Add ShortcutManager for handling keyboard shortcuts in the editor
This commit is contained in:
@@ -17,4 +17,5 @@ set(
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app/editor/system/settings_editor.cc
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app/editor/system/command_manager.cc
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app/editor/system/extension_manager.cc
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app/editor/system/shortcut_manager.cc
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)
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@@ -8,6 +8,7 @@
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#include "app/editor/system/extension_manager.h"
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#include "app/editor/system/history_manager.h"
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#include "app/editor/system/popup_manager.h"
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#include "app/editor/system/shortcut_manager.h"
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namespace yaze {
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@@ -22,6 +23,7 @@ struct EditorContext {
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ExtensionManager extension_manager;
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HistoryManager history_manager;
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PopupManager popup_manager;
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ShortcutManager shortcut_manager;
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};
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enum class EditorType {
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@@ -53,14 +53,6 @@ void EditorManager::Initialize(const std::string &filename) {
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if (!filename.empty()) {
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PRINT_IF_ERROR(rom()->LoadFromFile(filename));
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}
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gui::kMainMenu[gui::MenuType::kFile].name = "File";
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gui::kMainMenu[gui::MenuType::kEdit].name = "Edit";
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gui::kMainMenu[gui::MenuType::kView].name = "View";
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gui::kMainMenu[gui::MenuType::kTools].name = "Tools";
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gui::kMainMenu[gui::MenuType::kHelp].name = "Help";
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gui::AddToFileMenu(absl::StrCat(ICON_MD_FILE_OPEN, " Open"), "Ctrl+O",
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[&]() { LoadRom(); });
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std::vector<gui::MenuItem> recent_files;
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static RecentFilesManager manager("recent_files.txt");
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@@ -73,63 +65,117 @@ void EditorManager::Initialize(const std::string &filename) {
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[&]() { OpenRomOrProject(filePath); });
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}
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}
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gui::AddToFileMenu(
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"Open Recent", "", nullptr, []() { return true; }, recent_files);
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gui::AddToFileMenu(absl::StrCat(ICON_MD_FILE_DOWNLOAD, " Save"), "Ctrl+S",
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[&]() { SaveRom(); });
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gui::AddToFileMenu(absl::StrCat(ICON_MD_SAVE_AS, " Save As.."), "",
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[&]() { save_as_menu_ = true; });
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gui::AddToFileMenu(absl::StrCat(ICON_MD_CLOSE, " Close"), "",
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[&]() { rom()->Close(); });
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gui::AddToMenu("-", nullptr, gui::MenuType::kFile);
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std::vector<gui::MenuItem> options_subitems;
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options_subitems.emplace_back(
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"Backup ROM", "", [&]() { backup_rom_ |= backup_rom_; },
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[&]() { return backup_rom_; });
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gui::AddToFileMenu(
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absl::StrCat(ICON_MD_SETTINGS, "Options"), "", [&]() {},
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[]() { return true; }, options_subitems);
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gui::AddToFileMenu("Quit", "Ctrl+Q", [&]() { quit_ = true; });
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context_.shortcut_manager.RegisterShortcut(
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"Open", {ImGuiKey_O, ImGuiMod_Ctrl}, [&]() { LoadRom(); });
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context_.shortcut_manager.RegisterShortcut(
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"Save", {ImGuiKey_S, ImGuiMod_Ctrl}, [&]() { SaveRom(); });
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context_.shortcut_manager.RegisterShortcut(
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"Close", {ImGuiKey_W, ImGuiMod_Ctrl}, [&]() { rom()->Close(); });
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context_.shortcut_manager.RegisterShortcut(
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"Quit", {ImGuiKey_Q, ImGuiMod_Ctrl}, [&]() { quit_ = true; });
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gui::AddToEditMenu(absl::StrCat(ICON_MD_CONTENT_CUT, " Cut"), "Cmd+X",
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[&]() { status_ = current_editor_->Cut(); });
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gui::AddToEditMenu(absl::StrCat(ICON_MD_CONTENT_COPY, " Copy"), "Cmd+C",
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[&]() { status_ = current_editor_->Copy(); });
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gui::AddToEditMenu(absl::StrCat(ICON_MD_CONTENT_PASTE, " Paste"), "Cmd+V",
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[&]() { status_ = current_editor_->Paste(); });
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gui::AddToEditMenu(absl::StrCat(ICON_MD_UNDO, " Undo"), "Cmd+Z",
