update yaze public header, remove sprite.h, add z3_dungeon_sprite
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@@ -129,7 +129,6 @@ if (YAZE_BUILD_LIB)
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install(
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FILES
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yaze.h
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incl/sprite.h
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incl/snes_tile.h
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incl/snes_color.h
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incl/overworld.h
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