Implement welcome screen and enhance session management in EditorManager

- Added a welcome screen that can be accessed from the View menu, improving user experience for new users.
- Enhanced session management by allowing the reuse of empty sessions when loading ROMs, reducing unnecessary session creation.
- Improved the session table layout for better readability and added a custom overworld feature flag for each session.
- Updated the DrawWelcomeScreen method for better visual integration and added a glow effect to the decorative line.
This commit is contained in:
scawful
2025-09-26 20:42:48 -04:00
parent d49d87852d
commit 1057a3f037
8 changed files with 384 additions and 120 deletions

View File

@@ -1,53 +1,53 @@
# YAZE Tre Theme
# Theme resource edition based on original ColorsYaze() function
# YAZE Tre Theme - Enhanced Edition
# Premium theme resource edition with improved colors and contrast
name=YAZE Tre
description=YAZE theme resource edition (file-based)
description=Enhanced YAZE theme with improved readability and modern colors
author=YAZE Team
version=1.0
version=2.0
[colors]
# Primary colors (exact ALTTP colors from original code)
primary=92,115,92,255 # 0.36f, 0.45f, 0.36f - allttpLightGreen
secondary=71,92,71,255 # 0.28f, 0.36f, 0.28f - alttpMidGreen
accent=89,119,89,255 # 0.347f, 0.466f, 0.347f - TabActive exact
background=8,8,8,255 # Very dark gray for better grid visibility
surface=12,12,12,255 # Slightly lighter dark gray surface
# Primary colors (enhanced ALTTP colors with better contrast)
primary=105,135,105,255 # Brighter green for better visibility
secondary=85,110,85,255 # Mid-tone green with more saturation
accent=110,145,110,255 # Vibrant accent green for highlights
background=12,12,15,255 # Slightly blue-tinted dark background
surface=18,18,22,255 # Warmer surface color
# Status colors
error=220,50,47,255
warning=255,193,7,255
success=92,115,92,255
info=52,152,219,255
# Status colors (enhanced for better visibility)
error=235,75,75,255 # Brighter red for better visibility
warning=255,200,50,255 # Warmer yellow-orange
success=105,135,105,255 # Match primary green
info=70,170,255,255 # Brighter blue
# Text colors (exact from original)
text_primary=230,230,230,255 # 0.90f, 0.90f, 0.90f
text_secondary=180,180,180,255
text_disabled=153,153,153,255 # 0.60f, 0.60f, 0.60f
# Text colors (enhanced contrast)
text_primary=245,245,245,255 # Brighter white for better readability
text_secondary=200,200,200,255 # Higher contrast secondary text
text_disabled=140,140,140,255 # Slightly brighter disabled text
# Window colors (exact from original)
window_bg=8,8,8,217 # Very dark gray with same alpha
child_bg=0,0,0,0 # 0.00f, 0.00f, 0.00f, 0.00f - transparent
popup_bg=28,28,36,235 # 0.11f, 0.11f, 0.14f, 0.92f
# Window colors (enhanced backgrounds)
window_bg=12,12,15,230 # Slightly blue-tinted with transparency
child_bg=0,0,0,0 # Transparent child backgrounds
popup_bg=20,20,25,240 # Warmer popup background
# Interactive elements (exact from original)
button=71,92,71,255 # alttpMidGreen
button_hovered=125,145,125,255 # allttpLightestGreen (exact)
button_active=92,115,92,255 # allttpLightGreen
frame_bg=110,110,110,99 # 0.43f, 0.43f, 0.43f, 0.39f
frame_bg_hovered=71,92,71,102 # 0.28f, 0.36f, 0.28f, 0.40f
frame_bg_active=71,92,71,176 # 0.28f, 0.36f, 0.28f, 0.69f
# Interactive elements (enhanced for better UX)
button=85,110,85,255 # Enhanced mid-green for better visibility
button_hovered=135,160,135,255 # Brighter hover state
button_active=105,135,105,255 # Active state matches primary
frame_bg=25,25,30,150 # Darker frames with transparency
frame_bg_hovered=85,110,85,120 # Green tint on hover