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[&]() { status_ = current_editor_->Undo(); });
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gui::AddToEditMenu(absl::StrCat(ICON_MD_REDO, " Redo"), "Cmd+Y",
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[&]() { status_ = current_editor_->Redo(); });
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gui::AddToEditMenu(absl::StrCat(ICON_MD_SEARCH, " Find"), "Cmd+F",
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[&]() { status_ = current_editor_->Find(); });
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context_.shortcut_manager.RegisterShortcut(
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"Undo", {ImGuiKey_Z, ImGuiMod_Ctrl},
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[&]() { status_ = current_editor_->Undo(); });
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context_.shortcut_manager.RegisterShortcut(
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"Redo", {ImGuiKey_Y, ImGuiMod_Ctrl},
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[&]() { status_ = current_editor_->Redo(); });
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context_.shortcut_manager.RegisterShortcut(
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"Cut", {ImGuiKey_X, ImGuiMod_Ctrl},
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[&]() { status_ = current_editor_->Cut(); });
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context_.shortcut_manager.RegisterShortcut(
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"Copy", {ImGuiKey_C, ImGuiMod_Ctrl},
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[&]() { status_ = current_editor_->Copy(); });
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context_.shortcut_manager.RegisterShortcut(
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"Paste", {ImGuiKey_V, ImGuiMod_Ctrl},
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[&]() { status_ = current_editor_->Paste(); });
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context_.shortcut_manager.RegisterShortcut(
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"Find", {ImGuiKey_F, ImGuiMod_Ctrl},
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[&]() { status_ = current_editor_->Find(); });
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gui::AddToViewMenu(absl::StrCat(ICON_MD_GAMEPAD, " Emulator"), "",
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[&]() { show_emulator_ = true; });
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gui::AddToViewMenu(absl::StrCat(ICON_MD_MEMORY, " Memory Editor"), "",
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[&]() { show_memory_editor_ = true; });
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gui::AddToViewMenu(absl::StrCat(ICON_MD_CODE, " Assembly Editor"), "",
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[&]() { show_asm_editor_ = true; });
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gui::AddToViewMenu(absl::StrCat(ICON_MD_PALETTE, " Palette Editor"), "",
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[&]() { show_palette_editor_ = true; });
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gui::AddToViewMenu(absl::StrCat(ICON_MD_SIM_CARD, " ROM Metadata"), "",
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[&]() { rom_info_ = true; });
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gui::AddToMenu("-", nullptr, gui::MenuType::kView);
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gui::AddToViewMenu(absl::StrCat(ICON_MD_HELP, " ImGui Demo"), "",
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[&]() { show_imgui_demo_ = true; });
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gui::AddToViewMenu(absl::StrCat(ICON_MD_HELP, " ImGui Metrics"), "",
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[&]() { show_imgui_metrics_ = true; });
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gui::AddToHelpMenu(absl::StrCat(ICON_MD_HELP, " How to open a ROM"), "",
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[&]() { open_rom_help = true; });
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gui::AddToHelpMenu(absl::StrCat(ICON_MD_HELP, " Supported Features"), "",
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[&]() { open_supported_features = true; });
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gui::AddToHelpMenu(absl::StrCat(ICON_MD_HELP, " How to manage a project"), "",
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[&]() { open_manage_project = true; });
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gui::AddToHelpMenu(absl::StrCat(ICON_MD_HELP, " About"), "F1",
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[&]() { about_ = true; });
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gui::kMainMenu = {
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{"File",
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{},
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{},
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{},
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{
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{absl::StrCat(ICON_MD_FILE_OPEN, " Open"),
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context_.shortcut_manager.GetKeys("Open"),
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context_.shortcut_manager.GetCallback("Open")},
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{"Open Recent", "", [&]() {},
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[]() { return !manager.GetRecentFiles().empty(); }, recent_files},
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{absl::StrCat(ICON_MD_FILE_DOWNLOAD, " Save"),
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context_.shortcut_manager.GetKeys("Save"),
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context_.shortcut_manager.GetCallback("Save")},
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{absl::StrCat(ICON_MD_SAVE_AS, " Save As.."), "",
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[&]() { save_as_menu_ = true; }},
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{absl::StrCat(ICON_MD_CLOSE, " Close"), "",
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[&]() { rom()->Close(); }},
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{"-", "", nullptr, []() { return true; }},
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{absl::StrCat(ICON_MD_SETTINGS, "Options"), "", [&]() {},
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[]() { return true; }, options_subitems},
