Run sdl2 renderer imgui backend frame
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@@ -2,6 +2,8 @@
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#include <ImGuiColorTextEdit/TextEditor.h>
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#include <ImGuiFileDialog/ImGuiFileDialog.h>
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#include <imgui/backends/imgui_impl_sdl2.h>
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#include <imgui/backends/imgui_impl_sdlrenderer2.h>
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#include <imgui/imgui.h>
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#include <imgui/misc/cpp/imgui_stdlib.h>
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#include <imgui_internal.h>
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@@ -43,6 +45,8 @@ constexpr ImGuiWindowFlags kMainEditorFlags =
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void NewMasterFrame() {
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const ImGuiIO& io = ImGui::GetIO();
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ImGui_ImplSDLRenderer2_NewFrame();
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ImGui_ImplSDL2_NewFrame();
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ImGui::NewFrame();
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ImGui::SetNextWindowPos(gui::kZeroPos);
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ImVec2 dimensions(io.DisplaySize.x, io.DisplaySize.y);
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