frame_bg_active=105,135,105,180 # Primary green when active
# Navigation (exact from original)
header=46,66,46,255 # alttpDarkGreen
header_hovered=92,115,92,255 # allttpLightGreen
header_active=71,92,71,255 # alttpMidGreen
tab=46,66,46,255 # alttpDarkGreen
tab_hovered=71,92,71,255 # alttpMidGreen
tab_active=89,119,89,255 # TabActive exact color
menu_bar_bg=46,66,46,255 # alttpDarkGreen
title_bg=71,92,71,255 # alttpMidGreen
title_bg_active=46,66,46,255 # alttpDarkGreen
title_bg_collapsed=71,92,71,255 # alttpMidGreen
# Navigation (enhanced contrast)
header=55,75,55,255 # Slightly brighter header
header_hovered=105,135,105,255 # Primary green on hover
header_active=85,110,85,255 # Secondary green when active
tab=45,60,45,255 # Darker tab background
tab_hovered=85,110,85,255 # Secondary green on hover
tab_active=110,145,110,255 # Accent green for active tab
menu_bar_bg=55,75,55,255 # Match header background
title_bg=85,110,85,255 # Secondary green
title_bg_active=55,75,55,255 # Darker when active
title_bg_collapsed=85,110,85,255 # Secondary green when collapsed
# Borders and separators (exact from original)
border=92,115,92,255 # allttpLightGreen
@@ -67,17 +67,20 @@ resize_grip=255,255,255,26 # 1.00f, 1.00f, 1.00f, 0.10f
resize_grip_hovered=199,209,255,153 # 0.78f, 0.82f, 1.00f, 0.60f (light blue!)
resize_grip_active=199,209,255,230 # 0.78f, 0.82f, 1.00f, 0.90f (light blue!)
# Additional controls (missing from theme)
check_mark=230,230,230,128 # 0.90f, 0.90f, 0.90f, 0.50f
slider_grab=255,255,255,77 # 1.00f, 1.00f, 1.00f, 0.30f
slider_grab_active=92,115,92,153 # 0.36f, 0.45f, 0.36f, 0.60f
# Additional controls (enhanced)
check_mark=245,245,245,200 # Brighter check marks for visibility
slider_grab=180,180,180,120 # More visible slider grab
slider_grab_active=110,145,110,200 # Accent color when active
# Table colors (from original)
table_header_bg=46,66,46,255 # alttpDarkGreen
table_border_strong=71,92,71,255 # alttpMidGreen
table_border_light=66,66,71,255 # 0.26f, 0.26f, 0.28f
# Table colors (enhanced)
table_header_bg=55,75,55,255 # Slightly brighter header
table_border_strong=85,110,85,255 # Secondary green borders
table_border_light=70,70,75,255 # Better contrast light borders
table_row_bg=0,0,0,0 # Transparent
table_row_bg_alt=255,255,255,18 # 1.00f, 1.00f, 1.00f, 0.07f
table_row_bg_alt=255,255,255,25 # Slightly more visible alternating rows
# Link colors (high contrast for better visibility)
text_link=120,200,255,255 # Bright blue for links - high contrast against dark backgrounds
[style]
window_rounding=0.0

View File

@@ -455,6 +455,8 @@ void EditorManager::Initialize(const std::string &filename) {
[&]() { current_editor_set_->settings_editor_.set_active(true); },
[&]() { return *current_editor_set_->settings_editor_.active(); }},
{gui::kSeparator, "", nullptr, []() { return true; }},
{absl::StrCat(ICON_MD_HOME, " Welcome Screen"), "",
[&]() { show_welcome_screen_ = true; }},
{absl::StrCat(ICON_MD_GAMEPAD, " Emulator"), "",
[&]() { show_emulator_ = true; }},
}},
@@ -1098,6 +1100,11 @@ void EditorManager::DrawMenuBar() {
test_manager.UpdateResourceStats(); // Update monitoring data
test_manager.DrawTestDashboard(&show_test_dashboard_);
}
// Welcome screen (accessible from View menu)
if (show_welcome_screen_) {
DrawWelcomeScreen();
}
if (show_emulator_) {
Begin("Emulator", &show_emulator_, ImGuiWindowFlags_MenuBar);
@@ -1290,16 +1297,35 @@ absl::Status EditorManager::LoadRom() {
Rom temp_rom;
RETURN_IF_ERROR(temp_rom.LoadFromFile(file_name));
sessions_.emplace_back(std::move(temp_rom));
RomSession &session = sessions_.back();
session.filepath = file_name; // Store filepath for duplicate detection
// Wire editor contexts
