Start Overworld save

This commit is contained in:
scawful
2023-08-26 17:06:30 -04:00
parent c4ef29f329
commit 168030ee31
6 changed files with 490 additions and 171 deletions

View File

@@ -245,6 +245,13 @@ void OverworldEditor::RenderUpdatedMapBitmap(const ImVec2 &click_position,
void OverworldEditor::QueueROMChanges(int index, ushort new_tile16) {
// Store the changes made by the user to the ROM (or project file)
overworld_.SaveOverworldMaps();
if (!overworld_.CreateTile32Tilemap()) {
// overworld_.SaveMap16Tiles();
overworld_.SaveMap32Tiles();
} else {
std::cout << "Failed to create tile32 tilemap" << std::endl;
}
}
void OverworldEditor::DetermineActiveMap(const ImVec2 &mouse_position) {

View File

@@ -60,13 +60,49 @@ TileInfo GetTilesInfo(ushort tile);
class Tile32 {
public:
ushort tile0_;
ushort tile1_;
ushort tile2_;
ushort tile3_;
uint16_t tile0_;
uint16_t tile1_;
uint16_t tile2_;
uint16_t tile3_;
Tile32(ushort t0, ushort t1, ushort t2, ushort t3)
// Default constructor
Tile32() : tile0_(0), tile1_(0), tile2_(0), tile3_(0) {}
// Parameterized constructor
Tile32(uint16_t t0, uint16_t t1, uint16_t t2, uint16_t t3)
: tile0_(t0), tile1_(t1), tile2_(t2), tile3_(t3) {}
// Copy constructor
Tile32(const Tile32& other)
: tile0_(other.tile0_),
tile1_(other.tile1_),
tile2_(other.tile2_),
tile3_(other.tile3_) {}
// Constructor from packed value
Tile32(uint64_t packedVal) {
tile0_ = (packedVal >> 48) & 0xFFFF;
tile1_ = (packedVal >> 32) & 0xFFFF;
tile2_ = (packedVal >> 16) & 0xFFFF;
tile3_ = packedVal & 0xFFFF;
}
// Equality operator
bool operator==(const Tile32& other) const {
return tile0_ == other.tile0_ && tile1_ == other.tile1_ &&
tile2_ == other.tile2_ && tile3_ == other.tile3_;
}
// Inequality operator
bool operator!=(const Tile32& other) const { return !(*this == other); }
// Get packed uint64_t representation
uint64_t GetPackedValue() const {
return (static_cast<uint64_t>(tile0_) << 48) |
(static_cast<uint64_t>(tile1_) << 32) |
(static_cast<uint64_t>(tile2_) << 16) |
static_cast<uint64_t>(tile3_);
}
};
class Tile16 {

View File

@@ -323,7 +323,7 @@ absl::Status ROM::SaveToFile(bool backup, absl::string_view filename) {
}
// Run the other save functions
SaveAllPalettes();
// SaveAllPalettes();
// Open the file that we know exists for writing
std::fstream file(filename.data(), std::ios::binary | std::ios::out);

View File

@@ -182,6 +182,12 @@ class ROM {
rom_data_[addr + 1] = (uint16_t)((value >> 8) & 0xFF);
}
void WriteVector(int addr, std::vector<uint8_t> data) {
for (int i = 0; i < data.size(); i++) {
rom_data_[addr + i] = data[i];
}
}
void WriteColor(uint32_t address, const gfx::SNESColor& color) {
uint16_t bgr = ((color.GetSNES() >> 10) & 0x1F) |
((color.GetSNES() & 0x1F) << 10) |

View File

@@ -135,189 +135,340 @@ absl::Status Overworld::Load(ROM &rom) {
return absl::OkStatus();
}
absl::Status Overworld::SaveOverworldMaps() {
for (int i = 0; i < 160; i++) {
mapPointers1id[i] = -1;
mapPointers2id[i] = -1;
}
int pos = 0x058000;
for (int i = 0; i < 160; i++) {
int npos = 0;
std::vector<uint8_t> singleMap1(512);
std::vector<uint8_t> singleMap2(512);
for (int y = 0; y < 16; y++) {
for (int x = 0; x < 16; x++) {
auto packed1 = tiles32[npos + (i * 256)].GetPackedValue();
auto packed2 = tiles32[npos + (i * 256) + 16].GetPackedValue();
singleMap1[npos] = static_cast<uint8_t>(packed1 & 0xFF);
singleMap2[npos] = static_cast<uint8_t>(packed2 & 0xFF);
npos++;
}
}
ASSIGN_OR_RETURN(auto a,
gfx::lc_lz2::CompressOverworld(singleMap1.data(), 0, 256));
ASSIGN_OR_RETURN(auto b,
gfx::lc_lz2::CompressOverworld(singleMap2.data(), 0, 256));
if (a.empty() || b.empty()) {
return absl::AbortedError("Error compressing map gfx.");
}
mapDatap1[i] = a;
mapDatap2[i] = b;
int snesPos = core::PcToSnes(pos);
mapPointers1[i] = snesPos;
// Handle the special case for debugging
if (i == 0x54) {
// Here, if you need to print the values, use the appropriate logging or
// output method. std::cout << std::hex << (pos + a.size()) << std::endl;
// std::cout << std::hex << (pos + b.size()) << std::endl;
}
// Handle specific memory regions
if ((pos + a.size()) >= 0x5FE70 && (pos + a.size()) <= 0x60000) {
pos = 0x60000;
}
if ((pos + a.size()) >= 0x6411F && (pos + a.size()) <= 0x70000) {
pos = OverworldMapDataOverflow; // Assuming you've defined
// Constants in C++ as well.
