Update CMakeLists.txt to include zelda.h and adjust yaze.h path
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@@ -128,7 +128,8 @@ if (YAZE_BUILD_LIB)
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install(
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install(
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FILES
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FILES
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yaze.h
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incl/yaze.h
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incl/zelda.h
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incl/snes_tile.h
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incl/snes_tile.h
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incl/snes_color.h
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incl/snes_color.h
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incl/overworld.h
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incl/overworld.h
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