for (auto *editor : session.editors.active_editors_) {
editor->set_context(&context_);
// Check if there's an empty session we can populate instead of creating new one
RomSession* target_session = nullptr;
for (auto& session : sessions_) {
if (!session.rom.is_loaded()) {
target_session = &session;
util::logf("Found empty session to populate with ROM: %s", file_name.c_str());
break;
}
}
if (target_session) {
// Populate existing empty session
target_session->rom = std::move(temp_rom);
target_session->filepath = file_name;
current_rom_ = &target_session->rom;
current_editor_set_ = &target_session->editors;
} else {
// Create new session only if no empty ones exist
sessions_.emplace_back(std::move(temp_rom));
RomSession &session = sessions_.back();
session.filepath = file_name; // Store filepath for duplicate detection
// Wire editor contexts
for (auto *editor : session.editors.active_editors_) {
editor->set_context(&context_);
}
current_rom_ = &session.rom;
current_editor_set_ = &session.editors;
}
current_rom_ = &session.rom;
current_editor_set_ = &session.editors;
// Update test manager with current ROM for ROM-dependent tests
util::logf("EditorManager: Setting ROM in TestManager - %p ('%s')",
@@ -1942,22 +1968,26 @@ void EditorManager::DrawSessionManager() {
ImGui::Separator();
ImGui::Text("%s Active Sessions (%zu)", ICON_MD_TAB, sessions_.size());
// Session list with controls (improved sizing)
if (ImGui::BeginTable("SessionTable", 4, ImGuiTableFlags_Borders | ImGuiTableFlags_RowBg |
ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_ScrollY)) {
// Session list with controls (wider table for better readability)
if (ImGui::BeginTable("SessionTable", 5, ImGuiTableFlags_Borders | ImGuiTableFlags_RowBg |
ImGuiTableFlags_SizingStretchProp | ImGuiTableFlags_ScrollY)) {
ImGui::TableSetupColumn("Session", ImGuiTableColumnFlags_WidthStretch, 120.0f);
ImGui::TableSetupColumn("ROM", ImGuiTableColumnFlags_WidthStretch, 200.0f);
ImGui::TableSetupColumn("Status", ImGuiTableColumnFlags_WidthFixed, 90.0f);
ImGui::TableSetupColumn("Actions", ImGuiTableColumnFlags_WidthFixed, 200.0f);
ImGui::TableSetupColumn("ROM", ImGuiTableColumnFlags_WidthStretch, 250.0f);
ImGui::TableSetupColumn("Status", ImGuiTableColumnFlags_WidthFixed, 100.0f);
ImGui::TableSetupColumn("Custom OW", ImGuiTableColumnFlags_WidthFixed, 110.0f);
ImGui::TableSetupColumn("Actions", ImGuiTableColumnFlags_WidthFixed, 220.0f);
ImGui::TableHeadersRow();
for (size_t i = 0; i < sessions_.size(); ++i) {
auto& session = sessions_[i];
bool is_current = (&session.rom == current_rom_);
ImGui::TableNextRow();
ImGui::TableNextRow(ImGuiTableRowFlags_None, 45.0f); // Increase row height for better spacing
ImGui::TableNextColumn();
// Add vertical centering for text
ImGui::SetCursorPosY(ImGui::GetCursorPosY() + 8.0f);
if (is_current) {
ImGui::TextColored(ImVec4(0.0f, 1.0f, 0.0f, 1.0f),
"%s Session %zu", ICON_MD_STAR, i + 1);
@@ -1966,6 +1996,7 @@ void EditorManager::DrawSessionManager() {
}
ImGui::TableNextColumn();
ImGui::SetCursorPosY(ImGui::GetCursorPosY() + 8.0f); // Vertical centering
std::string display_name = session.GetDisplayName();
if (!session.custom_name.empty()) {
ImGui::TextColored(ImVec4(0.7f, 0.9f, 1.0f, 1.0f), "%s %s", ICON_MD_EDIT, display_name.c_str());
@@ -1974,6 +2005,7 @@ void EditorManager::DrawSessionManager() {
}
ImGui::TableNextColumn();
ImGui::SetCursorPosY(ImGui::GetCursorPosY() + 8.0f); // Vertical centering
if (session.rom.is_loaded()) {
if (session.rom.dirty()) {
ImGui::TextColored(ImVec4(1.0f, 0.5f, 0.0f, 1.0f), "%s Modified", ICON_MD_EDIT);
@@ -1985,6 +2017,27 @@ void EditorManager::DrawSessionManager() {
}
ImGui::TableNextColumn();
ImGui::SetCursorPosY(ImGui::GetCursorPosY() + 8.0f); // Vertical centering