}
for (int j = 0; j < i; j++) {
if (a == mapDatap1[j]) {
mapPointers1id[i] = j;
}
if (b == mapDatap2[j]) {
mapPointers2id[i] = j;
}
}
if (mapPointers1id[i] == -1) {
std::copy(a.begin(), a.end(), mapDatap1[i].begin());
int snesPos = core::PcToSnes(pos);
mapPointers1[i] = snesPos;
// Assuming ROM is a class/namespace and Write is a function in it
rom()->Write(compressedAllMap32PointersLow + 0 + 3 * i,
static_cast<uint8_t>(snesPos & 0xFF));
rom()->Write(compressedAllMap32PointersLow + 1 + 3 * i,
static_cast<uint8_t>((snesPos >> 8) & 0xFF));
rom()->Write(compressedAllMap32PointersLow + 2 + 3 * i,
static_cast<uint8_t>((snesPos >> 16) & 0xFF));
rom()->WriteVector(pos, a);
pos += a.size();
} else {
int snesPos = mapPointers1[mapPointers1id[i]];
rom()->Write(compressedAllMap32PointersLow + 0 + 3 * i,
static_cast<uint8_t>(snesPos & 0xFF));
rom()->Write(compressedAllMap32PointersLow + 1 + 3 * i,
static_cast<uint8_t>((snesPos >> 8) & 0xFF));
rom()->Write(compressedAllMap32PointersLow + 2 + 3 * i,
static_cast<uint8_t>((snesPos >> 16) & 0xFF));
}
if ((pos + b.size()) >= 0x5FE70 && (pos + b.size()) <= 0x60000) {
pos = 0x60000;
}
if ((pos + b.size()) >= 0x6411F && (pos + b.size()) <= 0x70000) {
pos = OverworldMapDataOverflow;
}
// Map2
if (mapPointers2id[i] == -1) {
std::copy(b.begin(), b.end(), mapDatap2[i].begin());
int snesPos = core::PcToSnes(pos);
mapPointers2[i] = snesPos;
rom()->Write(compressedAllMap32PointersHigh + 0 + 3 * i,
static_cast<uint8_t>(snesPos & 0xFF));
rom()->Write(compressedAllMap32PointersHigh + 1 + 3 * i,
static_cast<uint8_t>((snesPos >> 8) & 0xFF));
rom()->Write(compressedAllMap32PointersHigh + 2 + 3 * i,
static_cast<uint8_t>((snesPos >> 16) & 0xFF));
rom()->WriteVector(pos, b);
pos += b.size();
} else {
int snesPos = mapPointers2[mapPointers2id[i]];
rom()->Write(compressedAllMap32PointersHigh + 0 + 3 * i,
static_cast<uint8_t>(snesPos & 0xFF));
rom()->Write(compressedAllMap32PointersHigh + 1 + 3 * i,
static_cast<uint8_t>((snesPos >> 8) & 0xFF));
rom()->Write(compressedAllMap32PointersHigh + 2 + 3 * i,
static_cast<uint8_t>((snesPos >> 16) & 0xFF));
}
}
if (pos > 0x137FFF) {
std::cerr << "Too many maps data " << std::hex << pos << std::endl;
return absl::AbortedError("Too many maps data");
}
RETURN_IF_ERROR(SaveLargeMaps()); // Assuming this function exists and
// returns an absl::Status
return absl::OkStatus();
}
// ----------------------------------------------------------------------------
absl::Status Overworld::SaveOverworldMaps() {
absl::Status Overworld::SaveLargeMaps() {
for (int i = 0; i < 0x40; i++) {
int yPos = i / 8;
int xPos = i % 8;
int parentyPos = overworld_maps_[i].Parent() / 8;
int parentxPos = overworld_maps_[i].Parent() % 8;
std::unordered_map<uint8_t, uint8_t> checkedMap;
// Always write the map parent since it should not matter
rom_.Write(overworldMapParentId + i, overworld_maps_[i].Parent());
rom()->Write(overworldMapParentId + i, overworld_maps_[i].Parent());
if (checkedMap.count(overworld_maps_[i].Parent()) > 0) {
continue;
}
// If it's large then save parent pos *
// 0x200 otherwise pos * 0x200
if (overworld_maps_[i].IsLargeMap()) {
// Check 1
rom_.Write(overworldMapSize + i, 0x20);
rom_.Write(overworldMapSize + i + 1, 0x20);
rom_.Write(overworldMapSize + i + 8, 0x20);
rom_.Write(overworldMapSize + i + 9, 0x20);
rom()->Write(overworldMapSize + i, 0x20);
