feat: Enhance Logging and Buffer Management in ROM and Editor Components
- Added critical logging for graphics buffer management in LoadAllGraphicsData to prevent data corruption during ROM loads. - Updated logging levels from INFO to DEBUG across various components for consistency and to reduce log verbosity. - Refactored texture creation and palette application logic to allow editors to manage their own rendering, improving flexibility and user experience. - Improved background buffer handling to ensure fresh bitmap creation only when necessary, optimizing performance. - Enhanced debugging output for canvas and performance tracking, aiding in better diagnostics during development.
This commit is contained in:
@@ -7,6 +7,7 @@
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#include "app/gui/canvas.h"
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#include "app/gui/input.h"
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#include "app/rom.h"
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#include "util/log.h"
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#include "app/zelda3/dungeon/object_drawer.h"
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#include "app/zelda3/dungeon/object_renderer.h"
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#include "app/zelda3/dungeon/room.h"
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@@ -106,13 +107,8 @@ void DungeonCanvasViewer::DrawDungeonCanvas(int room_id) {
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auto& bg1_bitmap = room.bg1_buffer().bitmap();
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bool needs_render = !bg1_bitmap.is_active() || bg1_bitmap.width() == 0;
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printf("[DrawCanvas] Room %d: needs_render=%d, bg1_active=%d, blocks=%zu, objects=%zu\n",
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room_id, needs_render, bg1_bitmap.is_active(),
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room.blocks().size(), room.GetTileObjects().size());
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// Render immediately if needed
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if (needs_render) {
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printf("[DrawCanvas] Rendering room %d graphics...\n", room_id);
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(void)LoadAndRenderRoomGraphics(room_id);
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}
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@@ -683,30 +679,20 @@ void DungeonCanvasViewer::RenderRoomBackgroundLayers(int room_id) {
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auto& bg1_bitmap = room.bg1_buffer().bitmap();
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auto& bg2_bitmap = room.bg2_buffer().bitmap();
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printf("[RenderLayers] Room %d: BG1 active=%d, texture=%p\n",
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room_id, bg1_bitmap.is_active(), (void*)bg1_bitmap.texture());
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if (bg1_bitmap.is_active() && bg1_bitmap.width() > 0 && bg1_bitmap.height() > 0) {
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if (!bg1_bitmap.texture()) {
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printf("[RenderLayers] Creating BG1 texture...\n");
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core::Renderer::Get().RenderBitmap(&bg1_bitmap);
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}
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printf("[RenderLayers] Drawing BG1 bitmap: %dx%d, texture=%p\n",
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bg1_bitmap.width(), bg1_bitmap.height(), (void*)bg1_bitmap.texture());
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// DEBUG: Check SDL texture format
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Uint32 format;
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int access, w, h;
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if (SDL_QueryTexture(bg1_bitmap.texture(), &format, &access, &w, &h) == 0) {
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printf("[RenderLayers] BG1 texture format: %s (%u), access: %d, size: %dx%d\n",
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SDL_GetPixelFormatName(format), format, access, w, h);
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const char* format_name_cstr = SDL_GetPixelFormatName(format);
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}
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canvas_.DrawBitmap(bg1_bitmap, 0, 0, 1.0f, 255);
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} else {
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printf("[RenderLayers] BG1 not ready: active=%d, w=%d, h=%d\n",
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bg1_bitmap.is_active(), bg1_bitmap.width(), bg1_bitmap.height());
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}
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}
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if (bg2_bitmap.is_active() && bg2_bitmap.width() > 0 && bg2_bitmap.height() > 0) {
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if (!bg2_bitmap.texture()) {
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@@ -40,7 +40,7 @@ absl::Status DungeonRoomLoader::LoadAllRooms(std::array<zelda3::Room, 0x128>& ro
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static_cast<int>(std::thread::hardware_concurrency()));
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const int rooms_per_thread = (kTotalRooms + max_concurrency - 1) / max_concurrency;
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LOG_INFO("Dungeon", "Loading %d dungeon rooms using %d threads (%d rooms per thread)",
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LOG_DEBUG("Dungeon", "Loading %d dungeon rooms using %d threads (%d rooms per thread)",
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kTotalRooms, max_concurrency, rooms_per_thread);
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// Thread-safe data structures for collecting results
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@@ -682,7 +682,7 @@ absl::Status EditorManager::Update() {
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// Ensure TestManager always has the current ROM
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static Rom* last_test_rom = nullptr;
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if (last_test_rom != current_rom_) {
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LOG_INFO("EditorManager",
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LOG_DEBUG("EditorManager",
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"EditorManager::Update - ROM changed, updating TestManager: %p -> "
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"%p",
