Add custom minish cap style wall beams tables
This commit is contained in:
55
Dungeons/house_walls.asm
Normal file
55
Dungeons/house_walls.asm
Normal file
@@ -0,0 +1,55 @@
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;
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; Editor View
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; 1 2 -> 1 3
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; 3 4 -> 2 4
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; Top Left Corner Layer 1
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#obj0B66:
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org $00A6B8
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dw $C89E, $489E, $0894, $0892
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dw $889E, $089E, $08B6, $0899
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dw $0893, $08B5, $08A6, $08B7
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dw $0890, $0897, $08B3, $0CAE
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; Bottom Left Corner Layer 1
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#obj0B86:
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dw $0892, $8894, $C89E, $489E
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dw $0899, $88B6, $889E, $089E
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dw $88B7, $88A6, $88B5, $8893
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dw $8CAE, $88B3, $8897, $8890
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; Top Right Corner Layer 1
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#obj0BA6:
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dw $0890, $0896, $48B3, $4CAE
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dw $4893, $48B5, $48A6, $48B7
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dw $C89E, $489E, $48B6, $4899
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dw $889E, $089E, $4894, $4892
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; Bottom Right Corner Layer 1
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#obj0BC6:
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dw $CCAE, $C8B3, $8896, $8890
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dw $C8B7, $C8A6, $C8B5, $C893
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dw $4898, $C8B6, $C89E, $489E
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dw $4892, $C894, $889E, $089E
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; Top Wall Layer 1
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#obj02E8:
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org $009E3A
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dw $0890, $0896, $08A2, $0CAC
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dw $4890, $0897, $08A3, $4CAC
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#obj02F8:
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dw $8CAC, $88A2, $8896, $C890
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dw $CCAC, $88A3, $8897, $8890
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; Left Wall Layer 1
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#obj02C8:
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org $009E1A
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dw $0892, $0899, $08A4, $0CAD
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dw $0892, $0899, $08A5, $8CAD
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#obj02D8:
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dw $4CAD, $48A4, $4899, $4892
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dw $CCAD, $48A5, $4899, $4892
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