rom()->Write(overworldMapSize + i + 1, 0x20);
rom()->Write(overworldMapSize + i + 8, 0x20);
rom()->Write(overworldMapSize + i + 9, 0x20);
// Check 2
rom_.Write(overworldMapSizeHighByte + i, 0x03);
rom_.Write(overworldMapSizeHighByte + i + 1, 0x03);
rom_.Write(overworldMapSizeHighByte + i + 8, 0x03);
rom_.Write(overworldMapSizeHighByte + i + 9, 0x03);
rom()->Write(overworldMapSizeHighByte + i, 0x03);
rom()->Write(overworldMapSizeHighByte + i + 1, 0x03);
rom()->Write(overworldMapSizeHighByte + i + 8, 0x03);
rom()->Write(overworldMapSizeHighByte + i + 9, 0x03);
// Check 3
rom_.Write(overworldScreenSize + i, 0x00);
rom_.Write(overworldScreenSize + i + 64, 0x00);
rom()->Write(overworldScreenSize + i, 0x00);
rom()->Write(overworldScreenSize + i + 64, 0x00);
rom_.Write(overworldScreenSize + i + 1, 0x00);
rom_.Write(overworldScreenSize + i + 1 + 64, 0x00);
rom()->Write(overworldScreenSize + i + 1, 0x00);
rom()->Write(overworldScreenSize + i + 1 + 64, 0x00);
rom_.Write(overworldScreenSize + i + 8, 0x00);
rom_.Write(overworldScreenSize + i + 8 + 64, 0x00);
rom()->Write(overworldScreenSize + i + 8, 0x00);
rom()->Write(overworldScreenSize + i + 8 + 64, 0x00);
rom_.Write(overworldScreenSize + i + 9, 0x00);
rom_.Write(overworldScreenSize + i + 9 + 64, 0x00);
rom()->Write(overworldScreenSize + i + 9, 0x00);
rom()->Write(overworldScreenSize + i + 9 + 64, 0x00);
// Check 4
rom_.Write(OverworldScreenSizeForLoading + i, 0x04);
rom_.Write(OverworldScreenSizeForLoading + i + 64, 0x04);
rom_.Write(OverworldScreenSizeForLoading + i + 128, 0x04);
rom()->Write(OverworldScreenSizeForLoading + i, 0x04);
rom()->Write(OverworldScreenSizeForLoading + i + 64, 0x04);
rom()->Write(OverworldScreenSizeForLoading + i + 128, 0x04);
rom_.Write(OverworldScreenSizeForLoading + i + 1, 0x04);
rom_.Write(OverworldScreenSizeForLoading + i + 1 + 64, 0x04);
rom_.Write(OverworldScreenSizeForLoading + i + 1 + 128, 0x04);
rom()->Write(OverworldScreenSizeForLoading + i + 1, 0x04);
rom()->Write(OverworldScreenSizeForLoading + i + 1 + 64, 0x04);
rom()->Write(OverworldScreenSizeForLoading + i + 1 + 128, 0x04);
rom_.Write(OverworldScreenSizeForLoading + i + 8, 0x04);
rom_.Write(OverworldScreenSizeForLoading + i + 8 + 64, 0x04);
rom_.Write(OverworldScreenSizeForLoading + i + 8 + 128, 0x04);
rom()->Write(OverworldScreenSizeForLoading + i + 8, 0x04);
rom()->Write(OverworldScreenSizeForLoading + i + 8 + 64, 0x04);
rom()->Write(OverworldScreenSizeForLoading + i + 8 + 128, 0x04);
rom_.Write(OverworldScreenSizeForLoading + i + 9, 0x04);
rom_.Write(OverworldScreenSizeForLoading + i + 9 + 64, 0x04);
rom_.Write(OverworldScreenSizeForLoading + i + 9 + 128, 0x04);
rom()->Write(OverworldScreenSizeForLoading + i + 9, 0x04);
rom()->Write(OverworldScreenSizeForLoading + i + 9 + 64, 0x04);
rom()->Write(OverworldScreenSizeForLoading + i + 9 + 128, 0x04);
// Check 5 and 6
rom_.WriteShort(
rom()->WriteShort(
transition_target_north + (i * 2) + 2,
(short)((parentyPos * 0x200) -
0xE0)); // (short) is placed to reduce the int to 2 bytes.
rom_.WriteShort(transition_target_west + (i * 2) + 2,
(short)((parentxPos * 0x200) - 0x100));
rom()->WriteShort(transition_target_west + (i * 2) + 2,
(short)((parentxPos * 0x200) - 0x100));
rom_.WriteShort(
rom()->WriteShort(
transition_target_north + (i * 2) + 16,
(short)((parentyPos * 0x200) -
0xE0)); // (short) is placed to reduce the int to 2 bytes.
