Refactor PaletteEditor to enhance color management and UI functionality

- Removed unused methods and streamlined color handling in the PaletteEditor.
- Introduced a quick access tab for palette categories and improved custom palette editing with context menus.
- Enhanced color picker functionality and added recently used colors feature for better user experience.
- Updated palette drawing methods to improve clarity and maintainability.
This commit is contained in:
scawful
2025-05-05 16:17:39 -04:00
parent 0e39c2b201
commit 43bf1e04c5
2 changed files with 216 additions and 169 deletions

View File

@@ -4,7 +4,6 @@
#include "absl/strings/str_cat.h"
#include "app/gfx/snes_palette.h"
#include "app/gui/color.h"
#include "app/gui/style.h"
#include "imgui/imgui.h"
namespace yaze {
@@ -37,11 +36,8 @@ using ImGui::SetClipboardText;
using ImGui::TableHeadersRow;
using ImGui::TableNextColumn;
using ImGui::TableNextRow;
using ImGui::TableSetColumnIndex;
using ImGui::TableSetupColumn;
using ImGui::Text;
using ImGui::TreeNode;
using ImGui::TreePop;
using namespace gfx;
@@ -51,12 +47,14 @@ constexpr ImGuiTableFlags kPaletteTableFlags =
constexpr ImGuiColorEditFlags kPalNoAlpha = ImGuiColorEditFlags_NoAlpha;
constexpr ImGuiColorEditFlags kPalButtonFlags2 = ImGuiColorEditFlags_NoAlpha |
ImGuiColorEditFlags_NoPicker |
ImGuiColorEditFlags_NoTooltip;
constexpr ImGuiColorEditFlags kPalButtonFlags = ImGuiColorEditFlags_NoAlpha |
ImGuiColorEditFlags_NoPicker |
ImGuiColorEditFlags_NoTooltip;
constexpr ImGuiColorEditFlags kColorPopupFlags =
ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoAlpha;
ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoAlpha |
ImGuiColorEditFlags_DisplayRGB | ImGuiColorEditFlags_DisplayHSV |
ImGuiColorEditFlags_DisplayHex;
namespace {
int CustomFormatString(char* buf, size_t buf_size, const char* fmt, ...) {
@@ -94,7 +92,7 @@ absl::Status DisplayPalette(gfx::SnesPalette& palette, bool loaded) {
static bool init = false;
if (loaded && !init) {
for (int n = 0; n < palette.size(); n++) {
ASSIGN_OR_RETURN(auto color, palette.GetColor(n));
auto color = palette[n];
current_palette[n].x = color.rgb().x / 255;
current_palette[n].y = color.rgb().y / 255;
current_palette[n].z = color.rgb().z / 255;
@@ -146,7 +144,7 @@ absl::Status DisplayPalette(gfx::SnesPalette& palette, bool loaded) {
PushID(n);
if ((n % 8) != 0) SameLine(0.0f, GetStyle().ItemSpacing.y);
if (ColorButton("##palette", current_palette[n], kPalButtonFlags2,
if (ColorButton("##palette", current_palette[n], kPalButtonFlags,
ImVec2(20, 20)))
color = ImVec4(current_palette[n].x, current_palette[n].y,
current_palette[n].z, color.w); // Preserve alpha!
