naming refactor

This commit is contained in:
Justin Scofield
2022-09-10 21:48:49 -05:00
parent e4b802c3b0
commit 2c0bbd3457
6 changed files with 37 additions and 44 deletions

View File

@@ -44,25 +44,21 @@ absl::Status OverworldEditor::Update() {
all_gfx_loaded_ = true;
RETURN_IF_ERROR(overworld_.Load(rom_))
current_gfx_bmp_.Create(128, 512, 64, overworld_.GetCurrentGraphics());
palette_ = overworld_.AreaPalette();
current_gfx_bmp_.Create(128, 512, 64, overworld_.AreaGraphics());
current_gfx_bmp_.ApplyPalette(palette_);
rom_.RenderBitmap(&current_gfx_bmp_);
auto tile16_palette = overworld_.GetCurrentPalette();
tile16_blockset_bmp_.Create(128, 8192, 128,
overworld_.GetCurrentBlockset());
for (int j = 0; j < tile16_palette.colors.size(); j++) {
tile16_blockset_bmp_.SetPaletteColor(j, tile16_palette.GetColor(j));
}
tile16_blockset_bmp_.Create(128, 8192, 128, overworld_.Tile16Blockset());
tile16_blockset_bmp_.ApplyPalette(palette_);
rom_.RenderBitmap(&tile16_blockset_bmp_);
map_blockset_loaded_ = true;
for (int i = 0; i < core::kNumOverworldMaps; ++i) {
overworld_.SetCurrentMap(i);
auto palette = overworld_.GetCurrentPalette();
maps_bmp_[i].Create(512, 512, 512, overworld_.GetCurrentBitmapData());
for (int j = 0; j < palette.colors.size(); j++) {
maps_bmp_[i].SetPaletteColor(j, palette.GetColor(j));
}
auto palette = overworld_.AreaPalette();
maps_bmp_[i].Create(512, 512, 512, overworld_.BitmapData());
maps_bmp_[i].ApplyPalette(palette);
rom_.RenderBitmap(&(maps_bmp_[i]));
}
}
@@ -73,10 +69,7 @@ absl::Status OverworldEditor::Update() {
}
UpdateSelectedTile16(selected_tile_, tile16_blockset_bmp_,
selected_tile_bmp_);
auto palette = overworld_.GetCurrentPalette();
for (int j = 0; j < palette.colors.size(); j++) {
selected_tile_bmp_.SetPaletteColor(j, palette.GetColor(j));
}
selected_tile_bmp_.ApplyPalette(palette_);
rom_.RenderBitmap(&selected_tile_bmp_);
update_selected_tile_ = false;
}

View File

@@ -29,10 +29,10 @@ static constexpr uint kTile8DisplayHeight = 64;
static constexpr float kInputFieldSize = 30.f;
static constexpr absl::string_view kToolsetColumnNames[] = {
"#undoTool", "#redoTool", "#drawTool", "#separator2",
"#zoomOutTool", "#zoomInTool", "#separator", "#history",
"#entranceTool", "#exitTool", "#itemTool", "#spriteTool",
"#transportTool", "#musicTool" };
"#undoTool", "#redoTool", "#drawTool", "#separator2",
"#zoomOutTool", "#zoomInTool", "#separator", "#history",
"#entranceTool", "#exitTool", "#itemTool", "#spriteTool",
"#transportTool", "#musicTool"};
static constexpr absl::string_view kOverworldSettingsColumnNames[] = {
"##1stCol", "##gfxCol", "##palCol", "##sprgfxCol",
@@ -90,9 +90,9 @@ class OverworldEditor {
zelda3::Overworld overworld_;
gfx::SNESPalette palette_;
gfx::Bitmap tile16_blockset_bmp_; // pointer size 1048576
gfx::Bitmap current_gfx_bmp_; // pointer size 32768
gfx::Bitmap all_gfx_bmp; // pointer size 456704
gfx::Bitmap tile16_blockset_bmp_;
gfx::Bitmap current_gfx_bmp_;
gfx::Bitmap all_gfx_bmp;
gfx::Bitmap selected_tile_bmp_;
gui::Canvas overworld_map_canvas_;