rom_.WriteShort(transition_target_west + (i * 2) + 16,
(short)((parentxPos * 0x200) - 0x100));
rom()->WriteShort(transition_target_west + (i * 2) + 16,
(short)((parentxPos * 0x200) - 0x100));
rom_.WriteShort(
rom()->WriteShort(
transition_target_north + (i * 2) + 18,
(short)((parentyPos * 0x200) -
0xE0)); // (short) is placed to reduce the int to 2 bytes.
rom_.WriteShort(transition_target_west + (i * 2) + 18,
(short)((parentxPos * 0x200) - 0x100));
rom()->WriteShort(transition_target_west + (i * 2) + 18,
(short)((parentxPos * 0x200) - 0x100));
// Check 7 and 8
rom_.WriteShort(overworldTransitionPositionX + (i * 2),
(parentxPos * 0x200));
rom_.WriteShort(overworldTransitionPositionY + (i * 2),
(parentyPos * 0x200));
rom()->WriteShort(overworldTransitionPositionX + (i * 2),
(parentxPos * 0x200));
rom()->WriteShort(overworldTransitionPositionY + (i * 2),
(parentyPos * 0x200));
rom_.WriteShort(overworldTransitionPositionX + (i * 2) + 2,
(parentxPos * 0x200));
rom_.WriteShort(overworldTransitionPositionY + (i * 2) + 2,
(parentyPos * 0x200));
rom()->WriteShort(overworldTransitionPositionX + (i * 2) + 2,
(parentxPos * 0x200));
rom()->WriteShort(overworldTransitionPositionY + (i * 2) + 2,
(parentyPos * 0x200));
rom_.WriteShort(overworldTransitionPositionX + (i * 2) + 16,
(parentxPos * 0x200));
rom_.WriteShort(overworldTransitionPositionY + (i * 2) + 16,
(parentyPos * 0x200));
rom()->WriteShort(overworldTransitionPositionX + (i * 2) + 16,
(parentxPos * 0x200));
rom()->WriteShort(overworldTransitionPositionY + (i * 2) + 16,
(parentyPos * 0x200));
rom_.WriteShort(overworldTransitionPositionX + (i * 2) + 18,
(parentxPos * 0x200));
rom_.WriteShort(overworldTransitionPositionY + (i * 2) + 18,
(parentyPos * 0x200));
rom()->WriteShort(overworldTransitionPositionX + (i * 2) + 18,
(parentxPos * 0x200));
rom()->WriteShort(overworldTransitionPositionY + (i * 2) + 18,
(parentyPos * 0x200));
// Check 9
rom_.WriteShort(OverworldScreenTileMapChangeByScreen + (i * 2),
0x0060); // Always 0x0060
rom_.WriteShort(OverworldScreenTileMapChangeByScreen + (i * 2) + 2,
0x0060); // Always 0x0060
rom()->WriteShort(OverworldScreenTileMapChangeByScreen + (i * 2),
0x0060); // Always 0x0060
rom()->WriteShort(OverworldScreenTileMapChangeByScreen + (i * 2) + 2,
0x0060); // Always 0x0060
// If parentX == 0 then lower submaps == 0x0060 too
if (parentxPos == 0) {
rom_.WriteShort(OverworldScreenTileMapChangeByScreen + (i * 2) + 16,
0x0060);
rom_.WriteShort(OverworldScreenTileMapChangeByScreen + (i * 2) + 18,
0x0060);
rom()->WriteShort(OverworldScreenTileMapChangeByScreen + (i * 2) + 16,
0x0060);
rom()->WriteShort(OverworldScreenTileMapChangeByScreen + (i * 2) + 18,
0x0060);
} else {
// Otherwise lower submaps == 0x1060
rom_.WriteShort(OverworldScreenTileMapChangeByScreen + (i * 2) + 16,
0x1060);
rom_.WriteShort(OverworldScreenTileMapChangeByScreen + (i * 2) + 18,
0x1060);
rom()->WriteShort(OverworldScreenTileMapChangeByScreen + (i * 2) + 16,
0x1060);
rom()->WriteShort(OverworldScreenTileMapChangeByScreen + (i * 2) + 18,
0x1060);
}
rom_.WriteShort(OverworldScreenTileMapChangeByScreen + (i * 2) + 128,
0x0080); // Always 0x0080
rom_.WriteShort(OverworldScreenTileMapChangeByScreen + (i * 2) + 2 + 128,
0x0080); // Always 0x0080
// Lower are always 8010
rom_.WriteShort(OverworldScreenTileMapChangeByScreen + (i * 2) + 16 + 128,
0x1080); // Always 0x1080
rom_.WriteShort(OverworldScreenTileMapChangeByScreen + (i * 2) + 18 + 128,
0x1080); // Always 0x1080
rom()->WriteShort(OverworldScreenTileMapChangeByScreen + (i * 2) + 128,
0x0080); // Always 0x0080
rom()->WriteShort(