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(void*)last_test_rom, (void*)current_rom_);
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@@ -2039,7 +2039,7 @@ absl::Status EditorManager::LoadRom() {
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for (auto& session : sessions_) {
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if (!session.rom.is_loaded()) {
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target_session = &session;
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LOG_INFO("EditorManager", "Found empty session to populate with ROM: %s",
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LOG_DEBUG("EditorManager", "Found empty session to populate with ROM: %s",
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file_name.c_str());
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break;
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}
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@@ -2067,7 +2067,7 @@ absl::Status EditorManager::LoadRom() {
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// Update test manager with current ROM for ROM-dependent tests (only when tests are enabled)
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#ifdef YAZE_ENABLE_TESTING
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LOG_INFO("EditorManager", "Setting ROM in TestManager - %p ('%s')",
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LOG_DEBUG("EditorManager", "Setting ROM in TestManager - %p ('%s')",
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(void*)current_rom_,
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current_rom_ ? current_rom_->title().c_str() : "null");
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test::TestManager::Get().SetCurrentRom(current_rom_);
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@@ -2113,7 +2113,7 @@ absl::Status EditorManager::LoadAssets() {
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auto end_time = std::chrono::steady_clock::now();
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auto duration = std::chrono::duration_cast<std::chrono::milliseconds>(
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end_time - start_time);
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LOG_INFO("EditorManager", "ROM assets loaded in %lld ms", duration.count());
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LOG_DEBUG("EditorManager", "ROM assets loaded in %lld ms", duration.count());
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return absl::OkStatus();
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}
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@@ -2273,7 +2273,7 @@ absl::Status EditorManager::OpenProject() {
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// Update test manager with current ROM for ROM-dependent tests (only when tests are enabled)
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#ifdef YAZE_ENABLE_TESTING
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LOG_INFO("EditorManager", "Setting ROM in TestManager - %p ('%s')",
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LOG_DEBUG("EditorManager", "Setting ROM in TestManager - %p ('%s')",
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(void*)current_rom_,
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current_rom_ ? current_rom_->title().c_str() : "null");
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test::TestManager::Get().SetCurrentRom(current_rom_);
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@@ -2537,7 +2537,7 @@ void EditorManager::RemoveSession(size_t index) {
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sessions_[index].custom_name = "[CLOSED SESSION]";
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sessions_[index].filepath = "";
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LOG_INFO("EditorManager", "Marked session as closed: %s (index %zu)",
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LOG_DEBUG("EditorManager", "Marked session as closed: %s (index %zu)",
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session_name.c_str(), index);
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toast_manager_.Show(
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absl::StrFormat("Session marked as closed: %s", session_name),
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@@ -78,7 +78,7 @@ void OverworldEditor::Initialize() {
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absl::Status OverworldEditor::Load() {
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gfx::ScopedTimer timer("OverworldEditor::Load");
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LOG_INFO("OverworldEditor", "Loading overworld.");
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LOG_DEBUG("OverworldEditor", "Loading overworld.");
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if (!rom_ || !rom_->is_loaded()) {
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return absl::FailedPreconditionError("ROM not loaded");
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}
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@@ -100,7 +100,7 @@ absl::Status OverworldEditor::Load() {
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// Force refresh of the current overworld map to show changes
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RefreshOverworldMap();
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LOG_INFO("OverworldEditor", "Overworld editor refreshed after Tile16 changes");
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LOG_DEBUG("OverworldEditor", "Overworld editor refreshed after Tile16 changes");
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return absl::OkStatus();
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});
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@@ -807,7 +807,7 @@ void OverworldEditor::CheckForOverworldEdits() {
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auto tile_data = gfx::GetTilemapData(tile16_blockset_, tile16_id);
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if (!tile_data.empty()) {
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RenderUpdatedMapBitmap(tile_position, tile_data);
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LOG_INFO("OverworldEditor",
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LOG_DEBUG("OverworldEditor",
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"CheckForOverworldEdits: Updated bitmap at position (%d,%d) "
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"with tile16_id=%d",
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x, y, tile16_id);
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@@ -824,7 +824,7 @@ void OverworldEditor::CheckForOverworldEdits() {
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// This is commented out for now, will come back to later.
