remove getbitmap function and local bitmap var
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@@ -28,7 +28,6 @@ class OverworldMap {
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absl::Status BuildMap(int count, int game_state, int world, uchar* map_parent,
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OWBlockset& world_blockset);
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gfx::Bitmap& GetBitmap() { return bitmap_; }
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auto GetCurrentGraphicsSet() const { return current_graphics_sheet_set; }
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auto GetCurrentBlockset() const { return current_blockset_; }
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auto GetCurrentGraphics() const { return current_gfx_; }
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@@ -67,7 +66,6 @@ class OverworldMap {
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Bytes current_blockset_;
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Bytes current_gfx_;
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Bytes bitmap_data_;
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gfx::Bitmap bitmap_;
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OWMapTiles map_tiles_;
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std::vector<gfx::Tile16> tiles16_;
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