OverworldScreenTileMapChangeByScreen + (i * 2) + 2 + 128,
0x0080); // Always 0x0080
// Lower are always 8010
rom()->WriteShort(
OverworldScreenTileMapChangeByScreen + (i * 2) + 16 + 128,
0x1080); // Always 0x1080
rom()->WriteShort(
OverworldScreenTileMapChangeByScreen + (i * 2) + 18 + 128,
0x1080); // Always 0x1080
rom_.WriteShort(OverworldScreenTileMapChangeByScreen + (i * 2) + 256,
0x1800); // Always 0x1800
rom_.WriteShort(OverworldScreenTileMapChangeByScreen + (i * 2) + 16 + 256,
0x1800); // Always 0x1800
// Right side is always 1840
rom_.WriteShort(OverworldScreenTileMapChangeByScreen + (i * 2) + 2 + 256,
0x1840); // Always 0x1840
rom_.WriteShort(OverworldScreenTileMapChangeByScreen + (i * 2) + 18 + 256,
0x1840); // Always 0x1840
rom()->WriteShort(OverworldScreenTileMapChangeByScreen + (i * 2) + 256,
0x1800); // Always 0x1800
rom()->WriteShort(
OverworldScreenTileMapChangeByScreen + (i * 2) + 16 + 256,
0x1800); // Always 0x1800
// Right side is always 1840
rom()->WriteShort(
OverworldScreenTileMapChangeByScreen + (i * 2) + 2 + 256,
0x1840); // Always 0x1840
rom()->WriteShort(
OverworldScreenTileMapChangeByScreen + (i * 2) + 18 + 256,
0x1840); // Always 0x1840
rom_.WriteShort(OverworldScreenTileMapChangeByScreen + (i * 2) + 384,
0x2000); // Always 0x2000
rom_.WriteShort(OverworldScreenTileMapChangeByScreen + (i * 2) + 16 + 384,
0x2000); // Always 0x2000
// Right side is always 0x2040
rom_.WriteShort(OverworldScreenTileMapChangeByScreen + (i * 2) + 2 + 384,
0x2040); // Always 0x2000
rom_.WriteShort(OverworldScreenTileMapChangeByScreen + (i * 2) + 18 + 384,
0x2040); // Always 0x2000
rom()->WriteShort(OverworldScreenTileMapChangeByScreen + (i * 2) + 384,
0x2000); // Always 0x2000
rom()->WriteShort(
OverworldScreenTileMapChangeByScreen + (i * 2) + 16 + 384,
0x2000); // Always 0x2000
// Right side is always 0x2040
rom()->WriteShort(
OverworldScreenTileMapChangeByScreen + (i * 2) + 2 + 384,
0x2040); // Always 0x2000
rom()->WriteShort(
OverworldScreenTileMapChangeByScreen + (i * 2) + 18 + 384,
0x2040); // Always 0x2000
// checkedMap.Add((uchar)i);
// checkedMap.Add((uchar)(i + 1));
// checkedMap.Add((uchar)(i + 8));
// checkedMap.Add((uchar)(i + 9));
checkedMap.emplace(i, 1);
checkedMap.emplace((i + 1), 1);
checkedMap.emplace((i + 8), 1);
checkedMap.emplace((i + 9), 1);
} else {
rom_.Write(overworldMapSize + i, 0x00);
rom_.Write(overworldMapSizeHighByte + i, 0x01);
rom()->Write(overworldMapSize + i, 0x00);
rom()->Write(overworldMapSizeHighByte + i, 0x01);
rom_.Write(overworldScreenSize + i, 0x01);
rom_.Write(overworldScreenSize + i + 64, 0x01);
rom()->Write(overworldScreenSize + i, 0x01);
rom()->Write(overworldScreenSize + i + 64, 0x01);
rom_.Write(OverworldScreenSizeForLoading + i, 0x02);
rom_.Write(OverworldScreenSizeForLoading + i + 64, 0x02);
rom_.Write(OverworldScreenSizeForLoading + i + 128, 0x02);
rom()->Write(OverworldScreenSizeForLoading + i, 0x02);
rom()->Write(OverworldScreenSizeForLoading + i + 64, 0x02);
rom()->Write(OverworldScreenSizeForLoading + i + 128, 0x02);
rom_.WriteShort(OverworldScreenTileMapChangeByScreen + (i * 2), 0x0060);
rom_.WriteShort(OverworldScreenTileMapChangeByScreen + (i * 2) + 128,
0x0040);
rom_.WriteShort(OverworldScreenTileMapChangeByScreen + (i * 2) + 256,
0x1800);
rom_.WriteShort(OverworldScreenTileMapChangeByScreen + (i * 2) + 384,
0x1000);
rom()->WriteShort(OverworldScreenTileMapChangeByScreen + (i * 2), 0x0060);
rom()->WriteShort(OverworldScreenTileMapChangeByScreen + (i * 2) + 128,
0x0040);
rom()->WriteShort(OverworldScreenTileMapChangeByScreen + (i * 2) + 256,
0x1800);
rom()->WriteShort(OverworldScreenTileMapChangeByScreen + (i * 2) + 384,
