Refactor Tile16Editor to enhance functionality with clipboard and scratch space features; implement methods for copying, pasting, saving, and loading Tile16 graphics. Update UI layout for improved editing experience and organization.
This commit is contained in:
@@ -19,28 +19,7 @@ namespace yaze {
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namespace editor {
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using core::Renderer;
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using ImGui::BeginChild;
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using ImGui::BeginMenu;
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using ImGui::BeginMenuBar;
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using ImGui::BeginTabBar;
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using ImGui::BeginTabItem;
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using ImGui::BeginTable;
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using ImGui::Button;
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using ImGui::Checkbox;
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using ImGui::EndChild;
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using ImGui::EndMenu;
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using ImGui::EndMenuBar;
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using ImGui::EndTabBar;
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using ImGui::EndTabItem;
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using ImGui::EndTable;
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using ImGui::GetContentRegionAvail;
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using ImGui::Separator;
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using ImGui::TableHeadersRow;
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using ImGui::TableNextColumn;
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using ImGui::TableNextRow;
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using ImGui::TableSetupColumn;
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using ImGui::Text;
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using namespace ImGui;
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absl::Status Tile16Editor::Initialize(
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const gfx::Bitmap &tile16_blockset_bmp, const gfx::Bitmap ¤t_gfx_bmp,
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@@ -57,6 +36,13 @@ absl::Status Tile16Editor::Initialize(
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tile16_blockset_bmp_.SetPalette(tile16_blockset_bmp.palette()));
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core::Renderer::GetInstance().RenderBitmap(&tile16_blockset_bmp_);
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RETURN_IF_ERROR(LoadTile8());
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// current_gfx_individual_ = gfx::ExtractTile8Bitmaps(
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// current_gfx_bmp_, rom()->palette_group().overworld_main[0],
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// current_palette_);
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// for (auto &bmp : current_gfx_individual_) {
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// core::Renderer::GetInstance().RenderBitmap(&bmp);
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// }
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// map_blockset_loaded_ = true;
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ImVector<std::string> tile16_names;
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for (int i = 0; i < 0x200; ++i) {
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std::string str = util::HexByte(all_tiles_types_[i]);
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@@ -65,16 +51,15 @@ absl::Status Tile16Editor::Initialize(
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*tile8_source_canvas_.mutable_labels(0) = tile16_names;
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*tile8_source_canvas_.custom_labels_enabled() = true;
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gui::AddTableColumn(tile_edit_table_, "##tile16ID", [&]() {
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ImGui::Text("Tile16 ID: %02X", current_tile16_);
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});
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gui::AddTableColumn(tile_edit_table_, "##tile16ID",
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[&]() { Text("Tile16 ID: %02X", current_tile16_); });
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gui::AddTableColumn(tile_edit_table_, "##tile8ID",
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[&]() { ImGui::Text("Tile8 ID: %02X", current_tile8_); });
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[&]() { Text("Tile8 ID: %02X", current_tile8_); });
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gui::AddTableColumn(tile_edit_table_, "##tile16Flip", [&]() {
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ImGui::Checkbox("X Flip", &x_flip);
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ImGui::Checkbox("Y Flip", &y_flip);
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ImGui::Checkbox("Priority", &priority_tile);
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Checkbox("X Flip", &x_flip);
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Checkbox("Y Flip", &y_flip);
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Checkbox("Priority", &priority_tile);
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});
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return absl::OkStatus();
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@@ -91,9 +76,70 @@ absl::Status Tile16Editor::Update() {
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tile8_source_canvas_.custom_labels_enabled());
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EndMenu();
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}
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if (BeginMenu("Edit")) {
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if (MenuItem("Copy Current Tile16")) {
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RETURN_IF_ERROR(CopyTile16ToClipboard(current_tile16_));
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}
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if (MenuItem("Paste to Current Tile16")) {
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RETURN_IF_ERROR(PasteTile16FromClipboard());
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}
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Separator();
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if (MenuItem("Save to Scratch Space 1")) {
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RETURN_IF_ERROR(SaveTile16ToScratchSpace(0));
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}
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if (MenuItem("Save to Scratch Space 2")) {
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RETURN_IF_ERROR(SaveTile16ToScratchSpace(1));
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}