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{"Quit", "Ctrl+Q", [&]() { quit_ = true; }},
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}},
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{"Edit",
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{},
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{},
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{},
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{
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{absl::StrCat(ICON_MD_CONTENT_CUT, " Cut"), "Cmd+X",
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[&]() { status_ = current_editor_->Cut(); }},
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{absl::StrCat(ICON_MD_CONTENT_COPY, " Copy"), "Cmd+C",
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[&]() { status_ = current_editor_->Copy(); }},
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{absl::StrCat(ICON_MD_CONTENT_PASTE, " Paste"), "Cmd+V",
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[&]() { status_ = current_editor_->Paste(); }},
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{absl::StrCat(ICON_MD_UNDO, " Undo"), "Cmd+Z",
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[&]() { status_ = current_editor_->Undo(); }},
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{absl::StrCat(ICON_MD_REDO, " Redo"), "Cmd+Y",
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[&]() { status_ = current_editor_->Redo(); }},
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{absl::StrCat(ICON_MD_SEARCH, " Find"), "Cmd+F",
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[&]() { status_ = current_editor_->Find(); }},
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}},
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{"View",
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{},
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{},
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{},
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{
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{absl::StrCat(ICON_MD_GAMEPAD, " Emulator"), "",
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[&]() { show_emulator_ = true; }},
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{absl::StrCat(ICON_MD_MEMORY, " Memory Editor"), "",
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[&]() { show_memory_editor_ = true; }},
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{absl::StrCat(ICON_MD_CODE, " Assembly Editor"), "",
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[&]() { show_asm_editor_ = true; }},
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{absl::StrCat(ICON_MD_PALETTE, " Palette Editor"), "",
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[&]() { show_palette_editor_ = true; }},
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{absl::StrCat(ICON_MD_SIM_CARD, " ROM Metadata"), "",
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[&]() { rom_info_ = true; }},
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{"-", "", nullptr, []() { return true; }},
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{absl::StrCat(ICON_MD_HELP, " ImGui Demo"), "",
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[&]() { show_imgui_demo_ = true; }},
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{absl::StrCat(ICON_MD_HELP, " ImGui Metrics"), "",
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[&]() { show_imgui_metrics_ = true; }},
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}},
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{"Tools", {}, {}, {}, {}},
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{"Help",
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{},
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{},
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{},
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{
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{absl::StrCat(ICON_MD_HELP, " How to open a ROM"), "",
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[&]() { open_rom_help = true; }},
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{absl::StrCat(ICON_MD_HELP, " Supported Features"), "",
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[&]() { open_supported_features = true; }},
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{absl::StrCat(ICON_MD_HELP, " How to manage a project"), "",
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[&]() { open_manage_project = true; }},
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{absl::StrCat(ICON_MD_HELP, " About"), "F1",
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[&]() { about_ = true; }},
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}}};
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overworld_editor_.Initialize();
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}
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@@ -322,7 +368,7 @@ void EditorManager::ManageActiveEditors() {
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void EditorManager::ManageKeyboardShortcuts() {
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bool ctrl_or_super = (GetIO().KeyCtrl || GetIO().KeySuper);
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editor_context_.command_manager.ShowWhichKey();
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context_.command_manager.ShowWhichKey();
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// If CMD + R is pressed, reload the top result of recent files
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if (IsKeyDown(ImGuiKey_R) && ctrl_or_super) {
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@@ -97,7 +97,7 @@ class EditorManager : public SharedRom {
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Rom *current_rom_ = nullptr;
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Project current_project_;
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EditorContext editor_context_;
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EditorContext context_;
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Editor *current_editor_ = nullptr;
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AssemblyEditor assembly_editor_;
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141
src/app/editor/system/shortcut_manager.cc
Normal file
141
src/app/editor/system/shortcut_manager.cc
Normal file
@@ -0,0 +1,141 @@
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#include "shortcut_manager.h"
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#include <algorithm>