0x1000);
rom_.WriteShort(transition_target_north + (i * 2),
(short)((yPos * 0x200) - 0xE0));
rom_.WriteShort(transition_target_west + (i * 2),
(short)((xPos * 0x200) - 0x100));
rom()->WriteShort(transition_target_north + (i * 2),
(short)((yPos * 0x200) - 0xE0));
rom()->WriteShort(transition_target_west + (i * 2),
(short)((xPos * 0x200) - 0x100));
rom_.WriteShort(overworldTransitionPositionX + (i * 2), (xPos * 0x200));
rom_.WriteShort(overworldTransitionPositionY + (i * 2), (yPos * 0x200));
rom()->WriteShort(overworldTransitionPositionX + (i * 2), (xPos * 0x200));
rom()->WriteShort(overworldTransitionPositionY + (i * 2), (yPos * 0x200));
// checkedMap.Add((uchar)i);
checkedMap.emplace(i, 1);
}
}
return absl::OkStatus();
@@ -325,60 +476,163 @@ absl::Status Overworld::SaveOverworldMaps() {
// ----------------------------------------------------------------------------
bool Overworld::CreateTile32Tilemap(bool onlyShow) {
tiles32_unique_.clear();
tiles32.clear();
std::vector<uint64_t> allTile16; // Ensure it's 64 bits
int sx = 0;
int sy = 0;
int c = 0;
for (int i = 0; i < kNumOverworldMaps; i++) {
OWBlockset *tilesused;
if (i < 64) {
tilesused = &map_tiles_.light_world;
} else if (i < 128 && i >= 64) {
tilesused = &map_tiles_.dark_world;
} else {
tilesused = &map_tiles_.special_world;
}
for (int y = 0; y < 32; y += 2) {
for (int x = 0; x < 32; x += 2) {
gfx::Tile32 currentTile(
(*tilesused)[x + (sx * 32)][y + (sy * 32)],
(*tilesused)[x + 1 + (sx * 32)][y + (sy * 32)],
(*tilesused)[x + (sx * 32)][y + 1 + (sy * 32)],
(*tilesused)[x + 1 + (sx * 32)][y + 1 + (sy * 32)]);
allTile16.push_back(currentTile.GetPackedValue());
}
}
sx++;
if (sx >= 8) {
sy++;
sx = 0;
}
c++;
if (c >= 64) {
sx = 0;
sy = 0;
c = 0;
}
}
std::vector<uint64_t> uniqueTiles(allTile16); // Ensure it's 64 bits
std::sort(uniqueTiles.begin(), uniqueTiles.end());
uniqueTiles.erase(std::unique(uniqueTiles.begin(), uniqueTiles.end()),
uniqueTiles.end());
std::unordered_map<uint64_t, ushort> alltilesIndexed; // Ensure it's 64 bits
for (size_t i = 0; i < uniqueTiles.size(); i++) {
alltilesIndexed.insert({uniqueTiles[i], static_cast<ushort>(i)});
}
for (int i = 0; i < NumberOfMap32; i++) {
this->tiles32.push_back(alltilesIndexed[allTile16[i]]);
}
for (const auto &tile : uniqueTiles) {
this->tiles32_unique_.push_back(static_cast<ushort>(tile));
}
while (this->tiles32_unique_.size() % 4 != 0) {
gfx::Tile32 paddingTile(420, 420, 420, 420);
this->tiles32_unique_.push_back(paddingTile.GetPackedValue());
}
if (onlyShow) {
std::cout << "Number of unique Tiles32: " << uniqueTiles.size()
<< " Out of: " << LimitOfMap32 << std::endl;
} else if (this->tiles32_unique_.size() > LimitOfMap32) {
std::cerr << "Number of unique Tiles32: " << uniqueTiles.size()
<< " Out of: " << LimitOfMap32
<< "\nUnique Tile32 count exceed the limit"
<< "\nThe ROM Has not been saved"
<< "\nYou can fill maps with grass tiles to free some space"
<< "\nOr use the option Clear DW Tiles in the Overworld Menu"
<< std::endl;
return true;
}
std::cout << "Number of unique Tiles32: " << uniqueTiles.size()
<< " Saved:" << this->tiles32_unique_.size()
<< " Out of: " << LimitOfMap32 << std::endl;
int v = this->tiles32_unique_.size();
for (int i = v; i < LimitOfMap32; i++) {
gfx::Tile32 paddingTile(420, 420, 420, 420);
this->tiles32_unique_.push_back(paddingTile.GetPackedValue());
}
return false;
}
// ----------------------------------------------------------------------------
void Overworld::SaveMap16Tiles() {
int tpos = kMap16Tiles;
// 3760
for (int i = 0; i < NumberOfMap16; i += 1) {
