docs: update ROM test paths and envs
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@@ -65,7 +65,7 @@ cmake --build build --target yaze_test
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./build/bin/yaze_test --integration
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# Run with ROM-dependent tests
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./build/bin/yaze_test --integration --rom-dependent --rom-path zelda3.sfc
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./build/bin/yaze_test --integration --rom-dependent --rom-vanilla roms/alttp_vanilla.sfc
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```
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**Coverage Areas**:
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@@ -159,7 +159,7 @@ scripts/agents/run-tests.sh mac-dbg --output-on-failure
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./build/bin/yaze_test
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# Run all tests including ROM-dependent
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./build/bin/yaze_test --rom-dependent --rom-path zelda3.sfc
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./build/bin/yaze_test --rom-dependent --rom-vanilla roms/alttp_vanilla.sfc
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# Alternative: use ctest with preset
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ctest --preset dev
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@@ -300,10 +300,10 @@ Common helpers in `test/test_utils.h`:
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**Solution**:
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```bash
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# Set ROM path environment variable
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export YAZE_TEST_ROM_PATH=/path/to/zelda3.sfc
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export YAZE_TEST_ROM_VANILLA=/path/to/alttp_vanilla.sfc
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# Or pass directly
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./build/bin/yaze_test --rom-path /path/to/zelda3.sfc
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./build/bin/yaze_test --rom-vanilla /path/to/alttp_vanilla.sfc
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```
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#### 2. GUI Test Failures in CI
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