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if (MenuItem("Save to Scratch Space 3")) {
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RETURN_IF_ERROR(SaveTile16ToScratchSpace(2));
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}
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if (MenuItem("Save to Scratch Space 4")) {
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RETURN_IF_ERROR(SaveTile16ToScratchSpace(3));
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}
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Separator();
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if (MenuItem("Load from Scratch Space 1")) {
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RETURN_IF_ERROR(LoadTile16FromScratchSpace(0));
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}
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if (MenuItem("Load from Scratch Space 2")) {
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RETURN_IF_ERROR(LoadTile16FromScratchSpace(1));
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}
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if (MenuItem("Load from Scratch Space 3")) {
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RETURN_IF_ERROR(LoadTile16FromScratchSpace(2));
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}
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if (MenuItem("Load from Scratch Space 4")) {
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RETURN_IF_ERROR(LoadTile16FromScratchSpace(3));
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}
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EndMenu();
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}
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if (BeginMenu("Help")) {
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if (MenuItem("About Tile16 Editor")) {
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OpenPopup("About Tile16 Editor");
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}
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EndMenu();
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}
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EndMenuBar();
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}
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// About popup
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if (BeginPopupModal("About Tile16 Editor", NULL,
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ImGuiWindowFlags_AlwaysAutoResize)) {
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Text("Tile16 Editor for Link to the Past");
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Text("This editor allows you to edit 16x16 tiles used in the game.");
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Text("Features:");
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BulletText("Edit Tile16 graphics by placing 8x8 tiles in the quadrants");
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BulletText("Copy and paste Tile16 graphics");
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BulletText("Save and load Tile16 graphics to/from scratch space");
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BulletText("Preview Tile16 graphics at a larger size");
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Separator();
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if (Button("Close")) {
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CloseCurrentPopup();
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}
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EndPopup();
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}
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if (BeginTabBar("Tile16 Editor Tabs")) {
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DrawTile16Editor();
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RETURN_IF_ERROR(UpdateTile16Transfer());
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@@ -142,7 +188,7 @@ absl::Status Tile16Editor::UpdateBlockset() {
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if (notify_tile16.modified()) {
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current_tile16_ = notify_tile16.get();
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current_tile16_bmp_ = tile16_individual_[notify_tile16];
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current_tile16_bmp_ = (*tile16_individual_)[notify_tile16];
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auto ow_main_pal_group = rom()->palette_group().overworld_main;
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RETURN_IF_ERROR(
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current_tile16_bmp_.SetPalette(ow_main_pal_group[current_palette_]));
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@@ -161,22 +207,40 @@ absl::Status Tile16Editor::DrawToCurrentTile16(ImVec2 click_position) {
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// Adjusting for Tile16 (16x16) which contains 4 Tile8 (8x8)
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int tile_index_x = static_cast<int>(click_position.x) / tile8_size;
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int tile_index_y = static_cast<int>(click_position.y) / tile8_size;
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std::cout << "Tile Index X: " << tile_index_x << std::endl;
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std::cout << "Tile Index Y: " << tile_index_y << std::endl;
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// Ensure we're within the bounds of the Tile16 (0-1 for both x and y)
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tile_index_x = std::min(1, std::max(0, tile_index_x));
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tile_index_y = std::min(1, std::max(0, tile_index_y));
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// Calculate the pixel start position within the Tile16
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ImVec2 start_position;
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start_position.x = tile_index_x * 0x40;
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start_position.y = tile_index_y * 0x40;
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std::cout << "Start Position X: " << start_position.x << std::endl;
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std::cout << "Start Position Y: " << start_position.y << std::endl;
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// Each Tile8 is 8x8 pixels, so we multiply by 8 to get the pixel offset
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int start_x = tile_index_x * tile8_size;
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int start_y = tile_index_y * tile8_size;
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// Draw the Tile8 to the correct position within the Tile16
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for (int y = 0; y < tile8_size; ++y) {
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for (int x = 0; x < tile8_size; ++x) {
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int pixel_index =
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(start_position.y + y) * tile16_size + ((start_position.x) + x);
