Enhance Windows build configuration and architecture detection
- Added architecture detection in CMakeLists.txt for Windows, defining appropriate compile flags for ARM64, x64, and x86 platforms. - Updated yaze.vcxproj to include Debug and Release configurations for ARM64, ensuring proper setup for ARM64 builds. - Modified GitHub Actions workflow to support packaging for Windows ARM64, creating artifacts for both x64 and ARM64 builds.
This commit is contained in:
15
.github/workflows/release.yml
vendored
15
.github/workflows/release.yml
vendored
@@ -136,6 +136,21 @@ jobs:
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copy README.md package\
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cd package && 7z a ..\yaze-windows-x86.zip *
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- name: "Windows ARM64"
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os: windows-2022
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vcpkg_triplet: arm64-windows
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cmake_generator: "Visual Studio 17 2022"
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cmake_generator_platform: ARM64
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artifact_name: "yaze-windows-arm64"
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artifact_path: "build/bin/Release/"
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package_cmd: |
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mkdir package
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xcopy /E /I build\bin\Release\* package\
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xcopy /E /I assets package\assets
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copy LICENSE package\
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copy README.md package\
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cd package && 7z a ..\yaze-windows-arm64.zip *
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- name: "macOS Universal"
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os: macos-14
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vcpkg_triplet: arm64-osx
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@@ -98,6 +98,20 @@ elseif(YAZE_PLATFORM_MACOS)
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elseif(YAZE_PLATFORM_WINDOWS)
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include(cmake/vcpkg.cmake)
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target_compile_definitions(yaze_common INTERFACE WINDOWS)
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# Windows-specific architecture detection and configuration
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if(CMAKE_SYSTEM_PROCESSOR MATCHES "ARM64|aarch64")
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target_compile_definitions(yaze_common INTERFACE YAZE_ARCH_ARM64)
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message(STATUS "Building for Windows ARM64")
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elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "AMD64|x86_64")
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target_compile_definitions(yaze_common INTERFACE YAZE_ARCH_X64)
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message(STATUS "Building for Windows x64")
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elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "i386|i686|x86")
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target_compile_definitions(yaze_common INTERFACE YAZE_ARCH_X86)
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message(STATUS "Building for Windows x86")
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else()
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message(WARNING "Unknown Windows architecture: ${CMAKE_SYSTEM_PROCESSOR}")
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endif()
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endif()
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# Compiler-specific settings
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@@ -3,16 +3,29 @@
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add_definitions("-DMICROSOFT_WINDOWS_WINBASE_H_DEFINE_INTERLOCKED_CPLUSPLUS_OVERLOADS=0")
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# vcpkg settings
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set(VCPKG_TARGET_ARCHITECTURE x64)
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set(VCPKG_CRT_LINKAGE dynamic)
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set(VCPKG_LIBRARY_LINKAGE dynamic)
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# Enable vcpkg manifest mode for automatic dependency management
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set(VCPKG_MANIFEST_MODE ON)
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# Configure vcpkg triplet (defaults to x64-windows)
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# Auto-detect target architecture and set vcpkg triplet
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if(NOT DEFINED VCPKG_TARGET_TRIPLET)
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set(VCPKG_TARGET_TRIPLET "x64-windows" CACHE STRING "vcpkg target triplet")
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if(CMAKE_SYSTEM_PROCESSOR MATCHES "ARM64|aarch64")
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set(VCPKG_TARGET_TRIPLET "arm64-windows" CACHE STRING "vcpkg target triplet")
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set(VCPKG_TARGET_ARCHITECTURE arm64)
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elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "AMD64|x86_64")
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set(VCPKG_TARGET_TRIPLET "x64-windows" CACHE STRING "vcpkg target triplet")
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set(VCPKG_TARGET_ARCHITECTURE x64)
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elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "i386|i686|x86")
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set(VCPKG_TARGET_TRIPLET "x86-windows" CACHE STRING "vcpkg target triplet")
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set(VCPKG_TARGET_ARCHITECTURE x86)
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else()
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# Fallback to x64 if architecture detection fails
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set(VCPKG_TARGET_TRIPLET "x64-windows" CACHE STRING "vcpkg target triplet")
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set(VCPKG_TARGET_ARCHITECTURE x64)
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message(WARNING "Could not detect target architecture, defaulting to x64")
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endif()
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endif()
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# Set vcpkg installation directory if not already set
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@@ -21,6 +34,7 @@ if(NOT DEFINED VCPKG_INSTALLED_DIR)
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endif()
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message(STATUS "vcpkg configuration:")
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message(STATUS " Target architecture: ${VCPKG_TARGET_ARCHITECTURE}")
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message(STATUS " Target triplet: ${VCPKG_TARGET_TRIPLET}")
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message(STATUS " Installed directory: ${VCPKG_INSTALLED_DIR}")
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message(STATUS " Manifest mode: ${VCPKG_MANIFEST_MODE}")
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44
yaze.vcxproj
44
yaze.vcxproj
@@ -17,6 +17,14 @@
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<Configuration>Release</Configuration>
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<Platform>x86</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|ARM64">
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<Configuration>Debug</Configuration>
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<Platform>ARM64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|ARM64">
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<Configuration>Release</Configuration>
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<Platform>ARM64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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@@ -30,6 +38,7 @@
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<VcpkgManifestInstall>true</VcpkgManifestInstall>
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<VcpkgTriplet Condition="'$(Platform)'=='Win32'">x86-windows</VcpkgTriplet>
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<VcpkgTriplet Condition="'$(Platform)'=='x64'">x64-windows</VcpkgTriplet>
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<VcpkgTriplet Condition="'$(Platform)'=='ARM64'">arm64-windows</VcpkgTriplet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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@@ -76,6 +85,27 @@
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<VcpkgTriplet>x86-windows</VcpkgTriplet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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<VcpkgEnabled>true</VcpkgEnabled>
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<VcpkgManifestInstall>true</VcpkgManifestInstall>
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<VcpkgTriplet>arm64-windows</VcpkgTriplet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<VcpkgEnabled>true</VcpkgEnabled>
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<VcpkgManifestInstall>true</VcpkgManifestInstall>
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<VcpkgTriplet>arm64-windows</VcpkgTriplet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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@@ -130,6 +160,20 @@
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<TargetName>yaze</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
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<LinkIncremental>true</LinkIncremental>
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<OutDir>$(SolutionDir)build\bin\$(Configuration)\</OutDir>
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<IntDir>$(SolutionDir)build\obj\$(ProjectName)\$(Configuration)\</IntDir>
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<TargetName>yaze</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
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<LinkIncremental>false</LinkIncremental>
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<OutDir>$(SolutionDir)build\bin\$(Configuration)\</OutDir>
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<IntDir>$(SolutionDir)build\obj\$(ProjectName)\$(Configuration)\</IntDir>
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<TargetName>yaze</TargetName>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<WarningLevel>Level4</WarningLevel>
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