Remove unnecessary screen namespace declarations from dungeon_map, inventory, and title_screen files
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@@ -3,12 +3,10 @@
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#include "app/core/platform/renderer.h"
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#include "app/gfx/bitmap.h"
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#include "app/gfx/snes_tile.h"
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#include "app/gui/canvas.h"
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#include "app/rom.h"
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namespace yaze {
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namespace zelda3 {
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namespace screen {
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using core::Renderer;
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@@ -90,7 +88,5 @@ absl::Status Inventory::BuildTileset() {
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return absl::OkStatus();
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}
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} // namespace screen
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} // namespace zelda3
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} // namespace yaze
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} // namespace yaze
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