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#include <string>
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#include "app/gui/input.h"
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#include "imgui/imgui.h"
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namespace yaze {
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namespace editor {
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namespace {
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constexpr std::pair<ImGuiKey, const char*> kKeyNames[] = {
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{ImGuiKey_Tab, "Tab"},
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{ImGuiKey_LeftArrow, "Left"},
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{ImGuiKey_RightArrow, "Right"},
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{ImGuiKey_UpArrow, "Up"},
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{ImGuiKey_DownArrow, "Down"},
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{ImGuiKey_PageUp, "PageUp"},
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{ImGuiKey_PageDown, "PageDown"},
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{ImGuiKey_Home, "Home"},
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{ImGuiKey_End, "End"},
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{ImGuiKey_Insert, "Insert"},
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{ImGuiKey_Delete, "Delete"},
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{ImGuiKey_Backspace, "Backspace"},
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{ImGuiKey_Space, "Space"},
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{ImGuiKey_Enter, "Enter"},
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{ImGuiKey_Escape, "Escape"},
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{ImGuiMod_Ctrl, "Ctrl"},
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{ImGuiMod_Shift, "Shift"},
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{ImGuiMod_Alt, "Alt"},
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{ImGuiMod_Super, "Super"},
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{ImGuiKey_A, "A"},
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{ImGuiKey_B, "B"},
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{ImGuiKey_C, "C"},
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{ImGuiKey_D, "D"},
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{ImGuiKey_E, "E"},
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{ImGuiKey_F, "F"},
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{ImGuiKey_G, "G"},
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{ImGuiKey_H, "H"},
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{ImGuiKey_I, "I"},
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{ImGuiKey_J, "J"},
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{ImGuiKey_K, "K"},
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{ImGuiKey_L, "L"},
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{ImGuiKey_M, "M"},
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{ImGuiKey_N, "N"},
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{ImGuiKey_O, "O"},
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{ImGuiKey_P, "P"},
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{ImGuiKey_Q, "Q"},
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{ImGuiKey_R, "R"},
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{ImGuiKey_S, "S"},
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{ImGuiKey_T, "T"},
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{ImGuiKey_U, "U"},
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{ImGuiKey_V, "V"},
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{ImGuiKey_W, "W"},
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{ImGuiKey_X, "X"},
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{ImGuiKey_Y, "Y"},
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{ImGuiKey_Z, "Z"},
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{ImGuiKey_F1, "F1"},
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{ImGuiKey_F2, "F2"},
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{ImGuiKey_F3, "F3"},
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{ImGuiKey_F4, "F4"},
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{ImGuiKey_F5, "F5"},
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{ImGuiKey_F6, "F6"},
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{ImGuiKey_F7, "F7"},
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{ImGuiKey_F8, "F8"},
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{ImGuiKey_F9, "F9"},
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{ImGuiKey_F10, "F10"},
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{ImGuiKey_F11, "F11"},
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{ImGuiKey_F12, "F12"},
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{ImGuiKey_F13, "F13"},
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{ImGuiKey_F14, "F14"},
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{ImGuiKey_F15, "F15"},
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};
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constexpr const char* GetKeyName(ImGuiKey key) {
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for (const auto& pair : kKeyNames) {
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if (pair.first == key) {
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return pair.second;
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}
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}
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return "";
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}
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} // namespace
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std::string PrintShortcut(const std::vector<ImGuiKey>& keys) {
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std::string shortcut;
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for (size_t i = keys.size(); i > 0; --i) {
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shortcut += GetKeyName(keys[i - 1]);
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if (i > 1) {
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shortcut += "+";
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}
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}
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return shortcut;
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}
