Begin LoadSprites, LoadChests, housekeeping

This commit is contained in:
scawful
2023-06-25 10:08:01 -04:00
parent 7d1dad3975
commit 3ada9988aa
18 changed files with 301 additions and 210 deletions

View File

@@ -26,6 +26,7 @@
#include "app/core/common.h"
#include "app/core/constants.h"
#include "app/gfx/bitmap.h"
#include "app/gfx/snes_palette.h"
#define BUILD_HEADER(command, length) (command << 5) + (length - 1)
@@ -137,7 +138,10 @@ class ROM {
absl::Status LoadFromBytes(const Bytes& data);
void LoadAllPalettes();
// Save functions
absl::Status SaveToFile(bool backup);
void UpdatePaletteColor(const std::string& groupName, size_t paletteIndex,
size_t colorIndex, const gfx::SNESColor& newColor);
void SaveAllPalettes();
gfx::SNESColor ReadColor(int offset);
@@ -157,6 +161,7 @@ class ROM {
gfx::BitmapTable GetGraphicsBin() const { return graphics_bin_; }
auto GetGraphicsBuffer() const { return graphics_buffer_; }
auto GetPaletteGroup(const std::string& group) {
return palette_groups_[group];
}