styling canvas and tile selector + housekeeping
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@@ -252,7 +252,7 @@ void Overworld::FetchLargeMaps() {
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mapParent[137] = 129;
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mapParent[138] = 129;
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mapParent[136] = 136;
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overworld_maps_[136].largeMap = false;
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overworld_maps_[136].large_map_ = false;
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bool mapChecked[64];
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for (int i = 0; i < 64; i++) {
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@@ -263,7 +263,7 @@ void Overworld::FetchLargeMaps() {
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while (true) {
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int i = xx + (yy * 8);
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if (mapChecked[i] == false) {
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if (overworld_maps_[i].largeMap == true) {
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if (overworld_maps_[i].large_map_ == true) {
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mapChecked[i] = true;
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mapParent[i] = (uchar)i;
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mapParent[i + 64] = (uchar)(i + 64);
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