docs: update ROM test paths and envs
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@@ -21,7 +21,7 @@ Before investigating audio issues, verify these values are correct:
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# Build with ROM tests enabled
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cmake --preset mac-dbg \
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-DYAZE_ENABLE_ROM_TESTS=ON \
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-DYAZE_TEST_ROM_PATH=~/zelda3.sfc
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-DYAZE_TEST_ROM_VANILLA_PATH=~/roms/alttp_vanilla.sfc
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cmake --build --preset mac-dbg
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@@ -29,7 +29,7 @@ cmake --build --preset mac-dbg
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ctest --test-dir build -L audio -V
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# Run specific test with verbose output
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YAZE_TEST_ROM_PATH=~/zelda3.sfc ./build/bin/Debug/yaze_test_rom_dependent \
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YAZE_TEST_ROM_VANILLA=~/roms/alttp_vanilla.sfc ./build/bin/Debug/yaze_test_rom_dependent \
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--gtest_filter="*AudioTiming*" 2>&1 | tee audio_debug.log
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# Generate timing report
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@@ -101,7 +101,7 @@ Start yaze with debug flags for audio investigation:
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```bash
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./yaze --debug --log_file=audio_debug.log \
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--rom_file=zelda3.sfc --editor=Music
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--rom_file=roms/alttp_vanilla.sfc --editor=Music
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```
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## Test Output Files
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