overhaul cleanups
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@@ -473,6 +473,7 @@ class Rom : public core::ExperimentFlags {
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auto filename() const { return filename_; }
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auto is_loaded() const { return is_loaded_; }
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auto version() const { return version_; }
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auto renderer() const { return renderer_; }
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uint8_t& operator[](int i) {
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if (i > size_) {
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@@ -106,7 +106,6 @@ void DungeonObjectRenderer::RenderObject(const SubtypeInfo& info) {
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while (true) {
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uint8_t opcode = cpu.ReadByte(cpu.PB << 16 | cpu.PC);
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cpu.ExecuteInstruction(opcode);
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cpu.HandleInterrupts();
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if ((i != 0 &&
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(cpu.ReadWord((0x00 << 16 | cpu.SP() + 2)) == info.routine_ptr) ||
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@@ -48,7 +48,8 @@ class DungeonObjectRenderer : public SharedRom {
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std::vector<uint8_t> rom_data_;
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emu::memory::MemoryImpl memory_;
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emu::ClockImpl clock_;
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emu::Cpu cpu{memory_, clock_};
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emu::memory::CpuCallbacks cpu_callbacks_;
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emu::Cpu cpu{memory_, clock_, cpu_callbacks_};
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emu::video::Ppu ppu{memory_, clock_};
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gfx::Bitmap bitmap_;
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PseudoVram vram_;
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