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// Calculate the pixel position in the Tile16 bitmap
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int pixel_x = start_x + x;
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int pixel_y = start_y + y;
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int pixel_index = pixel_y * tile16_size + pixel_x;
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// Calculate the pixel position in the Tile8 bitmap
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int gfx_pixel_index = y * tile8_size + x;
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// Apply flipping if needed
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if (x_flip) {
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gfx_pixel_index = y * tile8_size + (tile8_size - 1 - x);
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}
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if (y_flip) {
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gfx_pixel_index = (tile8_size - 1 - y) * tile8_size + x;
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}
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if (x_flip && y_flip) {
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gfx_pixel_index =
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(tile8_size - 1 - y) * tile8_size + (tile8_size - 1 - x);
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}
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// Write the pixel to the Tile16 bitmap
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current_tile16_bmp_.WriteToPixel(
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pixel_index,
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current_gfx_individual_[current_tile8_].data()[gfx_pixel_index]);
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@@ -189,22 +253,174 @@ absl::Status Tile16Editor::DrawToCurrentTile16(ImVec2 click_position) {
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absl::Status Tile16Editor::UpdateTile16Edit() {
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auto ow_main_pal_group = rom()->palette_group().overworld_main;
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if (BeginChild("Tile8 Selector", ImVec2(GetContentRegionAvail().x, 0x175),
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true)) {
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tile8_source_canvas_.DrawBackground();
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tile8_source_canvas_.DrawContextMenu(¤t_gfx_bmp_);
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if (tile8_source_canvas_.DrawTileSelector(32)) {
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RETURN_IF_ERROR(
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current_gfx_individual_[current_tile8_].SetPaletteWithTransparent(
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ow_main_pal_group[0], current_palette_));
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Renderer::GetInstance().UpdateBitmap(
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¤t_gfx_individual_[current_tile8_]);
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// Create a more organized layout with tabs
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if (BeginTabBar("Tile16EditorTabs")) {
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// Main editing tab
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if (BeginTabItem("Edit")) {
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// Top section: Tile8 selector and Tile16 editor side by side
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if (BeginTable("##Tile16EditorLayout", 2, TABLE_BORDERS_RESIZABLE,
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ImVec2(0, 0))) {
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// Left column: Tile8 selector
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TableSetupColumn("Tile8 Selector", ImGuiTableColumnFlags_WidthFixed,
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GetContentRegionAvail().x * 0.6f);
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// Right column: Tile16 editor
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TableSetupColumn("Tile16 Editor", ImGuiTableColumnFlags_WidthStretch,
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GetContentRegionAvail().x * 0.4f);
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TableHeadersRow();
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TableNextRow();
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// Tile8 selector column
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TableNextColumn();
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if (BeginChild("Tile8 Selector", ImVec2(0, 0x175), true)) {
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tile8_source_canvas_.DrawBackground();
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tile8_source_canvas_.DrawContextMenu(¤t_gfx_bmp_);
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if (tile8_source_canvas_.DrawTileSelector(32)) {
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RETURN_IF_ERROR(current_gfx_individual_[current_tile8_]
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.SetPaletteWithTransparent(ow_main_pal_group[0],
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current_palette_));
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Renderer::GetInstance().UpdateBitmap(
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¤t_gfx_individual_[current_tile8_]);
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}
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tile8_source_canvas_.DrawBitmap(current_gfx_bmp_, 0, 0, 4.0f);
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tile8_source_canvas_.DrawGrid();
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tile8_source_canvas_.DrawOverlay();
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}
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EndChild();
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// Tile16 editor column
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TableNextColumn();
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if (BeginChild("Tile16 Editor", ImVec2(0, 0x175), true)) {
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tile16_edit_canvas_.DrawBackground();
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tile16_edit_canvas_.DrawContextMenu(¤t_tile16_bmp_);
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tile16_edit_canvas_.DrawBitmap(current_tile16_bmp_, 0, 0, 4.0f);
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if (!tile8_source_canvas_.points().empty()) {
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if (tile16_edit_canvas_.DrawTilePainter(
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current_gfx_individual_[current_tile8_], 16, 2.0f)) {
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RETURN_IF_ERROR(DrawToCurrentTile16(
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tile16_edit_canvas_.drawn_tile_position()));
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Renderer::GetInstance().UpdateBitmap(¤t_tile16_bmp_);
