Run sdl2 renderer imgui backend frame

This commit is contained in:
scawful
2024-04-29 09:06:25 -04:00
parent cd44eba69b
commit 00105daf24

View File

@@ -2,6 +2,8 @@
#include <ImGuiColorTextEdit/TextEditor.h>
#include <ImGuiFileDialog/ImGuiFileDialog.h>
#include <imgui/backends/imgui_impl_sdl2.h>
#include <imgui/backends/imgui_impl_sdlrenderer2.h>
#include <imgui/imgui.h>
#include <imgui/misc/cpp/imgui_stdlib.h>
#include <imgui_internal.h>
@@ -43,6 +45,8 @@ constexpr ImGuiWindowFlags kMainEditorFlags =
void NewMasterFrame() {
const ImGuiIO& io = ImGui::GetIO();
ImGui_ImplSDLRenderer2_NewFrame();
ImGui_ImplSDL2_NewFrame();
ImGui::NewFrame();
ImGui::SetNextWindowPos(gui::kZeroPos);
ImVec2 dimensions(io.DisplaySize.x, io.DisplaySize.y);