x0B - Minecart Follower
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; Follower_BasicMover ; 0x0C - Purple chest
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; Follower_BasicMover ; 0x0D - Super bomb
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; Follower_Telepathy ; 0x0E - Master Sword telepathy
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; =========================================================
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; Zora Baby Follower Sprite
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@@ -109,8 +109,7 @@ ZoraBaby_RevertToSprite:
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LDA.b #$FF : STA.w SprTimerB, Y
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PLX
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LDA.b #$00
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STA.l $7EF3CC
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LDA.b #$00 : STA.l $7EF3CC
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STZ.b $5E
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@@ -442,17 +441,13 @@ pushpc
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; Old man gives link the "shovel"
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; Now the goldstar hookshot upgrade
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org $1EE9FF
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LDY.b #$13 ; ITEMGET 1A
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STZ.w $02E9
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org $1EE9FF : LDY.b #$13 : STZ.w $02E9
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; FindEntrance
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org $1BBD3C
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CMP.w #$04
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org $1BBD3C : CMP.w #$04
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; Underworld_LoadEntrance
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org $02D98B
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CMP.w #$02
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org $02D98B : CMP.w #$02
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org $1EE8F1
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SpritePrep_OldMan:
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@@ -464,33 +459,27 @@ SpritePrep_OldMan:
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.main
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INC.w SprBulletproof, X
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; LDA.b $A0 : CMP.b #$E4 ; ROOM 00E4
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JSL OldMan_ExpandedPrep : BCS .not_home
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LDA.b #$02 : STA.w $0E80, X
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RTS
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.not_home
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LDA.l $7EF3CC : CMP.b #$00 : BNE .dont_spawn
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; Check for lv2 hookshot instead of mirror
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LDA.l $7EF342 : CMP.b #$02 : BNE .spawn
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; Check for lv2 hookshot instead of mirror
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LDA.l $7EF342 : CMP.b #$02 : BNE .spawn
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STZ.w SprState, X
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.spawn
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; FOLLOWER 04
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LDA.b #$04 : STA.l $7EF3CC
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STZ.w SprState, X
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PHX
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JSL LoadFollowerGraphics
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PLX
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.spawn
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; FOLLOWER 04
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LDA.b #$04 : STA.l $7EF3CC
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LDA.b #$00 : STA.l $7EF3CC
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RTS
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PHX
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JSL LoadFollowerGraphics
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PLX
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LDA.b #$00
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STA.l $7EF3CC
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RTS
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.dont_spawn
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STZ.w SprState, X
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@@ -640,16 +629,16 @@ FollowerDraw_CalculateOAMCoords:
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MinecartFollower_Top:
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{
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SEP #$30
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JSR FollowerDraw_CalculateOAMCoords
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LDA #$08
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JSL OAM_AllocateFromRegionB
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SEP #$30
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JSR FollowerDraw_CalculateOAMCoords
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LDA #$08
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JSL OAM_AllocateFromRegionB
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LDA $02CF : TAY
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LDA .start_index, Y : STA $06
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PHX
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LDX .nbr_of_tiles, Y ; amount of tiles -1
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LDY.b #$00
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LDA $02CF : TAY
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LDA .start_index, Y : STA $06
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PHX
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LDX .nbr_of_tiles, Y ; amount of tiles -1
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LDY.b #$00
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.nextTile
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PHX ; Save current Tile index
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@@ -666,10 +655,9 @@ MinecartFollower_Top:
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CLC : ADC #$0010 : CMP.w #$0100
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SEP #$20
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BCC .on_screen_y
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LDA.b #$F0 : STA ($90), Y ;Put the sprite out of the way
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STA $0E
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.on_screen_y
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LDA.b #$F0 : STA ($90), Y ;Put the sprite out of the way
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STA $0E
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.on_screen_y
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PLX ; Pullback Animation Index Offset (without the *2 not 16bit anymore)
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INY
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@@ -683,9 +671,8 @@ MinecartFollower_Top:
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PLY : INY
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PLX : DEX : BPL .nextTile
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PLX
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RTS
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PLX
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RTS
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.start_index:
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db $00, $02, $04, $06
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@@ -715,17 +702,17 @@ MinecartFollower_Top:
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MinecartFollower_Bottom:
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{
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SEP #$30
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SEP #$30
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JSR FollowerDraw_CalculateOAMCoords
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LDA #$08
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JSL OAM_AllocateFromRegionC
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LDA $02CF : TAY
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LDA .start_index, Y : STA $06
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JSR FollowerDraw_CalculateOAMCoords
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LDA #$08
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JSL OAM_AllocateFromRegionC
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LDA $02CF : TAY
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LDA .start_index, Y : STA $06
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PHX
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LDX .nbr_of_tiles, Y ; amount of tiles -1
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LDY.b #$00
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PHX
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LDX .nbr_of_tiles, Y ; amount of tiles -1
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LDY.b #$00
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.nextTile
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PHX ; Save current Tile Index?
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@@ -742,10 +729,9 @@ MinecartFollower_Bottom:
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CLC : ADC #$0010 : CMP.w #$0100
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SEP #$20
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BCC .on_screen_y
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LDA.b #$F0 : STA ($90), Y ;Put the sprite out of the way
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STA $0E
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.on_screen_y
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LDA.b #$F0 : STA ($90), Y ;Put the sprite out of the way
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STA $0E
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.on_screen_y
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PLX ; Pullback Animation Index Offset (without the *2 not 16bit anymore)
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INY
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@@ -759,9 +745,9 @@ MinecartFollower_Bottom:
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PLY : INY
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PLX : DEX : BPL .nextTile
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PLX
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PLX
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RTS
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RTS
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.start_index:
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db $00, $02, $04, $06
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@@ -923,7 +909,6 @@ CheckForMinecartFollowerDraw:
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PHB : PHK : PLB
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LDA.l $7EF3CC : CMP.b #$0B : BNE .not_minecart
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JSR DrawMinecartFollower
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.not_minecart
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; LDA.b #$10 : STA.b $5E
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PLB
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@@ -932,11 +917,9 @@ CheckForMinecartFollowerDraw:
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CheckForFollowerInterroomTransition:
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{
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PHB : PHK : PLB
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LDA.w !LinkInCart : BEQ .not_in_cart
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LDA.b #$0B : STA $7EF3CC
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.not_in_cart
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PLB
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JSL $01873A ; Underworld_LoadRoom
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RTL
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}
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@@ -944,11 +927,9 @@ CheckForFollowerInterroomTransition:
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CheckForFollowerIntraroomTransition:
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{
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STA.l $7EC007
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PHB : PHK : PLB
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LDA.w !LinkInCart : BEQ .not_in_cart
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LDA.b #$0B : STA $7EF3CC
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.not_in_cart
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PLB
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RTL
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}
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@@ -960,10 +941,9 @@ org $09A41F
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RTS
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; Module07_02_01_LoadNextRoom
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org $028A5B
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JSL CheckForFollowerInterroomTransition
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org $028A5B : JSL CheckForFollowerInterroomTransition
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org $0289BF
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JSL CheckForFollowerIntraroomTransition
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; UnderworldTransition_Intraroom_PrepTransition
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org $0289BF : JSL CheckForFollowerIntraroomTransition
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pullpc
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