Changed filenames to match google style and adjusted some header includes
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@@ -9,10 +9,10 @@
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#include <memory>
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#include "Core/Constants.h"
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#include "Data/ROM.h"
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#include "Graphics/Icons.h"
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#include "OverworldEditor.h"
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#include "Core/constants.h"
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#include "Data/rom.h"
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#include "Graphics/icons.h"
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#include "overworld_editor.h"
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namespace yaze {
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namespace Application {
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@@ -1,4 +1,4 @@
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#include "OverworldEditor.h"
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#include "overworld_editor.h"
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#include <imgui.h>
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@@ -6,7 +6,7 @@
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#include "Graphics/Bitmap.h"
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#include "Graphics/Icons.h"
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#include "Graphics/Tile.h"
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#include "graphics/tile.h"
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// first step would be to decompress all graphics data from the game
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// (in alttp that's easy they're all located in the same location all the
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@@ -7,7 +7,7 @@
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#include "Data/OW/Overworld.h"
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#include "Graphics/Palette.h"
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#include "Graphics/Scene.h"
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#include "Graphics/Tile.h"
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#include "graphics/tile.h"
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namespace yaze {
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namespace Application {
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