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constexpr std::string kCtrlKey = "Ctrl";
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constexpr std::string kAltKey = "Alt";
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constexpr std::string kShiftKey = "Shift";
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constexpr std::string kSuperKey = "Super";
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std::vector<ImGuiKey> ParseShortcut(const std::string& shortcut) {
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std::vector<ImGuiKey> shortcuts;
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// Search for special keys and the + symbol to combine with the
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// MapKeyToImGuiKey function
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size_t start = 0;
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size_t end = shortcut.find(kCtrlKey);
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if (end != std::string::npos) {
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shortcuts.push_back(ImGuiMod_Ctrl);
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start = end + kCtrlKey.size();
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}
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end = shortcut.find(kAltKey, start);
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if (end != std::string::npos) {
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shortcuts.push_back(ImGuiMod_Alt);
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start = end + kAltKey.size();
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}
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end = shortcut.find(kShiftKey, start);
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if (end != std::string::npos) {
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shortcuts.push_back(ImGuiMod_Shift);
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start = end + kShiftKey.size();
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}
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end = shortcut.find(kSuperKey, start);
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if (end != std::string::npos) {
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shortcuts.push_back(ImGuiMod_Super);
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start = end + kSuperKey.size();
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}
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// Parse the rest of the keys
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while (start < shortcut.size()) {
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shortcuts.push_back(gui::MapKeyToImGuiKey(shortcut[start]));
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start++;
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}
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return shortcuts;
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}
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} // namespace editor
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} // namespace yaze
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65
src/app/editor/system/shortcut_manager.h
Normal file
65
src/app/editor/system/shortcut_manager.h
Normal file
@@ -0,0 +1,65 @@
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#ifndef YAZE_APP_EDITOR_SYSTEM_SHORTCUT_MANAGER_H
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#define YAZE_APP_EDITOR_SYSTEM_SHORTCUT_MANAGER_H
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#include <functional>
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#include <string>
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#include <unordered_map>
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#include "imgui/imgui.h"
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namespace yaze {
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namespace editor {
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struct Shortcut {
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std::string name;
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std::vector<ImGuiKey> keys;
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std::function<void()> callback;
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};
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std::vector<ImGuiKey> ParseShortcut(const std::string &shortcut);
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std::string PrintShortcut(const std::vector<ImGuiKey> &keys);
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class ShortcutManager {
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public:
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void RegisterShortcut(const std::string &name,
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const std::vector<ImGuiKey> &keys) {
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shortcuts_[name] = {name, keys};
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}
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void RegisterShortcut(const std::string &name,
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const std::vector<ImGuiKey> &keys,
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std::function<void()> callback) {
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shortcuts_[name] = {name, keys, callback};
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}
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void RegisterShortcut(const std::string &name, ImGuiKey key,
|
||||
std::function<void()> callback) {
|
||||
shortcuts_[name] = {name, {key}, callback};
|
||||
}
|
||||
|
||||
void ExecuteShortcut(const std::string &name) const {
|
||||
shortcuts_.at(name).callback();
|
||||
}
|
||||
|
||||
// Access the shortcut and print the readable name of the shortcut for menus
|
||||
const Shortcut &GetShortcut(const std::string &name) const {
|
||||
return shortcuts_.at(name);
|
||||
}
|
||||
|
||||
// Get shortcut callback function
|
||||
std::function<void()> GetCallback(const std::string &name) const {
|
||||
return shortcuts_.at(name).callback;
|
||||
}
|
||||
|
||||
const std::string GetKeys(const std::string &name) const {
|
||||
return PrintShortcut(shortcuts_.at(name).keys);
|
||||
}
|
||||
|
||||
private:
|
||||
std::unordered_map<std::string, Shortcut> shortcuts_;
|
||||
};
|
||||
|
||||
} // namespace editor
|
||||
} // namespace yaze
|
||||
|
||||
#endif // YAZE_APP_EDITOR_SYSTEM_SHORTCUT_MANAGER_H
|
||||
Reference in New Issue
Block a user