// Custom Overworld flag (per-session)
ImGui::PushID(static_cast<int>(i + 100)); // Different ID to avoid conflicts
bool custom_ow_enabled = session.feature_flags.overworld.kLoadCustomOverworld;
if (ImGui::Checkbox("##CustomOW", &custom_ow_enabled)) {
session.feature_flags.overworld.kLoadCustomOverworld = custom_ow_enabled;
if (is_current) {
// Update global flags if this is the current session
core::FeatureFlags::get().overworld.kLoadCustomOverworld = custom_ow_enabled;
}
toast_manager_.Show(absl::StrFormat("Session %zu: Custom Overworld %s",
i + 1, custom_ow_enabled ? "Enabled" : "Disabled"),
editor::ToastType::kInfo);
}
ImGui::PopID();
if (ImGui::IsItemHovered()) {
ImGui::SetTooltip("Enable/disable custom overworld features for this session");
}
ImGui::TableNextColumn();
ImGui::SetCursorPosY(ImGui::GetCursorPosY() + 5.0f); // Slightly less offset for buttons
ImGui::PushID(static_cast<int>(i));
if (!is_current && ImGui::Button(absl::StrCat(ICON_MD_SWITCH_ACCESS_SHORTCUT, " Switch").c_str())) {
@@ -2164,7 +2217,7 @@ void EditorManager::DrawWelcomeScreen() {
ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoTitleBar |
ImGuiWindowFlags_NoBackground;
if (ImGui::Begin("Welcome to Yaze", nullptr, flags)) {
if (ImGui::Begin("Welcome to Yaze", &show_welcome_screen_, flags)) {
ImDrawList* draw_list = ImGui::GetWindowDrawList();
ImVec2 window_pos = ImGui::GetWindowPos();
ImVec2 window_size = ImGui::GetWindowSize();
@@ -2222,13 +2275,22 @@ void EditorManager::DrawWelcomeScreen() {
ImGui::Spacing();
// Themed decorative line with glow effect
ImVec2 line_start = ImVec2(window_pos.x + 50, window_pos.y + 120);
ImVec2 line_end = ImVec2(window_pos.x + window_size.x - 50, window_pos.y + 120);
float glow_alpha = 0.5f + 0.3f * sinf(animation_time * 1.5f);
// Themed decorative line with glow effect (positioned closer to header)
float line_y = window_pos.y + 65; // Move even higher for tighter header integration
float line_margin = 80; // Maintain good horizontal balance
ImVec2 line_start = ImVec2(window_pos.x + line_margin, line_y);
ImVec2 line_end = ImVec2(window_pos.x + window_size.x - line_margin, line_y);
// Enhanced glow effect with multiple line layers for depth
float glow_alpha = 0.6f + 0.4f * sinf(animation_time * 1.5f);
ImU32 line_color = ImGui::ColorConvertFloat4ToU32(ImVec4(
accent_color.red, accent_color.green, accent_color.blue, glow_alpha));
draw_list->AddLine(line_start, line_end, line_color, 2.0f);
// Draw main line with glow effect
draw_list->AddLine(line_start, line_end,
ImGui::ColorConvertFloat4ToU32(ImVec4(accent_color.red, accent_color.green, accent_color.blue, 0.3f)),
4.0f); // Glow layer
draw_list->AddLine(line_start, line_end, line_color, 2.0f); // Main line
ImGui::Spacing();
ImGui::Spacing();

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@@ -156,6 +156,7 @@ class EditorManager {
bool show_command_palette_ = false;
bool show_global_search_ = false;
bool show_session_rename_dialog_ = false;
bool show_welcome_screen_ = false;
size_t session_to_rename_ = 0;
char session_rename_buffer_[256] = {};

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@@ -228,6 +228,8 @@ class SettingsEditor : public Editor {
// Get the ROM pointer
Rom* rom() const { return rom_; }
bool IsRomLoaded() const override { return true; } // Allow access without ROM for global settings
private:
Rom* rom_;
void DrawGeneralSettings();

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@@ -216,9 +216,32 @@ bool ClickableText(const std::string& text) {
bool hovered = ImGui::IsItemHovered();
bool clicked = ImGui::IsItemClicked();
// Render text with appropriate color
ImVec4 color = hovered ? ImGui::GetStyleColorVec4(ImGuiCol_Text)