@@ -187,70 +185,162 @@ absl::Status PaletteEditor::Load() {
}
absl::Status PaletteEditor::Update() {
if (BeginTable("paletteEditorTable", 2, kPaletteTableFlags, ImVec2(0, 0))) {
TableSetupColumn("Palette Groups", ImGuiTableColumnFlags_WidthStretch,
GetContentRegionAvail().x);
TableSetupColumn("Palette Sets and Metadata",
ImGuiTableColumnFlags_WidthStretch,
GetContentRegionAvail().x);
static int current_palette_group = 0;
if (BeginTable("paletteGroupsTable", 3, kPaletteTableFlags)) {
TableSetupColumn("Categories", ImGuiTableColumnFlags_WidthFixed, 200);
TableSetupColumn("Palette Editor", ImGuiTableColumnFlags_WidthStretch);
TableSetupColumn("Quick Access", ImGuiTableColumnFlags_WidthStretch);
TableHeadersRow();
TableNextRow();
TableNextColumn();
DrawModifiedColors();
DrawCustomPalette();
Separator();
gui::SnesColorEdit4("Current Color Picker", &current_color_,
ImGuiColorEditFlags_NoAlpha);
Separator();
DisplayCategoryTable();
static int selected_category = 0;
BeginChild("CategoryList", ImVec2(0, GetContentRegionAvail().y), true);
for (int i = 0; i < kNumPalettes; i++) {
const bool is_selected = (selected_category == i);
if (Selectable(std::string(kPaletteCategoryNames[i]).c_str(),
is_selected)) {
selected_category = i;
}
}
EndChild();
TableNextColumn();
gfx_group_editor_.DrawPaletteViewer();
BeginChild("PaletteEditor", ImVec2(0, 0), true);
Text("%s", std::string(kPaletteCategoryNames[selected_category]).c_str());
Separator();
static bool in_use = false;
ImGui::Checkbox("Palette in use? ", &in_use);
Separator();
static std::string palette_notes = "Notes about the palette";
ImGui::InputTextMultiline("Notes", palette_notes.data(), 1024,
ImVec2(-1, ImGui::GetTextLineHeight() * 4),
ImGuiInputTextFlags_AllowTabInput);
if (rom()->is_loaded()) {
status_ = DrawPaletteGroup(selected_category, true);
}
EndChild();
TableNextColumn();
DrawQuickAccessTab();
EndTable();
}
CLEAR_AND_RETURN_STATUS(status_)
return absl::OkStatus();
}
void PaletteEditor::DrawQuickAccessTab() {
BeginChild("QuickAccessPalettes", ImVec2(0, 0), true);
Text("Custom Palette");
DrawCustomPalette();
Separator();
// Current color picker with more options
BeginGroup();
Text("Current Color");
gui::SnesColorEdit4("##CurrentColorPicker", &current_color_,
kColorPopupFlags);
char buf[64];
auto col = current_color_.rgb();
int cr = F32_TO_INT8_SAT(col.x / 255.0f);
int cg = F32_TO_INT8_SAT(col.y / 255.0f);
int cb = F32_TO_INT8_SAT(col.z / 255.0f);
CustomFormatString(buf, IM_ARRAYSIZE(buf), "RGB: %d, %d, %d", cr, cg, cb);
Text("%s", buf);
CustomFormatString(buf, IM_ARRAYSIZE(buf), "SNES: $%04X",
current_color_.snes());
Text("%s", buf);
if (Button("Copy to Clipboard")) {
SetClipboardText(buf);
}
EndGroup();
Separator();
// Recently used colors
Text("Recently Used Colors");
for (int i = 0; i < recently_used_colors_.size(); i++) {
PushID(i);
if (i % 8 != 0) SameLine();
ImVec4 displayColor =
gui::ConvertSnesColorToImVec4(recently_used_colors_[i]);
if (ImGui::ColorButton("##recent", displayColor)) {
// Set as current color
current_color_ = recently_used_colors_[i];
}
PopID();
}
EndChild();
}
void PaletteEditor::DrawCustomPalette() {
if (BeginChild("ColorPalette", ImVec2(0, 40), true,
if (BeginChild("ColorPalette", ImVec2(0, 40), ImGuiChildFlags_None,
ImGuiWindowFlags_HorizontalScrollbar)) {
for (int i = 0; i < custom_palette_.size(); i++) {
PushID(i);
SameLine(0.0f, GetStyle().ItemSpacing.y);
gui::SnesColorEdit4("##customPalette", &custom_palette_[i],
ImGuiColorEditFlags_NoInputs);
// Accept a drag drop target which adds a color to the custom_palette_
