Update YAZE project configuration to use static SDL2 libraries and improve CMake integration

- Modified the `YAZE.vcxproj` file to replace dynamic SDL2 library dependencies with static versions, enhancing build performance and reducing runtime dependencies.
- Updated `cmake/sdl2.cmake` to prioritize vcpkg for SDL2 on Windows, falling back to bundled SDL when necessary, and improved handling for non-Windows platforms.
- Adjusted `cmake/vcpkg.cmake` to set the library linkage to static, ensuring consistent behavior across builds.
- These changes streamline the build process and align with the project's library management strategy.
This commit is contained in:
scawful
2025-09-28 16:09:57 -04:00
parent 2d7833be8b
commit 3ec6f7f913
3 changed files with 36 additions and 21 deletions

View File

@@ -141,7 +141,7 @@
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>$(ProjectDir)build\lib\$(Configuration);$(ProjectDir)build\src\lib\asar\src\asar\lib\$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>SDL2.lib;SDL2main.lib;asar-static.lib;ImGui.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>SDL2-static.lib;SDL2main.lib;asar-static.lib;ImGui.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
@@ -162,7 +162,7 @@
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>$(ProjectDir)build\lib\$(Configuration);$(ProjectDir)build\src\lib\asar\src\asar\lib\$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>SDL2.lib;SDL2main.lib;asar-static.lib;ImGui.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>SDL2-static.lib;SDL2main.lib;asar-static.lib;ImGui.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
@@ -179,7 +179,7 @@
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>$(ProjectDir)build\lib\$(Configuration);$(ProjectDir)build\src\lib\asar\src\asar\lib\$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>SDL2.lib;SDL2main.lib;asar-static.lib;ImGui.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>SDL2-static.lib;SDL2main.lib;asar-static.lib;ImGui.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
@@ -200,7 +200,7 @@
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>$(ProjectDir)build\lib\$(Configuration);$(ProjectDir)build\src\lib\asar\src\asar\lib\$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>SDL2.lib;SDL2main.lib;asar-static.lib;ImGui.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>SDL2-static.lib;SDL2main.lib;asar-static.lib;ImGui.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
@@ -217,7 +217,7 @@
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>$(ProjectDir)build\lib\$(Configuration);$(ProjectDir)build\src\lib\asar\src\asar\lib\$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>SDL2.lib;SDL2main.lib;asar-static.lib;ImGui.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>SDL2-static.lib;SDL2main.lib;asar-static.lib;ImGui.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
@@ -238,7 +238,7 @@
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>$(ProjectDir)build\lib\$(Configuration);$(ProjectDir)build\src\lib\asar\src\asar\lib\$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>SDL2.lib;SDL2main.lib;asar-static.lib;ImGui.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>SDL2-static.lib;SDL2main.lib;asar-static.lib;ImGui.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>

View File

@@ -1,29 +1,44 @@
# SDL2
if (UNIX OR MINGW OR WIN32)
# On Windows, try to use vcpkg first, then fall back to bundled SDL
if(WIN32)
# Try to find SDL2 via vcpkg first
find_package(SDL2 QUIET)
if(SDL2_FOUND)
# Use vcpkg SDL2
set(SDL_TARGETS SDL2::SDL2)
list(PREPEND SDL_TARGETS SDL2::SDL2main ws2_32)
add_definitions("-DSDL_MAIN_HANDLED")
message(STATUS "Using vcpkg SDL2")
else()
# Fall back to bundled SDL
add_subdirectory(src/lib/SDL)
set(SDL_TARGETS SDL2-static)
set(SDL2_INCLUDE_DIR
${CMAKE_SOURCE_DIR}/src/lib/SDL/include
${CMAKE_BINARY_DIR}/src/lib/SDL/include
${CMAKE_BINARY_DIR}/src/lib/SDL/include-config-${CMAKE_BUILD_TYPE}
)
set(SDL2_INCLUDE_DIRS ${SDL2_INCLUDE_DIR})
list(PREPEND SDL_TARGETS SDL2main ws2_32)
add_definitions("-DSDL_MAIN_HANDLED")
message(STATUS "Using bundled SDL2")
endif()
elseif(UNIX OR MINGW)
# Non-Windows: use bundled SDL
add_subdirectory(src/lib/SDL)
# When using bundled SDL, use the static target and set include directories
set(SDL_TARGETS SDL2-static)
set(SDL2_INCLUDE_DIR
${CMAKE_SOURCE_DIR}/src/lib/SDL/include
${CMAKE_BINARY_DIR}/src/lib/SDL/include
${CMAKE_BINARY_DIR}/src/lib/SDL/include-config-${CMAKE_BUILD_TYPE}
)
# Also set for consistency with bundled SDL
set(SDL2_INCLUDE_DIRS ${SDL2_INCLUDE_DIR})
# Add SDL2main for Windows builds when using bundled SDL
if(WIN32)
list(PREPEND SDL_TARGETS SDL2main ws2_32)
add_definitions("-DSDL_MAIN_HANDLED")
endif()
message(STATUS "Using bundled SDL2")
else()
# Fallback: try to find system SDL
find_package(SDL2)
# When using system SDL, use the imported targets
set(SDL_TARGETS SDL2::SDL2)
if(WIN32)
list(PREPEND SDL_TARGETS SDL2::SDL2main ws2_32)
add_definitions("-DSDL_MAIN_HANDLED")
endif()
message(STATUS "Using system SDL2")
endif()
# PNG and ZLIB dependencies removed

View File

@@ -4,7 +4,7 @@ add_definitions("-DMICROSOFT_WINDOWS_WINBASE_H_DEFINE_INTERLOCKED_CPLUSPLUS_OVER
# vcpkg settings
set(VCPKG_CRT_LINKAGE dynamic)
set(VCPKG_LIBRARY_LINKAGE dynamic)
set(VCPKG_LIBRARY_LINKAGE static)
# Enable vcpkg manifest mode for automatic dependency management
set(VCPKG_MANIFEST_MODE ON)