: ImGui::GetStyleColorVec4(ImGuiCol_TextLink);
// Render text with high-contrast appropriate color
ImVec4 link_color = ImGui::GetStyleColorVec4(ImGuiCol_TextLink);
ImVec4 bg_color = ImGui::GetStyleColorVec4(ImGuiCol_WindowBg);
// Ensure good contrast against background
float contrast_factor = (bg_color.x + bg_color.y + bg_color.z) < 1.5f ? 1.0f : 0.3f;
ImVec4 color;
if (hovered) {
// Brighter color on hover for better visibility
color = ImVec4(
std::min(1.0f, link_color.x + 0.3f),
std::min(1.0f, link_color.y + 0.3f),
std::min(1.0f, link_color.z + 0.3f),
1.0f
);
} else {
// Ensure link color has good contrast
color = ImVec4(
std::max(contrast_factor, link_color.x),
std::max(contrast_factor, link_color.y),
std::max(contrast_factor, link_color.z),
1.0f
);
}
ImGui::GetWindowDrawList()->AddText(
pos, ImGui::ColorConvertFloat4ToU32(color), text.c_str());

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@@ -1,5 +1,7 @@
#include "style.h"
#include <algorithm>
#include "app/core/platform/file_dialog.h"
#include "app/gui/theme_manager.h"
#include "app/gui/background_renderer.h"
@@ -7,6 +9,7 @@
#include "gui/color.h"
#include "imgui/imgui.h"
#include "imgui/imgui_internal.h"
#include "util/log.h"
namespace yaze {
namespace gui {
@@ -416,40 +419,48 @@ void DrawDisplaySettings(ImGuiStyle *ref) {
ImGui::Text("Theme Selection:");
// Add special "Classic YAZE" option first
std::string current_display_name = theme_manager.GetCurrentTheme().name;
if (current_display_name == "Classic YAZE") {
current_display_name = "Classic YAZE (Original)";
// Classic YAZE button
std::string current_theme_name = theme_manager.GetCurrentThemeName();
bool is_classic_active = (current_theme_name == "Classic YAZE");
if (is_classic_active) {
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0.2f, 0.6f, 0.2f, 1.0f));
}
if (ImGui::BeginCombo("##ThemeSelector", current_display_name.c_str())) {
// Classic YAZE option (direct ColorsYaze() function)
bool is_classic_selected = (theme_manager.GetCurrentTheme().name == "Classic YAZE");
if (ImGui::Selectable("Classic YAZE (Original)", is_classic_selected)) {
theme_manager.ApplyClassicYazeTheme();
ref_saved_style = style; // Update reference when theme changes
if (ImGui::Button("Classic YAZE")) {
theme_manager.ApplyClassicYazeTheme();
ref_saved_style = style;
}
if (ImGui::Button("ColorsYaze")) {
gui::ColorsYaze();
}
if (is_classic_active) {
ImGui::PopStyleColor();
}
ImGui::SameLine();
ImGui::Text(" | ");
ImGui::SameLine();
// File themes dropdown - just the raw list, no sorting
auto available_themes = theme_manager.GetAvailableThemes();
const char* current_file_theme = "";
// Find current file theme for display
for (const auto& theme_name : available_themes) {
if (theme_name == current_theme_name) {
current_file_theme = theme_name.c_str();
break;
}
if (is_classic_selected) {
ImGui::SetItemDefaultFocus();
}
ImGui::Separator();
// File-based themes (sorted)
auto available_themes = theme_manager.GetAvailableThemes();
std::sort(available_themes.begin(), available_themes.end());
}
if (ImGui::BeginCombo("File Themes", current_file_theme)) {
for (const auto& theme_name : available_themes) {
bool is_selected = (theme_name == theme_manager.GetCurrentTheme().name);
if (ImGui::Selectable(theme_name.c_str(), is_selected)) {
auto status = theme_manager.LoadTheme(theme_name); // Use LoadTheme for consistency
if (!status.ok()) {
// Could show error message to user here
}
ref_saved_style = style; // Update reference when theme changes
}
if (is_selected) {
ImGui::SetItemDefaultFocus();
if (ImGui::Selectable(theme_name.c_str())) {
theme_manager.LoadTheme(theme_name);
ref_saved_style = style;
}
}