if (i > 0) SameLine(0.0f, GetStyle().ItemSpacing.y);
// Add a context menu to each color
ImVec4 displayColor = gui::ConvertSnesColorToImVec4(custom_palette_[i]);
bool open_color_picker = ImGui::ColorButton(
absl::StrFormat("##customPal%d", i).c_str(), displayColor);
if (open_color_picker) {
current_color_ = custom_palette_[i];
edit_palette_index_ = i;
ImGui::OpenPopup("CustomPaletteColorEdit");
}
if (BeginPopupContextItem()) {
// Edit color directly in the popup
SnesColor original_color = custom_palette_[i];
if (gui::SnesColorEdit4("Edit Color", &custom_palette_[i],
kColorPopupFlags)) {
// Color was changed, add to recently used
AddRecentlyUsedColor(custom_palette_[i]);
}
if (Button("Delete", ImVec2(-1, 0))) {
custom_palette_.erase(custom_palette_.begin() + i);
}
}
// Handle drag/drop for palette rearrangement
if (BeginDragDropTarget()) {
if (const ImGuiPayload* payload =
AcceptDragDropPayload(IMGUI_PAYLOAD_TYPE_COLOR_3F)) {
ImVec4 color = ImVec4(0, 0, 0, 1.0f);
memcpy((float*)&color, payload->Data, sizeof(float));
custom_palette_.push_back(SnesColor(color));
ImVec4 color;
memcpy((float*)&color, payload->Data, sizeof(float) * 3);
color.w = 1.0f; // Set alpha to 1.0
custom_palette_[i] = SnesColor(color);
AddRecentlyUsedColor(custom_palette_[i]);
}
EndDragDropTarget();
}
PopID();
}
SameLine();
if (ImGui::Button("Add Color")) {
if (ImGui::Button("+")) {
custom_palette_.push_back(SnesColor(0x7FFF));
}
SameLine();
if (ImGui::Button("Export to Clipboard")) {
if (ImGui::Button("Clear")) {
custom_palette_.clear();
}
SameLine();
if (ImGui::Button("Export")) {
std::string clipboard;
for (const auto& color : custom_palette_) {
clipboard += absl::StrFormat("$%04X,", color.snes());
@@ -259,89 +349,20 @@ void PaletteEditor::DrawCustomPalette() {
}
}
EndChild();
}
void PaletteEditor::DisplayCategoryTable() {
if (BeginTable("Category Table", 8,
ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable |
ImGuiTableFlags_SizingStretchSame |
ImGuiTableFlags_Hideable,
ImVec2(0, 0))) {
TableSetupColumn("Weapons and Gear");
TableSetupColumn("Overworld and Area Colors");
TableSetupColumn("Global Sprites");
TableSetupColumn("Sprites Aux1");
TableSetupColumn("Sprites Aux2");
TableSetupColumn("Sprites Aux3");
TableSetupColumn("Maps and Items");
TableSetupColumn("Dungeons");
TableHeadersRow();
TableNextRow();
TableSetColumnIndex(0);
if (TreeNode("Sword")) {
status_ = DrawPaletteGroup(PaletteCategory::kSword);
TreePop();
// Color picker popup for custom palette editing
if (ImGui::BeginPopup("CustomPaletteColorEdit")) {
if (edit_palette_index_ >= 0 &&
edit_palette_index_ < custom_palette_.size()) {
SnesColor original_color = custom_palette_[edit_palette_index_];
if (gui::SnesColorEdit4(
"Edit Color", &custom_palette_[edit_palette_index_],
kColorPopupFlags | ImGuiColorEditFlags_PickerHueWheel)) {
// Color was changed, add to recently used
AddRecentlyUsedColor(custom_palette_[edit_palette_index_]);
}
}
if (TreeNode("Shield")) {
status_ = DrawPaletteGroup(PaletteCategory::kShield);
TreePop();
}
if (TreeNode("Clothes")) {
status_ = DrawPaletteGroup(PaletteCategory::kClothes, true);
TreePop();
}
TableSetColumnIndex(1);
gui::BeginChildWithScrollbar("##WorldPaletteScrollRegion");
if (TreeNode("World Colors")) {
status_ = DrawPaletteGroup(PaletteCategory::kWorldColors);
TreePop();
}
if (TreeNode("Area Colors")) {
status_ = DrawPaletteGroup(PaletteCategory::kAreaColors);
TreePop();
}
EndChild();
TableSetColumnIndex(2);
status_ = DrawPaletteGroup(PaletteCategory::kGlobalSprites, true);