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// ow_map_canvas_.mutable_selected_tiles()->clear();
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// ow_map_canvas_.mutable_points()->clear();
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LOG_INFO("OverworldEditor",
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LOG_DEBUG("OverworldEditor",
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"CheckForOverworldEdits: Rectangle selection applied and cleared");
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}
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}
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@@ -1469,7 +1469,7 @@ absl::Status OverworldEditor::Save() {
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absl::Status OverworldEditor::LoadGraphics() {
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gfx::ScopedTimer timer("LoadGraphics");
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LOG_INFO("OverworldEditor", "Loading overworld.");
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LOG_DEBUG("OverworldEditor", "Loading overworld.");
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// Load the Link to the Past overworld.
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{
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gfx::ScopedTimer load_timer("Overworld::Load");
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@@ -1477,7 +1477,7 @@ absl::Status OverworldEditor::LoadGraphics() {
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}
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palette_ = overworld_.current_area_palette();
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LOG_INFO("OverworldEditor", "Loading overworld graphics (optimized).");
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LOG_DEBUG("OverworldEditor", "Loading overworld graphics (optimized).");
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// Phase 1: Create bitmaps without textures for faster loading
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// This avoids blocking the main thread with GPU texture creation
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@@ -1488,7 +1488,7 @@ absl::Status OverworldEditor::LoadGraphics() {
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current_gfx_bmp_, palette_);
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}
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LOG_INFO("OverworldEditor", "Loading overworld tileset (deferred textures).");
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LOG_DEBUG("OverworldEditor", "Loading overworld tileset (deferred textures).");
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{
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gfx::ScopedTimer tileset_timer("CreateBitmapWithoutTexture_Tileset");
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Renderer::Get().CreateBitmapWithoutTexture(
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@@ -1499,7 +1499,7 @@ absl::Status OverworldEditor::LoadGraphics() {
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// Copy the tile16 data into individual tiles.
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auto tile16_blockset_data = overworld_.tile16_blockset_data();
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LOG_INFO("OverworldEditor", "Loading overworld tile16 graphics.");
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LOG_DEBUG("OverworldEditor", "Loading overworld tile16 graphics.");
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{
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gfx::ScopedTimer tilemap_timer("CreateTilemap");
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@@ -1517,7 +1517,7 @@ absl::Status OverworldEditor::LoadGraphics() {
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constexpr int kSpecialWorldEssential =
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zelda3::kSpecialWorldMapIdStart + kEssentialMapsPerWorld;
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LOG_INFO("OverworldEditor",
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LOG_DEBUG("OverworldEditor",
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"Creating bitmaps for essential maps only (first %d maps per world)",
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kEssentialMapsPerWorld);
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@@ -2049,7 +2049,7 @@ void OverworldEditor::ForceRefreshGraphics(int map_index) {
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// Clear blockset cache
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current_blockset_ = 0xFF;
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LOG_INFO("OverworldEditor", "ForceRefreshGraphics: Map %d marked for refresh", map_index);
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LOG_DEBUG("OverworldEditor", "ForceRefreshGraphics: Map %d marked for refresh", map_index);
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}
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}
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@@ -2097,7 +2097,7 @@ void OverworldEditor::RefreshSiblingMapGraphics(int map_index, bool include_self
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// Call RefreshChildMapOnDemand() directly instead of RefreshOverworldMapOnDemand()
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RefreshChildMapOnDemand(sibling);
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LOG_INFO("OverworldEditor", "RefreshSiblingMapGraphics: Refreshed sibling map %d", sibling);
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LOG_DEBUG("OverworldEditor", "RefreshSiblingMapGraphics: Refreshed sibling map %d", sibling);
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}
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}
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}
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@@ -2520,7 +2520,7 @@ absl::Status OverworldEditor::ApplyZSCustomOverworldASM(int target_version) {
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"ROM is already version %d or higher", current_version));
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}
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LOG_INFO("OverworldEditor", "Applying ZSCustomOverworld ASM v%d to ROM...",