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}
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}
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tile16_edit_canvas_.DrawGrid();
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tile16_edit_canvas_.DrawOverlay();
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}
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EndChild();
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EndTable();
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}
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// Bottom section: Options and controls
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Separator();
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// Create a table for the options
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if (BeginTable("##Tile16EditorOptions", 2, TABLE_BORDERS_RESIZABLE,
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ImVec2(0, 0))) {
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// Left column: Tile properties
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TableSetupColumn("Properties", ImGuiTableColumnFlags_WidthFixed,
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GetContentRegionAvail().x * 0.5f);
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// Right column: Actions
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TableSetupColumn("Actions", ImGuiTableColumnFlags_WidthStretch,
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GetContentRegionAvail().x * 0.5f);
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TableHeadersRow();
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TableNextRow();
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// Properties column
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TableNextColumn();
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Text("Tile Properties:");
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gui::DrawTable(tile_edit_table_);
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// Palette selector
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Text("Palette:");
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gui::InputHexByte("Palette", ¬ify_palette.edit());
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notify_palette.commit();
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if (notify_palette.modified()) {
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auto palette = palettesets_[current_palette_].main_;
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auto value = notify_palette.get();
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if (notify_palette.get() > 0x04 && notify_palette.get() < 0x06) {
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palette = palettesets_[current_palette_].aux1;
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value -= 0x04;
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} else if (notify_palette.get() > 0x06) {
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palette = palettesets_[current_palette_].aux2;
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value -= 0x06;
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}
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if (value > 0x00) {
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RETURN_IF_ERROR(
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current_gfx_bmp_.SetPaletteWithTransparent(palette, value));
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Renderer::GetInstance().UpdateBitmap(¤t_gfx_bmp_);
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RETURN_IF_ERROR(
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current_tile16_bmp_.SetPaletteWithTransparent(palette, value));
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Renderer::GetInstance().UpdateBitmap(¤t_tile16_bmp_);
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}
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}
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// Actions column
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TableNextColumn();
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Text("Actions:");
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// Clipboard actions
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if (Button("Copy Current Tile16")) {
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RETURN_IF_ERROR(CopyTile16ToClipboard(current_tile16_));
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}
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SameLine();
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if (Button("Paste to Current Tile16")) {
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RETURN_IF_ERROR(PasteTile16FromClipboard());
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}
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// Scratch space actions
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Separator();
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Text("Scratch Space:");
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// Create a grid of 4 buttons for scratch space
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for (int i = 0; i < 4; i++) {
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if (i > 0) SameLine();
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if (scratch_space_used_[i]) {
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if (Button(("Slot " + std::to_string(i)).c_str())) {
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RETURN_IF_ERROR(LoadTile16FromScratchSpace(i));
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}
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SameLine();
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if (Button(("Clear##" + std::to_string(i)).c_str())) {
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RETURN_IF_ERROR(ClearScratchSpace(i));
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}
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} else {
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if (Button(("Empty##" + std::to_string(i)).c_str())) {
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RETURN_IF_ERROR(SaveTile16ToScratchSpace(i));
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}
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}
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}
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EndTable();
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}
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EndTabItem();
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}
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tile8_source_canvas_.DrawBitmap(current_gfx_bmp_, 0, 0, 4.0f);
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tile8_source_canvas_.DrawGrid();
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tile8_source_canvas_.DrawOverlay();
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// Preview tab
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if (BeginTabItem("Preview")) {
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if (BeginChild("Tile16Preview", ImVec2(0, 0), true)) {