TableSetColumnIndex(3);
status_ = DrawPaletteGroup(PaletteCategory::kSpritesAux1);
TableSetColumnIndex(4);
status_ = DrawPaletteGroup(PaletteCategory::kSpritesAux2);
TableSetColumnIndex(5);
status_ = DrawPaletteGroup(PaletteCategory::kSpritesAux3);
TableSetColumnIndex(6);
gui::BeginChildWithScrollbar("##MapPaletteScrollRegion");
if (TreeNode("World Map")) {
status_ = DrawPaletteGroup(PaletteCategory::kWorldMap, true);
TreePop();
}
if (TreeNode("Dungeon Map")) {
status_ = DrawPaletteGroup(PaletteCategory::kDungeonMap);
TreePop();
}
if (TreeNode("Triforce")) {
status_ = DrawPaletteGroup(PaletteCategory::kTriforce);
TreePop();
}
if (TreeNode("Crystal")) {
status_ = DrawPaletteGroup(PaletteCategory::kCrystal);
TreePop();
}
EndChild();
TableSetColumnIndex(7);
gui::BeginChildWithScrollbar("##DungeonPaletteScrollRegion");
status_ = DrawPaletteGroup(PaletteCategory::kDungeons, true);
EndChild();
EndTable();
ImGui::EndPopup();
}
}
@@ -355,26 +376,30 @@ absl::Status PaletteEditor::DrawPaletteGroup(int category, bool right_side) {
rom()->mutable_palette_group()->get_group(palette_group_name.data());
const auto size = palette_group->size();
static bool edit_color = false;
for (int j = 0; j < size; j++) {
gfx::SnesPalette* palette = palette_group->mutable_palette(j);
auto pal_size = palette->size();
BeginGroup();
PushID(j);
BeginGroup();
rom()->resource_label()->SelectableLabelWithNameEdit(
false, palette_group_name.data(), /*key=*/std::to_string(j),
"Unnamed Palette");
EndGroup();
for (int n = 0; n < pal_size; n++) {
PushID(n);
if (!right_side) {
if ((n % 7) != 0) SameLine(0.0f, GetStyle().ItemSpacing.y);
} else {
if ((n % 15) != 0) SameLine(0.0f, GetStyle().ItemSpacing.y);
}
if (n > 0 && n % 8 != 0) SameLine(0.0f, 2.0f);
auto popup_id =
absl::StrCat(kPaletteCategoryNames[category].data(), j, "_", n);
// Small icon of the color in the palette
if (gui::SnesColorButton(popup_id, *palette->mutable_color(n),
kPalNoAlpha)) {
ASSIGN_OR_RETURN(current_color_, palette->GetColor(n));
ImVec4 displayColor = gui::ConvertSnesColorToImVec4((*palette)[n]);
if (ImGui::ColorButton(popup_id.c_str(), displayColor)) {
current_color_ = (*palette)[n];
AddRecentlyUsedColor(current_color_);
}
if (BeginPopupContextItem(popup_id.c_str())) {
@@ -382,49 +407,64 @@ absl::Status PaletteEditor::DrawPaletteGroup(int category, bool right_side) {
}
PopID();
}
SameLine();
rom()->resource_label()->SelectableLabelWithNameEdit(
false, palette_group_name.data(), /*key=*/std::to_string(j),
"Unnamed Palette");
if (right_side) Separator();
PopID();
EndGroup();
if (j < size - 1) {
Separator();
}
}
return absl::OkStatus();
}
void PaletteEditor::DrawModifiedColors() {
if (BeginChild("ModifiedColors", ImVec2(0, 100), true,
ImGuiWindowFlags_HorizontalScrollbar)) {
for (int i = 0; i < history_.size(); i++) {
PushID(i);
gui::SnesColorEdit4("Original ", &history_.GetOriginalColor(i),
ImGuiColorEditFlags_NoInputs);
SameLine(0.0f, GetStyle().ItemSpacing.y);
gui::SnesColorEdit4("Modified ", &history_.GetModifiedColor(i),
ImGuiColorEditFlags_NoInputs);
PopID();
}
void PaletteEditor::AddRecentlyUsedColor(const SnesColor& color) {
// Check if color already exists in recently used
auto it = std::find_if(
recently_used_colors_.begin(), recently_used_colors_.end(),
[&color](const SnesColor& c) { return c.snes() == color.snes(); });
// If found, remove it to re-add at front
if (it != recently_used_colors_.end()) {
recently_used_colors_.erase(it);
}
// Add at front
recently_used_colors_.insert(recently_used_colors_.begin(), color);
// Limit size
