Refactor GfxGroupEditor
This commit is contained in:
@@ -1,8 +1,6 @@
|
||||
#ifndef YAZE_APP_EDITOR_GFX_GROUP_EDITOR_H
|
||||
#define YAZE_APP_EDITOR_GFX_GROUP_EDITOR_H
|
||||
|
||||
#include "imgui/imgui.h"
|
||||
|
||||
#include <cmath>
|
||||
|
||||
#include "absl/status/status.h"
|
||||
@@ -16,6 +14,7 @@
|
||||
#include "app/gui/style.h"
|
||||
#include "app/rom.h"
|
||||
#include "app/zelda3/overworld/overworld.h"
|
||||
#include "imgui/imgui.h"
|
||||
|
||||
namespace yaze {
|
||||
namespace app {
|
||||
@@ -40,13 +39,7 @@ class GfxGroupEditor : public SharedRom {
|
||||
selected_spriteset_ = spriteset;
|
||||
}
|
||||
|
||||
void InitBlockset(gfx::Bitmap* tile16_blockset) {
|
||||
tile16_blockset_bmp_ = tile16_blockset;
|
||||
}
|
||||
|
||||
private:
|
||||
int preview_palette_id_ = 0;
|
||||
int last_sheet_id_ = 0;
|
||||
uint8_t selected_blockset_ = 0;
|
||||
uint8_t selected_roomset_ = 0;
|
||||
uint8_t selected_spriteset_ = 0;
|
||||
@@ -57,14 +50,6 @@ class GfxGroupEditor : public SharedRom {
|
||||
gui::Canvas spriteset_canvas_;
|
||||
|
||||
gfx::SnesPalette palette_;
|
||||
gfx::PaletteGroup palette_group_;
|
||||
gfx::Bitmap* tile16_blockset_bmp_;
|
||||
|
||||
std::vector<std::vector<uint8_t>> tile16_individual_data_;
|
||||
std::vector<gfx::Bitmap> tile16_individual_;
|
||||
|
||||
gui::BitmapViewer gfx_group_viewer_;
|
||||
zelda3::overworld::Overworld overworld_;
|
||||
};
|
||||
|
||||
} // namespace editor
|
||||
|
||||
Reference in New Issue
Block a user