ImGui::EndCombo();

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@@ -110,19 +110,22 @@ void ThemeManager::InitializeBuiltInThemes() {
// Always create fallback theme first
CreateFallbackYazeClassic();
// Create the Classic YAZE theme during initialization
ApplyClassicYazeTheme();
// Load all available theme files dynamically
auto status = LoadAllAvailableThemes();
if (!status.ok()) {
util::logf("Warning: Failed to load some theme files: %s", status.message().data());
}
// Ensure we have a valid current theme (prefer file-based theme)
if (themes_.find("YAZE Classic") != themes_.end()) {
current_theme_ = themes_["YAZE Classic"];
current_theme_name_ = "YAZE Classic";
} else if (themes_.find("YAZE Tre") != themes_.end()) {
current_theme_ = themes_["YAZE Tre"];
current_theme_name_ = "YAZE Tre";
// Ensure we have a valid current theme (Classic is already set above)
// Only fallback to file themes if Classic creation failed
if (current_theme_name_ != "Classic YAZE") {
if (themes_.find("YAZE Tre") != themes_.end()) {
current_theme_ = themes_["YAZE Tre"];
current_theme_name_ = "YAZE Tre";
}
}
}
@@ -315,6 +318,7 @@ void ThemeManager::ApplyTheme(const std::string& theme_name) {
void ThemeManager::ApplyTheme(const EnhancedTheme& theme) {
current_theme_ = theme;
current_theme_name_ = theme.name; // CRITICAL: Update the name tracking
current_theme_.ApplyToImGui();
}
@@ -704,19 +708,94 @@ void ThemeManager::ApplyClassicYazeTheme() {
ColorsYaze();
current_theme_name_ = "Classic YAZE";
// Update current_theme_ to reflect the applied colors for consistency
// (This creates a temporary theme object that matches what ColorsYaze() sets)
// Create a complete Classic theme object that matches what ColorsYaze() sets
EnhancedTheme classic_theme;
classic_theme.name = "Classic YAZE";
classic_theme.description = "Original YAZE theme (direct ColorsYaze() function)";
classic_theme.author = "YAZE Team";
// Extract the basic colors that ColorsYaze() sets (adjusted for grid visibility)
classic_theme.primary = RGBA(92, 115, 92); // allttpLightGreen
classic_theme.secondary = RGBA(71, 92, 71); // alttpMidGreen
classic_theme.accent = RGBA(89, 119, 89); // TabActive color
classic_theme.background = RGBA(8, 8, 8); // Very dark gray for better grid visibility
// Extract ALL the colors that ColorsYaze() sets (copy from CreateFallbackYazeClassic)
classic_theme.primary = RGBA(92, 115, 92); // allttpLightGreen
classic_theme.secondary = RGBA(71, 92, 71); // alttpMidGreen
classic_theme.accent = RGBA(89, 119, 89); // TabActive
classic_theme.background = RGBA(8, 8, 8); // Very dark gray for better grid visibility
classic_theme.text_primary = RGBA(230, 230, 230); // 0.90f, 0.90f, 0.90f
classic_theme.text_disabled = RGBA(153, 153, 153); // 0.60f, 0.60f, 0.60f
classic_theme.window_bg = RGBA(8, 8, 8, 217); // Very dark gray with same alpha
classic_theme.child_bg = RGBA(0, 0, 0, 0); // Transparent
classic_theme.popup_bg = RGBA(28, 28, 36, 235); // 0.11f, 0.11f, 0.14f, 0.92f
classic_theme.button = RGBA(71, 92, 71); // alttpMidGreen
classic_theme.button_hovered = RGBA(125, 146, 125); // allttpLightestGreen
classic_theme.button_active = RGBA(92, 115, 92); // allttpLightGreen
classic_theme.header = RGBA(46, 66, 46); // alttpDarkGreen
classic_theme.header_hovered = RGBA(92, 115, 92); // allttpLightGreen
classic_theme.header_active = RGBA(71, 92, 71); // alttpMidGreen
classic_theme.menu_bar_bg = RGBA(46, 66, 46); // alttpDarkGreen
classic_theme.tab = RGBA(46, 66, 46); // alttpDarkGreen
classic_theme.tab_hovered = RGBA(71, 92, 71); // alttpMidGreen
classic_theme.tab_active = RGBA(89, 119, 89); // TabActive
// Complete all remaining ImGui colors from original ColorsYaze() function