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// Display the current Tile16 at a larger size
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auto texture = current_tile16_bmp_.texture();
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if (texture) {
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ImGui::Image((ImTextureID)(intptr_t)texture, ImVec2(128, 128));
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}
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// Display information about the current Tile16
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Text("Tile16 ID: %02X", current_tile16_);
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Text("Current Palette: %02X", current_palette_);
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Text("X Flip: %s", x_flip ? "Yes" : "No");
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Text("Y Flip: %s", y_flip ? "Yes" : "No");
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Text("Priority: %s", priority_tile ? "Yes" : "No");
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}
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EndChild();
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EndTabItem();
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}
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EndTabBar();
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}
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EndChild();
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// The user selected a tile8
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if (!tile8_source_canvas_.points().empty()) {
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@@ -219,50 +435,6 @@ absl::Status Tile16Editor::UpdateTile16Edit() {
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¤t_gfx_individual_[current_tile8_]);
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}
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if (BeginChild("Tile16 Editor Options",
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ImVec2(GetContentRegionAvail().x, 0x50), true)) {
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tile16_edit_canvas_.DrawBackground();
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tile16_edit_canvas_.DrawContextMenu(¤t_tile16_bmp_);
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tile16_edit_canvas_.DrawBitmap(current_tile16_bmp_, 0, 0, 4.0f);
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if (!tile8_source_canvas_.points().empty()) {
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if (tile16_edit_canvas_.DrawTilePainter(
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current_gfx_individual_[current_tile8_], 16, 2.0f)) {
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RETURN_IF_ERROR(
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DrawToCurrentTile16(tile16_edit_canvas_.drawn_tile_position()));
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Renderer::GetInstance().UpdateBitmap(¤t_tile16_bmp_);
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}
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}
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tile16_edit_canvas_.DrawGrid();
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tile16_edit_canvas_.DrawOverlay();
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}
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EndChild();
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Separator();
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Text("Options:");
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gui::InputHexByte("Palette", ¬ify_palette.edit());
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notify_palette.commit();
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if (notify_palette.modified()) {
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auto palette = palettesets_[current_palette_].main_;
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auto value = notify_palette.get();
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if (notify_palette.get() > 0x04 && notify_palette.get() < 0x06) {
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palette = palettesets_[current_palette_].aux1;
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value -= 0x04;
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} else if (notify_palette.get() > 0x06) {
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palette = palettesets_[current_palette_].aux2;
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value -= 0x06;
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}
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if (value > 0x00) {
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RETURN_IF_ERROR(
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current_gfx_bmp_.SetPaletteWithTransparent(palette, value));
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Renderer::GetInstance().UpdateBitmap(¤t_gfx_bmp_);
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RETURN_IF_ERROR(
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current_tile16_bmp_.SetPaletteWithTransparent(palette, value));
|
||||
Renderer::GetInstance().UpdateBitmap(¤t_tile16_bmp_);
|
||||
}
|
||||
}
|
||||
gui::DrawTable(tile_edit_table_);
|
||||
return absl::OkStatus();
|
||||
}
|
||||
|
||||
@@ -278,9 +450,7 @@ absl::Status Tile16Editor::LoadTile8() {
|
||||
// Copy the pixel data for the current tile into the vector
|
||||
for (int ty = 0; ty < 8; ty++) {
|
||||
for (int tx = 0; tx < 8; tx++) {
|
||||
// Current Gfx Data is 16 sheets of 8x8 tiles ordered 16 wide by 4
|
||||
// tall
|
||||
|
||||
// Gfx is 16 sheets of 8x8 tiles ordered 16 wide by 4 tall
|
||||
// Calculate the position in the tile data vector
|
||||
int position = tx + (ty * 0x08);
|
||||
|
||||
@@ -323,7 +493,7 @@ absl::Status Tile16Editor::LoadTile8() {
|
||||
|
||||
absl::Status Tile16Editor::SetCurrentTile(int id) {
|
||||
current_tile16_ = id;
|
||||
current_tile16_bmp_ = tile16_individual_[id];
|
||||
current_tile16_bmp_ = (*tile16_individual_)[id];
|
||||
auto ow_main_pal_group = rom()->palette_group().overworld_main;
|
||||
RETURN_IF_ERROR(
|
||||
current_tile16_bmp_.SetPalette(ow_main_pal_group[current_palette_]));
|
||||
@@ -361,14 +531,16 @@ absl::Status Tile16Editor::UpdateTile16Transfer() {
|
||||
absl::Status Tile16Editor::UpdateTransferTileCanvas() {
|
||||
// Create a button for loading another ROM
|
||||
if (Button("Load ROM")) {
|
||||
auto transfer_rom = std::make_unique<Rom>();
|
||||
transfer_rom_ = transfer_rom.get();
|
||||
auto file_name = core::FileDialogWrapper::ShowOpenFileDialog();
|
||||
transfer_status_ = transfer_rom_.LoadFromFile(file_name);
|
||||
transfer_status_ = transfer_rom_->LoadFromFile(file_name);
|
||||
transfer_started_ = true;
|
||||
}
|
||||
|
||||
// TODO: Implement tile16 transfer
|
||||
if (transfer_started_ && !transfer_blockset_loaded_) {
|
||||
ASSIGN_OR_RETURN(transfer_gfx_, LoadAllGraphicsData(transfer_rom_))
|
||||
ASSIGN_OR_RETURN(transfer_gfx_, LoadAllGraphicsData(*transfer_rom_))
|
||||
|
||||
// Load the Link to the Past overworld.
