Add Overworld tile search command and enhance related documentation
- Implemented `overworld-find-tile` command in the agent for searching tiles by ID. - Updated `README.md` and `AGENT-ROADMAP.md` to reflect new command and usage. - Enhanced `overworld_inspect` module with tile matching functionality.
This commit is contained in:
@@ -59,34 +59,30 @@ This vision will be realized through a shared interface available in both the `z
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### Immediate Priorities
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1. **Expand Overworld Tool Coverage**:
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- Add read-only commands for tile searches, area summaries, and teleport destinations.
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- Guarantee each tool returns both JSON and human-readable summaries for the chat renderers.
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2. **Document & Test the New Tooling**:
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- Update the main `README.md` and relevant docs to cover the new chat formatting.
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- Add regression tests (unit or golden JSON fixtures) for the new Overworld tools.
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3. **Polish the TUI Chat Experience**:
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- ✅ Ship read-only tile searches (`overworld find-tile`) with shared formatting for CLI and agent calls.
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- Next: add area summaries, teleport destination lookups, and keep JSON/Text parity for all new tools.
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2. **Polish the TUI Chat Experience**:
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- Tighten keyboard shortcuts, scrolling, and copy-to-clipboard behaviour.
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- Align log file output with on-screen formatting for easier debugging.
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4. **Integrate Tool Use with LLM**:
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3. **Integrate Tool Use with LLM**:
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- Modify the `AIService` to support function calling/tool use.
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- Teach the agent to call the new read-only commands to answer questions.
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5. **Land Overworld Tooling**:
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- Ship at least two Overworld inspection commands with comprehensive tests.
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6. **Build GUI Chat Widget**:
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4. **Document & Test the New Tooling**:
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- Update the main `README.md` and relevant docs to cover the new chat formatting.
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- Add regression tests (unit or golden JSON fixtures) for the new Overworld tools.
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5. **Build GUI Chat Widget**:
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- Create the ImGui component.
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- Ensure it shares the same backend service as the TUI.
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7. **Full Integration with Proposal System**:
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6. **Full Integration with Proposal System**:
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- Implement the logic for the agent to transition from conversation to proposal generation.
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8. **Expand Tool Arsenal**:
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7. **Expand Tool Arsenal**:
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- Continuously add new read-only commands to give the agent more capabilities to inspect the ROM.
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9. **Multi-Modal Agent**:
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8. **Multi-Modal Agent**:
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- Explore the possibility of the agent generating and displaying images (e.g., a map of a dungeon room) in the chat.
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10. **Advanced Configuration**:
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9. **Advanced Configuration**:
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- Implement environment variables for selecting AI providers and models (e.g., `YAZE_AI_PROVIDER`, `OLLAMA_MODEL`).
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- Add CLI flags for overriding the provider and model on a per-command basis.
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11. **Performance and Cost-Saving**:
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10. **Performance and Cost-Saving**:
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- Implement a response cache to reduce latency and API costs.
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- Add token usage tracking and reporting.
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@@ -103,10 +99,13 @@ We have made significant progress in laying the foundation for the conversationa
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- **Tool Loop Improvements**: Conversational flow now handles multi-step tool calls with default JSON output, allowing results to feed back into the chat without recursion.
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- **Structured Tool Output Rendering**: Both the TUI and GUI chat widgets now display tables and JSON payloads with friendly formatting, drastically improving readability.
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- **Overworld Inspection Suite**: Added `overworld describe-map` and `overworld list-warps` commands producing text/JSON summaries for map metadata and warp points, with agent tooling hooks.
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### ✅ Build Configuration Issue Resolved
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The linker error is fixed. Both the CLI and GUI targets now link against `yaze_agent`, so the shared agent handlers (`HandleResourceListCommand`, `HandleDungeonListSpritesCommand`, etc.) compile once and are available to `ToolDispatcher` everywhere.
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- **Overworld Tile Search Tool**: Added `overworld find-tile` across CLI and agent tooling with shared ROM context handling and regression tests.
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### 🚀 Next Steps
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1. **Share ROM Context with the Agent**: Inject the active GUI ROM into `ConversationalAgentService` so tool calls work even when `--rom` flags are unavailable. Analyze the `src/app/rom.cc` and `src/app/rom.h` and `src/app/editor/editor_manager.cc` files for guidance on accessing the current project/ROM.
