Add side validation to prevent players from manipulating the ice block by changing direction while in contact. Uses Sprite_DirectionToFacePlayer to verify Link's position matches his facing direction before allowing push. Key changes: - IceBlock_ValidatePushSide: Anti-cheat that validates Link is on the correct side of the block for his facing direction - Direction locking: Push direction locked in SprMiscA until block stops - Comprehensive documentation of mechanics and sprite RAM usage - Section headers for code organization 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
12 KiB
12 KiB