rom_.WriteShort(tpos, TileInfoToShort(tiles16[i].tile0_));
rom()->WriteShort(tpos, TileInfoToShort(tiles16[i].tile0_));
tpos += 2;
rom_.WriteShort(tpos, TileInfoToShort(tiles16[i].tile1_));
rom()->WriteShort(tpos, TileInfoToShort(tiles16[i].tile1_));
tpos += 2;
rom_.WriteShort(tpos, TileInfoToShort(tiles16[i].tile2_));
rom()->WriteShort(tpos, TileInfoToShort(tiles16[i].tile2_));
tpos += 2;
rom_.WriteShort(tpos, TileInfoToShort(tiles16[i].tile3_));
rom()->WriteShort(tpos, TileInfoToShort(tiles16[i].tile3_));
tpos += 2;
}
}
// ----------------------------------------------------------------------------
void Overworld::SaveMap32Tiles() {
const int max_tiles = 0x4540;
const int unique_size = tiles32_unique_.size();
int index = 0;
int c = tiles32_unique_.size();
auto write_tiles = [&](int address, auto get_tile) {
for (int i = 0; i < unique_size && i < max_tiles; i += 4) {
for (int j = 0; j < 4; ++j) {
rom_.Write(address + i + j, (uchar)(get_tile(i + j) & 0xFF));
}
rom_.Write(address + i + 4, (uchar)(((get_tile(i) >> 4) & 0xF0) |
((get_tile(i + 1) >> 8) & 0x0F)));
rom_.Write(address + i + 5, (uchar)(((get_tile(i + 2) >> 4) & 0xF0) |
((get_tile(i + 3) >> 8) & 0x0F)));
for (int i = 0; i < c; i += 6) {
if (index >= 0x4540) {
std::cout << "Too many unique tiles!" << std::endl;
break;
}
};
write_tiles(rom_.GetVersionConstants().kMap32TileTL,
[&](int i) { return tiles32_unique_[i].tile0_; });
write_tiles(rom_.GetVersionConstants().kMap32TileTR,
[&](int i) { return tiles32_unique_[i].tile1_; });
write_tiles(rom_.GetVersionConstants().kMap32TileBL,
[&](int i) { return tiles32_unique_[i].tile2_; });
write_tiles(rom_.GetVersionConstants().kMap32TileBR,
[&](int i) { return tiles32_unique_[i].tile3_; });
// Helper lambda to avoid code repetition
auto writeTilesToRom = [&](int base_addr, auto get_tile) {
for (int j = 0; j < 4; ++j) {
rom()->Write(base_addr + i + j,
get_tile(tiles32_unique_[index + j]) & 0xFF);
}
rom()->Write(base_addr + i + 4,
((get_tile(tiles32_unique_[index]) >> 4) & 0xF0) |
((get_tile(tiles32_unique_[index + 1]) >> 8) & 0x0F));
rom()->Write(base_addr + i + 5,
((get_tile(tiles32_unique_[index + 2]) >> 4) & 0xF0) |
((get_tile(tiles32_unique_[index + 3]) >> 8) & 0x0F));
};
if (unique_size > max_tiles) {
std::cout << "Too many unique tiles!" << std::endl;
writeTilesToRom(rom()->GetVersionConstants().kMap32TileTL,
[](const gfx::Tile32 &t) { return t.tile0_; });
writeTilesToRom(rom()->GetVersionConstants().kMap32TileTR,
[](const gfx::Tile32 &t) { return t.tile1_; });
writeTilesToRom(rom()->GetVersionConstants().kMap32TileBL,
[](const gfx::Tile32 &t) { return t.tile2_; });
writeTilesToRom(rom()->GetVersionConstants().kMap32TileBR,
[](const gfx::Tile32 &t) { return t.tile3_; });
index += 4;
c += 2;
}
}
// ----------------------------------------------------------------------------
ushort Overworld::GenerateTile32(int i, int k, int dimension) {
const uint32_t map32address[4] = {rom_.GetVersionConstants().kMap32TileTL,
rom_.GetVersionConstants().kMap32TileTR,
rom_.GetVersionConstants().kMap32TileBL,
rom_.GetVersionConstants().kMap32TileBR};
const uint32_t map32address[4] = {rom()->GetVersionConstants().kMap32TileTL,
rom()->GetVersionConstants().kMap32TileTR,
rom()->GetVersionConstants().kMap32TileBL,
rom()->GetVersionConstants().kMap32TileBR};
return (ushort)(rom_[map32address[dimension] + k + (i)] +
(((rom_[map32address[dimension] + (i) + (k <= 1 ? 4 : 5)] >>
@@ -414,13 +668,13 @@ void Overworld::AssembleMap32Tiles() {
void Overworld::AssembleMap16Tiles() {
int tpos = kMap16Tiles;
for (int i = 0; i < 4096; i += 1) {
auto t0 = gfx::GetTilesInfo(rom_.toint16(tpos));