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LOG_DEBUG("OverworldEditor", "Applying ZSCustomOverworld ASM v%d to ROM...",
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target_version);
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// Initialize Asar wrapper
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@@ -2540,7 +2540,7 @@ absl::Status OverworldEditor::ApplyZSCustomOverworldASM(int target_version) {
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// Use GetResourcePath to handle app bundles and various deployment scenarios
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std::string asm_file_path = util::GetResourcePath(asm_file_name);
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LOG_INFO("OverworldEditor", "Using ASM file: %s", asm_file_path.c_str());
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LOG_DEBUG("OverworldEditor", "Using ASM file: %s", asm_file_path.c_str());
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// Verify file exists
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if (!std::filesystem::exists(asm_file_path)) {
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@@ -2581,17 +2581,17 @@ absl::Status OverworldEditor::ApplyZSCustomOverworldASM(int target_version) {
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RETURN_IF_ERROR(UpdateROMVersionMarkers(target_version));
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// Log symbols found during patching
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LOG_INFO("OverworldEditor", "ASM patch applied successfully. Found %zu symbols:",
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LOG_DEBUG("OverworldEditor", "ASM patch applied successfully. Found %zu symbols:",
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result.symbols.size());
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for (const auto& symbol : result.symbols) {
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LOG_INFO("OverworldEditor", " %s @ $%06X", symbol.name.c_str(),
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LOG_DEBUG("OverworldEditor", " %s @ $%06X", symbol.name.c_str(),
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symbol.address);
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}
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// Refresh overworld data to reflect changes
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RETURN_IF_ERROR(overworld_.Load(rom_));
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LOG_INFO("OverworldEditor", "ZSCustomOverworld v%d successfully applied to ROM",
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LOG_DEBUG("OverworldEditor", "ZSCustomOverworld v%d successfully applied to ROM",
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target_version);
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return absl::OkStatus();
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@@ -2618,7 +2618,7 @@ absl::Status OverworldEditor::UpdateROMVersionMarkers(int target_version) {
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(*rom_)[zelda3::OverworldCustomAreaSpecificBGEnabled] = 0x01;
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(*rom_)[zelda3::OverworldCustomMainPaletteEnabled] = 0x01;
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LOG_INFO("OverworldEditor", "Enabled v2+ features: Custom BG colors, Main palettes");
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LOG_DEBUG("OverworldEditor", "Enabled v2+ features: Custom BG colors, Main palettes");
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}
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if (target_version >= 3) {
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@@ -2628,7 +2628,7 @@ absl::Status OverworldEditor::UpdateROMVersionMarkers(int target_version) {
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(*rom_)[zelda3::OverworldCustomTileGFXGroupEnabled] = 0x01;
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(*rom_)[zelda3::OverworldCustomMosaicEnabled] = 0x01;
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LOG_INFO("OverworldEditor",
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LOG_DEBUG("OverworldEditor",
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"Enabled v3+ features: Subscreen overlays, Animated GFX, Tile GFX "
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"groups, Mosaic");
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@@ -2652,11 +2652,11 @@ absl::Status OverworldEditor::UpdateROMVersionMarkers(int target_version) {
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}
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}
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LOG_INFO("OverworldEditor", "Initialized area size data for %zu areas",
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LOG_DEBUG("OverworldEditor", "Initialized area size data for %zu areas",
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large_areas.size());
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}
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LOG_INFO("OverworldEditor", "ROM version markers updated to v%d", target_version);
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LOG_DEBUG("OverworldEditor", "ROM version markers updated to v%d", target_version);
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return absl::OkStatus();
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}
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@@ -384,7 +384,7 @@ void SettingsEditor::DrawAIAgentSettings() {
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std::filesystem::path path(log_file_path);
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if (std::filesystem::exists(path)) {
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std::filesystem::remove(path);
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LOG_INFO("Settings", "Log file cleared: %s", log_file_path);
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LOG_DEBUG("Settings", "Log file cleared: %s", log_file_path);
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}
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}
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}
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Block a user