|
||||
PRINT_IF_ERROR(transfer_overworld_.Load(transfer_rom_))
|
||||
@@ -390,5 +562,75 @@ absl::Status Tile16Editor::UpdateTransferTileCanvas() {
|
||||
return absl::OkStatus();
|
||||
}
|
||||
|
||||
absl::Status Tile16Editor::CopyTile16ToClipboard(int tile_id) {
|
||||
if (tile_id < 0 || tile_id >= zelda3::kNumTile16Individual) {
|
||||
return absl::InvalidArgumentError("Invalid tile ID");
|
||||
}
|
||||
|
||||
// Create a copy of the tile16 bitmap
|
||||
clipboard_tile16_.Create(16, 16, 8, (*tile16_individual_)[tile_id].vector());
|
||||
RETURN_IF_ERROR(
|
||||
clipboard_tile16_.SetPalette((*tile16_individual_)[tile_id].palette()));
|
||||
core::Renderer::GetInstance().RenderBitmap(&clipboard_tile16_);
|
||||
|
||||
clipboard_has_data_ = true;
|
||||
return absl::OkStatus();
|
||||
}
|
||||
|
||||
absl::Status Tile16Editor::PasteTile16FromClipboard() {
|
||||
if (!clipboard_has_data_) {
|
||||
return absl::FailedPreconditionError("Clipboard is empty");
|
||||
}
|
||||
|
||||
// Copy the clipboard data to the current tile16
|
||||
current_tile16_bmp_.Create(16, 16, 8, clipboard_tile16_.vector());
|
||||
RETURN_IF_ERROR(current_tile16_bmp_.SetPalette(clipboard_tile16_.palette()));
|
||||
core::Renderer::GetInstance().RenderBitmap(¤t_tile16_bmp_);
|
||||
|
||||
return absl::OkStatus();
|
||||
}
|
||||
|
||||
absl::Status Tile16Editor::SaveTile16ToScratchSpace(int slot) {
|
||||
if (slot < 0 || slot >= 4) {
|
||||
return absl::InvalidArgumentError("Invalid scratch space slot");
|
||||
}
|
||||
|
||||
// Create a copy of the current tile16 bitmap
|
||||
scratch_space_[slot].Create(16, 16, 8, current_tile16_bmp_.vector());
|
||||
RETURN_IF_ERROR(
|
||||
scratch_space_[slot].SetPalette(current_tile16_bmp_.palette()));
|
||||
core::Renderer::GetInstance().RenderBitmap(&scratch_space_[slot]);
|
||||
|
||||
scratch_space_used_[slot] = true;
|
||||
return absl::OkStatus();
|
||||
}
|
||||
|
||||
absl::Status Tile16Editor::LoadTile16FromScratchSpace(int slot) {
|
||||
if (slot < 0 || slot >= 4) {
|
||||
return absl::InvalidArgumentError("Invalid scratch space slot");
|
||||
}
|
||||
|
||||
if (!scratch_space_used_[slot]) {
|
||||
return absl::FailedPreconditionError("Scratch space slot is empty");
|
||||
}
|
||||
|
||||
// Copy the scratch space data to the current tile16
|
||||
current_tile16_bmp_.Create(16, 16, 8, scratch_space_[slot].vector());
|
||||
RETURN_IF_ERROR(
|
||||
current_tile16_bmp_.SetPalette(scratch_space_[slot].palette()));
|
||||
core::Renderer::GetInstance().RenderBitmap(¤t_tile16_bmp_);
|
||||
|
||||
return absl::OkStatus();
|
||||
}
|
||||
|
||||
absl::Status Tile16Editor::ClearScratchSpace(int slot) {
|
||||
if (slot < 0 || slot >= 4) {
|
||||
