2b504d987fa5f4de0cc78d8e01f1fb0323415283
- Fixed: BG color resetting to untinted value on screen transitions (InitColorLoad2). - Fixed: Addressing mode error in ColorSubEffect causing incorrect tinting. - Fixed: Active overlays being cleared when hour advances due to static table lookup and incomplete logic in Overworld_LoadBGColorAndSubscreenOverlay. - Updated handoff documentation with resolution details.
The Legend of Zelda: Oracle of Secrets
Source code for all assembly level hacks in the game. Learn more about the project at halext.org
Build using Asar with build.bat
Custom Menu and HUD
Custom Sprites
New Areas
Languages
Assembly
99.9%
Makefile
0.1%