if (recently_used_colors_.size() > 16) {
recently_used_colors_.pop_back();
}
EndChild();
}
absl::Status PaletteEditor::HandleColorPopup(gfx::SnesPalette& palette, int i,
int j, int n) {
auto col = gfx::ToFloatArray(palette[n]);
auto original_color = palette[n];
if (gui::SnesColorEdit4("Edit Color", &palette[n], kColorPopupFlags)) {
history_.RecordChange(/*group_name=*/std::string(kPaletteGroupNames[i]),
/*palette_index=*/j, /*color_index=*/n,
original_color, palette[n]);
palette[n].set_modified(true);
// Add to recently used colors
AddRecentlyUsedColor(palette[n]);
}
// Color information display
char buf[64];
int cr = F32_TO_INT8_SAT(col[0]);
int cg = F32_TO_INT8_SAT(col[1]);
int cb = F32_TO_INT8_SAT(col[2]);
Text("RGB: %d, %d, %d", cr, cg, cb);
Text("SNES: $%04X", palette[n].snes());
Separator();
if (Button("Copy as..", ImVec2(-1, 0))) OpenPopup("Copy");
if (BeginPopup("Copy")) {
int cr = F32_TO_INT8_SAT(col[0]);
int cg = F32_TO_INT8_SAT(col[1]);
int cb = F32_TO_INT8_SAT(col[2]);
char buf[64];
CustomFormatString(buf, IM_ARRAYSIZE(buf), "(%.3ff, %.3ff, %.3ff)", col[0],
col[1], col[2]);
if (Selectable(buf)) SetClipboardText(buf);
@@ -443,6 +483,11 @@ absl::Status PaletteEditor::HandleColorPopup(gfx::SnesPalette& palette, int i,
EndPopup();
}
// Add a button to add this color to custom palette
if (Button("Add to Custom Palette", ImVec2(-1, 0))) {
custom_palette_.push_back(palette[n]);
}
EndPopup();
return absl::OkStatus();
}
@@ -454,11 +499,14 @@ absl::Status PaletteEditor::EditColorInPalette(gfx::SnesPalette& palette,
}
// Get the current color
ASSIGN_OR_RETURN(auto color, palette.GetColor(index));
auto color = palette[index];
auto currentColor = color.rgb();
if (ColorPicker4("Color Picker", (float*)&palette[index])) {
// The color was modified, update it in the palette
palette(index, currentColor);
palette[index] = gui::ConvertImVec4ToSnesColor(currentColor);
// Add to recently used colors
AddRecentlyUsedColor(palette[index]);
}
return absl::OkStatus();
}
@@ -469,9 +517,9 @@ absl::Status PaletteEditor::ResetColorToOriginal(
if (index >= palette.size() || index >= originalPalette.size()) {
return absl::InvalidArgumentError("Index out of bounds");
}
ASSIGN_OR_RETURN(auto color, originalPalette.GetColor(index));
auto color = originalPalette[index];
auto originalColor = color.rgb();
palette(index, originalColor);
palette[index] = gui::ConvertImVec4ToSnesColor(originalColor);
return absl::OkStatus();
}

View File

@@ -95,21 +95,17 @@ class PaletteEditor : public Editor {
absl::Status Find() override { return absl::OkStatus(); }
absl::Status Save() override { return absl::UnimplementedError("Save"); }
void DisplayCategoryTable();
void DrawQuickAccessTab();
void DrawCustomPalette();
absl::Status DrawPaletteGroup(int category, bool right_side = false);
absl::Status EditColorInPalette(gfx::SnesPalette& palette, int index);
absl::Status ResetColorToOriginal(gfx::SnesPalette& palette, int index,
const gfx::SnesPalette& originalPalette);
absl::Status DrawPaletteGroup(int category, bool right_side = false);
void DrawCustomPalette();
void AddRecentlyUsedColor(const gfx::SnesColor& color);
void DrawModifiedColors();
// Set the ROM pointer
void set_rom(Rom* rom) { rom_ = rom; }
// Get the ROM pointer
Rom* rom() const { return rom_; }
private:
@@ -121,6 +117,9 @@ class PaletteEditor : public Editor {
GfxGroupEditor gfx_group_editor_;
std::vector<gfx::SnesColor> custom_palette_;
std::vector<gfx::SnesColor> recently_used_colors_;
int edit_palette_index_ = -1;
ImVec4 saved_palette_[256] = {};