return absl::InvalidArgumentError("Invalid scratch space slot");
|
||||
}
|
||||
|
||||
scratch_space_used_[slot] = false;
|
||||
return absl::OkStatus();
|
||||
}
|
||||
|
||||
} // namespace editor
|
||||
} // namespace yaze
|
||||
|
||||
@@ -26,7 +26,7 @@ class Tile16Editor : public gfx::GfxContext, public SharedRom {
|
||||
public:
|
||||
Tile16Editor(
|
||||
std::array<gfx::Bitmap, zelda3::kNumTile16Individual> &tile16_individual)
|
||||
: tile16_individual_(tile16_individual) {}
|
||||
: tile16_individual_(&tile16_individual) {}
|
||||
absl::Status Initialize(const gfx::Bitmap &tile16_blockset_bmp,
|
||||
const gfx::Bitmap ¤t_gfx_bmp,
|
||||
std::array<uint8_t, 0x200> &all_tiles_types);
|
||||
@@ -46,6 +46,13 @@ class Tile16Editor : public gfx::GfxContext, public SharedRom {
|
||||
absl::Status LoadTile8();
|
||||
|
||||
absl::Status SetCurrentTile(int id);
|
||||
|
||||
// New methods for clipboard and scratch space
|
||||
absl::Status CopyTile16ToClipboard(int tile_id);
|
||||
absl::Status PasteTile16FromClipboard();
|
||||
absl::Status SaveTile16ToScratchSpace(int slot);
|
||||
absl::Status LoadTile16FromScratchSpace(int slot);
|
||||
absl::Status ClearScratchSpace(int slot);
|
||||
|
||||
private:
|
||||
bool map_blockset_loaded_ = false;
|
||||
@@ -59,6 +66,14 @@ class Tile16Editor : public gfx::GfxContext, public SharedRom {
|
||||
int current_tile16_ = 0;
|
||||
int current_tile8_ = 0;
|
||||
uint8_t current_palette_ = 0;
|
||||
|
||||
// Clipboard for Tile16 graphics
|
||||
gfx::Bitmap clipboard_tile16_;
|
||||
bool clipboard_has_data_ = false;
|
||||
|
||||
// Scratch space for Tile16 graphics (4 slots)
|
||||
std::array<gfx::Bitmap, 4> scratch_space_;
|
||||
std::array<bool, 4> scratch_space_used_ = {false, false, false, false};
|
||||
|
||||
util::NotifyValue<uint32_t> notify_tile16;
|
||||
util::NotifyValue<uint8_t> notify_palette;
|
||||
@@ -87,7 +102,7 @@ class Tile16Editor : public gfx::GfxContext, public SharedRom {
|
||||
|
||||
gui::Table tile_edit_table_{"##TileEditTable", 3, ImGuiTableFlags_Borders};
|
||||
|
||||
std::array<gfx::Bitmap, zelda3::kNumTile16Individual> &tile16_individual_;
|
||||
std::array<gfx::Bitmap, zelda3::kNumTile16Individual> *tile16_individual_ = nullptr;
|
||||
std::vector<gfx::Bitmap> current_gfx_individual_;
|
||||
|
||||
PaletteEditor palette_editor_;
|
||||
@@ -95,7 +110,7 @@ class Tile16Editor : public gfx::GfxContext, public SharedRom {
|
||||
|
||||
absl::Status status_;
|
||||
|
||||
Rom transfer_rom_;
|
||||
Rom *transfer_rom_;
|
||||
zelda3::Overworld transfer_overworld_{transfer_rom_};
|
||||
std::array<gfx::Bitmap, kNumGfxSheets> transfer_gfx_;
|
||||
absl::Status transfer_status_;
|
||||
|
||||
Reference in New Issue
Block a user