auto t0 = gfx::GetTilesInfo(rom()->toint16(tpos));
tpos += 2;
auto t1 = gfx::GetTilesInfo(rom_.toint16(tpos));
auto t1 = gfx::GetTilesInfo(rom()->toint16(tpos));
tpos += 2;
auto t2 = gfx::GetTilesInfo(rom_.toint16(tpos));
auto t2 = gfx::GetTilesInfo(rom()->toint16(tpos));
tpos += 2;
auto t3 = gfx::GetTilesInfo(rom_.toint16(tpos));
auto t3 = gfx::GetTilesInfo(rom()->toint16(tpos));
tpos += 2;
tiles16.emplace_back(t0, t1, t2, t3);
}
@@ -471,11 +725,11 @@ absl::Status Overworld::DecompressAllMapTiles() {
int c = 0;
for (int i = 0; i < 160; i++) {
auto p1 = GetOwMapGfxHighPtr(
rom_.data(), i,
rom_.GetVersionConstants().compressedAllMap32PointersHigh);
rom()->data(), i,
rom()->GetVersionConstants().compressedAllMap32PointersHigh);
auto p2 = GetOwMapGfxLowPtr(
rom_.data(), i,
rom_.GetVersionConstants().compressedAllMap32PointersLow);
rom()->data(), i,
rom()->GetVersionConstants().compressedAllMap32PointersLow);
int ttpos = 0;
if (p1 >= highest) {
@@ -493,9 +747,9 @@ absl::Status Overworld::DecompressAllMapTiles() {
}
ASSIGN_OR_RETURN(auto bytes,
gfx::lc_lz2::DecompressOverworld(rom_.data(), p2, 1000))
gfx::lc_lz2::DecompressOverworld(rom()->data(), p2, 1000))
ASSIGN_OR_RETURN(auto bytes2,
gfx::lc_lz2::DecompressOverworld(rom_.data(), p1, 1000))
gfx::lc_lz2::DecompressOverworld(rom()->data(), p1, 1000))
OrganizeMapTiles(bytes, bytes2, i, sx, sy, ttpos);
sx++;
@@ -613,8 +867,8 @@ void Overworld::FetchLargeMaps() {
void Overworld::LoadEntrances() {
for (int i = 0; i < 129; i++) {
short mapId = rom_.toint16(OWEntranceMap + (i * 2));
ushort mapPos = rom_.toint16(OWEntrancePos + (i * 2));
short mapId = rom()->toint16(OWEntranceMap + (i * 2));
ushort mapPos = rom()->toint16(OWEntrancePos + (i * 2));
uchar entranceId = (rom_[OWEntranceEntranceId + i]);
int p = mapPos >> 1;
int x = (p % 64);
@@ -677,7 +931,7 @@ void Overworld::LoadSpritesFromMap(int spriteStart, int spriteCount,
if (map_parent_[i] != i) continue;
int ptrPos = spriteStart + (i * 2);
int spriteAddress = core::SnesToPc((0x09 << 0x10) + rom_.toint16(ptrPos));
int spriteAddress = core::SnesToPc((0x09 << 0x10) + rom()->toint16(ptrPos));
while (true) {
uchar b1 = rom_[spriteAddress];
uchar b2 = rom_[spriteAddress + 1];

View File

@@ -120,6 +120,7 @@ constexpr int overworldMapPaletteGroup = 0x75504;
constexpr int overworldSpritePaletteGroup = 0x75580;
constexpr int overworldSpriteset = 0x7A41;
constexpr int overworldSpecialGFXGroup = 0x16821;
constexpr int OverworldMapDataOverflow = 0x130000;
constexpr int overworldSpecialPALGroup = 0x16831;
constexpr int overworldSpritesBegining = 0x4C881;
constexpr int overworldSpritesAgahnim = 0x4CA21;
@@ -177,10 +178,14 @@ struct MapData {
std::vector<uint8_t> lowData;
};
class Overworld {
class Overworld : public SharedROM {
public:
absl::Status Load(ROM &rom);
absl::Status SaveOverworldMaps();
absl::Status SaveLargeMaps();
bool CreateTile32Tilemap(bool onlyShow = false);
void SaveMap16Tiles();
void SaveMap32Tiles();
@@ -247,6 +252,17 @@ class Overworld {
std::vector<std::vector<Sprite>> all_sprites_;
absl::flat_hash_map<int, MapData> proto_map_data_;
std::vector<std::vector<uint8_t>> mapDatap1 =
std::vector<std::vector<uint8_t>>(kNumOverworldMaps);
std::vector<std::vector<uint8_t>> mapDatap2 =
std::vector<std::vector<uint8_t>>(kNumOverworldMaps);
std::vector<int> mapPointers1id = std::vector<int>(kNumOverworldMaps);
std::vector<int> mapPointers2id = std::vector<int>(kNumOverworldMaps);
std::vector<int> mapPointers1 = std::vector<int>(kNumOverworldMaps);
std::vector<int> mapPointers2 = std::vector<int>(kNumOverworldMaps);
};
} // namespace zelda3