worked on adding tile16 for overworld support
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@@ -30,11 +30,14 @@ class OverworldEditor {
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void DrawChangelist();
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void Loadgfx();
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void LoadBlockset();
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void LoadGraphics();
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app::rom::ROM rom_;
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app::zelda3::Overworld overworld_;
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app::gfx::Bitmap allgfxBitmap;
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app::gfx::Bitmap mapblockset16Bitmap;
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app::gfx::SNESPalette palette_;
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app::gfx::TilePreset current_set_;
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std::unordered_map<unsigned int, SDL_Texture *> all_texture_sheet_;
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@@ -61,6 +64,7 @@ class OverworldEditor {
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bool opt_enable_grid = true;
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bool show_changelist_ = false;
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bool all_gfx_loaded_ = false;
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bool map_blockset_loaded_ = false;
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constexpr static int kByteSize = 3;
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constexpr static int kMessageIdSize = 5;
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