update SnesColorEdit4
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@@ -25,7 +25,7 @@ IMGUI_API bool SnesColorButton(absl::string_view id, SnesColor& color,
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ImGuiColorEditFlags flags = 0,
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const ImVec2& size_arg = ImVec2(0, 0));
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IMGUI_API bool SnesColorEdit4(absl::string_view label, SnesColor& color,
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IMGUI_API bool SnesColorEdit4(absl::string_view label, SnesColor* color,
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ImGuiColorEditFlags flags = 0);
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absl::Status DisplayPalette(app::gfx::SnesPalette& palette, bool loaded);
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