Begin LoadSprites, LoadChests, housekeeping
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@@ -109,8 +109,8 @@ void SetColorsPalette(ROM& rom, int index, gfx::SNESPalette& current,
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k = 0;
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for (int y = 9; y < 13; y++) {
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for (int x = 1; x < 16; x++) {
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new_palette[x + (16 * y)] =
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rom.GetPaletteGroup("global_sprites")[0][k]; k++;
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new_palette[x + (16 * y)] = rom.GetPaletteGroup("global_sprites")[0][k];
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k++;
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}
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}
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