classic_theme.title_bg = RGBA(71, 92, 71); // alttpMidGreen
classic_theme.title_bg_active = RGBA(46, 66, 46); // alttpDarkGreen
classic_theme.title_bg_collapsed = RGBA(71, 92, 71); // alttpMidGreen
// Borders and separators
classic_theme.border = RGBA(92, 115, 92); // allttpLightGreen
classic_theme.border_shadow = RGBA(0, 0, 0, 0); // Transparent
classic_theme.separator = RGBA(128, 128, 128, 153); // 0.50f, 0.50f, 0.50f, 0.60f
classic_theme.separator_hovered = RGBA(153, 153, 178); // 0.60f, 0.60f, 0.70f
classic_theme.separator_active = RGBA(178, 178, 230); // 0.70f, 0.70f, 0.90f
// Scrollbars
classic_theme.scrollbar_bg = RGBA(92, 115, 92, 153); // 0.36f, 0.45f, 0.36f, 0.60f
classic_theme.scrollbar_grab = RGBA(92, 115, 92, 76); // 0.36f, 0.45f, 0.36f, 0.30f
classic_theme.scrollbar_grab_hovered = RGBA(92, 115, 92, 102); // 0.36f, 0.45f, 0.36f, 0.40f
classic_theme.scrollbar_grab_active = RGBA(92, 115, 92, 153); // 0.36f, 0.45f, 0.36f, 0.60f
// Add all the missing colors that CreateFallbackYazeClassic has
classic_theme.frame_bg = classic_theme.window_bg;
classic_theme.frame_bg_hovered = classic_theme.button_hovered;
classic_theme.frame_bg_active = classic_theme.button_active;
classic_theme.resize_grip = RGBA(255, 255, 255, 26);
classic_theme.resize_grip_hovered = RGBA(199, 209, 255, 153);
classic_theme.resize_grip_active = RGBA(199, 209, 255, 230);
classic_theme.check_mark = RGBA(230, 230, 230, 128);
classic_theme.slider_grab = RGBA(255, 255, 255, 77);
classic_theme.slider_grab_active = RGBA(92, 115, 92, 153);
classic_theme.input_text_cursor = classic_theme.text_primary;
classic_theme.nav_cursor = classic_theme.accent;
classic_theme.nav_windowing_highlight = classic_theme.accent;
classic_theme.nav_windowing_dim_bg = RGBA(0, 0, 0, 128);
classic_theme.modal_window_dim_bg = RGBA(0, 0, 0, 89);
classic_theme.text_selected_bg = RGBA(89, 119, 89, 89);
classic_theme.drag_drop_target = classic_theme.accent;
classic_theme.table_header_bg = RGBA(46, 66, 46);
classic_theme.table_border_strong = RGBA(71, 92, 71);
classic_theme.table_border_light = RGBA(66, 66, 71);
classic_theme.table_row_bg = RGBA(0, 0, 0, 0);
classic_theme.table_row_bg_alt = RGBA(255, 255, 255, 18);
classic_theme.text_link = classic_theme.accent;
classic_theme.plot_lines = RGBA(255, 255, 255);
classic_theme.plot_lines_hovered = RGBA(230, 178, 0);
classic_theme.plot_histogram = RGBA(230, 178, 0);
classic_theme.plot_histogram_hovered = RGBA(255, 153, 0);
classic_theme.docking_preview = RGBA(92, 115, 92, 180);
classic_theme.docking_empty_bg = RGBA(46, 66, 46, 255);
// Apply original style settings
classic_theme.window_rounding = 0.0f;
classic_theme.frame_rounding = 5.0f;
classic_theme.scrollbar_rounding = 5.0f;
classic_theme.tab_rounding = 0.0f;
classic_theme.enable_glow_effects = false;
// DON'T add Classic theme to themes map - keep it as a special case
// themes_["Classic YAZE"] = classic_theme; // REMOVED to prevent off-by-one
current_theme_ = classic_theme;
}
@@ -765,6 +844,7 @@ void ThemeManager::ShowSimpleThemeEditor(bool* p_open) {
ImVec4 text_primary = ConvertColorToImVec4(edit_theme.text_primary);
ImVec4 text_secondary = ConvertColorToImVec4(edit_theme.text_secondary);
ImVec4 text_disabled = ConvertColorToImVec4(edit_theme.text_disabled);
ImVec4 text_link = ConvertColorToImVec4(edit_theme.text_link);
if (ImGui::ColorEdit3("Primary Text", &text_primary.x)) {
edit_theme.text_primary = {text_primary.x, text_primary.y, text_primary.z, text_primary.w};
@@ -775,6 +855,16 @@ void ThemeManager::ShowSimpleThemeEditor(bool* p_open) {
if (ImGui::ColorEdit3("Disabled Text", &text_disabled.x)) {
edit_theme.text_disabled = {text_disabled.x, text_disabled.y, text_disabled.z, text_disabled.w};
