Move Overworld constants to Overworld

This commit is contained in:
scawful
2023-08-25 19:43:20 -04:00
parent 1305e9de19
commit 037667bb21
7 changed files with 265 additions and 362 deletions

View File

@@ -19,15 +19,12 @@ namespace yaze {
namespace app {
namespace editor {
using MosaicArray = std::array<int, core::kNumOverworldMaps>;
class ScreenEditor : public SharedROM {
public:
ScreenEditor();
void Update();
private:
void DrawMosaicEditor();
void DrawTitleScreenEditor();
void DrawNamingScreenEditor();
void DrawOverworldMapEditor();
@@ -36,9 +33,6 @@ class ScreenEditor : public SharedROM {
void DrawToolset();
void DrawInventoryToolset();
void DrawWorldGrid(int world, int h = 8, int w = 8);
char mosaic_tiles_[core::kNumOverworldMaps];
Bytes all_gfx_;
zelda3::Inventory inventory_;