}
if (ImGui::ColorEdit3("Link Text", &text_link.x)) {
edit_theme.text_link = {text_link.x, text_link.y, text_link.z, text_link.w};
}
// Show contrast preview against current background
ImGui::Text("Link Preview:");
ImGui::SameLine();
ImGui::PushStyleColor(ImGuiCol_Text, text_link);
ImGui::Text("Sample clickable link");
ImGui::PopStyleColor();
}
// Window Colors
@@ -832,6 +922,48 @@ void ThemeManager::ShowSimpleThemeEditor(bool* p_open) {
ApplyTheme(edit_theme);
}
ImGui::SameLine();
// Save Over Current button - overwrites the current theme file
std::string current_file_path = GetCurrentThemeFilePath();
bool can_save_over = !current_file_path.empty();
if (!can_save_over) {
ImGui::BeginDisabled();
}
if (ImGui::Button("Save Over Current")) {
edit_theme.name = std::string(theme_name);
edit_theme.description = std::string(theme_description);
edit_theme.author = std::string(theme_author);
auto status = SaveThemeToFile(edit_theme, current_file_path);
if (status.ok()) {
// Update themes map and apply
themes_[edit_theme.name] = edit_theme;
ApplyTheme(edit_theme);
util::logf("Theme saved over current file: %s", current_file_path.c_str());
} else {
util::logf("Failed to save over current theme: %s", status.message().data());
}
}
if (!can_save_over) {
ImGui::EndDisabled();
}
if (ImGui::IsItemHovered() && can_save_over) {
ImGui::BeginTooltip();
ImGui::Text("Save over current theme file:");
ImGui::Text("%s", current_file_path.c_str());
ImGui::EndTooltip();
} else if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::Text("No current theme file to overwrite");
ImGui::Text("Use 'Save to File...' to create a new theme file");
ImGui::EndTooltip();
}
ImGui::SameLine();
if (ImGui::Button("Save to File...")) {
edit_theme.name = std::string(theme_name);
@@ -1032,5 +1164,33 @@ absl::Status ThemeManager::RefreshAvailableThemes() {
return LoadAllAvailableThemes();
}
std::string ThemeManager::GetCurrentThemeFilePath() const {
if (current_theme_name_ == "Classic YAZE") {
return ""; // Classic theme doesn't have a file
}
// Try to find the current theme file in the search paths
auto search_paths = GetThemeSearchPaths();
std::string theme_filename = current_theme_name_ + ".theme";
// Convert theme name to safe filename (replace spaces and special chars)
for (char& c : theme_filename) {
if (!std::isalnum(c) && c != '.' && c != '_') {
c = '_';
}
}
for (const auto& search_path : search_paths) {
std::string full_path = search_path + theme_filename;
std::ifstream test_file(full_path);
if (test_file.good()) {
return full_path;
}
}
// If not found, return path in the first search directory (for new saves)
return search_paths.empty() ? theme_filename : search_paths[0] + theme_filename;
}
} // namespace gui
} // namespace yaze

View File

@@ -149,6 +149,7 @@ public:
std::vector<std::string> GetAvailableThemes() const;
const EnhancedTheme* GetTheme(const std::string& name) const;
const EnhancedTheme& GetCurrentTheme() const { return current_theme_; }
const std::string& GetCurrentThemeName() const { return current_theme_name_; }
// Theme application
void ApplyTheme(const std::string& theme_name);
@@ -171,7 +172,7 @@ private:
std::map<std::string, EnhancedTheme> themes_;
EnhancedTheme current_theme_;
std::string current_theme_name_ = "YAZE Classic";
std::string current_theme_name_ = "Classic YAZE";
void CreateFallbackYazeClassic();
absl::Status ParseThemeFile(const std::string& content, EnhancedTheme& theme);
@@ -181,6 +182,7 @@ private:
// Helper methods for path resolution
std::vector<std::string> GetThemeSearchPaths() const;
std::string GetThemesDirectory() const;
std::string GetCurrentThemeFilePath() const;
};
} // namespace gui