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2. **Expand Tool Coverage**: Target Overworld navigation helpers (`overworld find-tile`, `overworld list-warps`, region summaries) and dialogue inspectors. Prioritize commands that unblock common level-design questions and emit concise table/JSON payloads.
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1. **Integrate Tool Use with LLM**:
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- Modify the `AIService` to support function calling/tool use.
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- Teach the agent to call the new read-only commands to answer questions.
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2. **Polish the TUI Chat Experience**:
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- Tighten keyboard shortcuts, scrolling, and copy-to-clipboard behaviour.
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- Align log file output with on-screen formatting for easier debugging.
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2. **Expand Tool Coverage**: Target additional Overworld navigation helpers (region summaries, teleport lookups) and dialogue inspectors. Prioritize commands that unblock common level-design questions and emit concise table/JSON payloads.
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@@ -54,6 +54,9 @@ z3ed agent resource-list --type dungeon --format json
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# Dump sprite placements for a dungeon room
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z3ed agent dungeon-list-sprites --room 0x012
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# Search overworld maps for a tile ID using shared agent tooling
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z3ed agent overworld-find-tile --tile 0x02E --map 0x05
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```
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### GUI Testing Commands
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@@ -201,6 +204,9 @@ z3ed overworld find-tile --tile 0x02E --format json
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# Narrow search to Light World map 0x05
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z3ed overworld find-tile --tile 0x02E --map 0x05
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# Ask the agent to perform the same lookup (returns JSON by default)
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z3ed agent overworld-find-tile --tile 0x02E --map 0x05
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```
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### Label-Aware Dungeon Edit
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@@ -12,7 +12,7 @@ namespace agent {
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namespace {
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constexpr absl::string_view kUsage =
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"Usage: agent <run|plan|diff|accept|test|gui|learn|list|commit|revert|describe|resource-list|dungeon-list-sprites|chat> "
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"Usage: agent <run|plan|diff|accept|test|gui|learn|list|commit|revert|describe|resource-list|dungeon-list-sprites|overworld-find-tile|overworld-describe-map|overworld-list-warps|chat> "
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"[options]";
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} // namespace
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@@ -65,6 +65,15 @@ absl::Status Agent::Run(const std::vector<std::string>& arg_vec) {
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if (subcommand == "dungeon-list-sprites") {
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return agent::HandleDungeonListSpritesCommand(subcommand_args);
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}
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if (subcommand == "overworld-find-tile") {
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return agent::HandleOverworldFindTileCommand(subcommand_args);
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}
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if (subcommand == "overworld-describe-map") {
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return agent::HandleOverworldDescribeMapCommand(subcommand_args);
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}
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if (subcommand == "overworld-list-warps") {
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return agent::HandleOverworldListWarpsCommand(subcommand_args);
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}
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if (subcommand == "chat") {
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return agent::HandleChatCommand(rom_);
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}
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@@ -31,6 +31,9 @@ absl::Status HandleResourceListCommand(
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absl::Status HandleDungeonListSpritesCommand(
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const std::vector<std::string>& arg_vec,
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Rom* rom_context = nullptr);
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absl::Status HandleOverworldFindTileCommand(
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const std::vector<std::string>& arg_vec,
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Rom* rom_context = nullptr);
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absl::Status HandleOverworldDescribeMapCommand(
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const std::vector<std::string>& arg_vec,
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Rom* rom_context = nullptr);
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@@ -209,6 +209,174 @@ absl::Status HandleDungeonListSpritesCommand(
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return absl::OkStatus();
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}
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absl::Status HandleOverworldFindTileCommand(
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const std::vector<std::string>& arg_vec, Rom* rom_context) {
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std::optional<std::string> tile_value;
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std::optional<std::string> map_value;
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std::optional<std::string> world_value;
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std::string format = "json";
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std::optional<std::string> rom_override;
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for (size_t i = 0; i < arg_vec.size(); ++i) {
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const std::string& token = arg_vec[i];
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if (token == "--tile") {
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if (i + 1 >= arg_vec.size()) {
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return absl::InvalidArgumentError("--tile requires a value.");
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}
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tile_value = arg_vec[++i];
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} else if (absl::StartsWith(token, "--tile=")) {
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tile_value = token.substr(7);
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} else if (token == "--map") {
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if (i + 1 >= arg_vec.size()) {
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return absl::InvalidArgumentError("--map requires a value.");
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}
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map_value = arg_vec[++i];
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} else if (absl::StartsWith(token, "--map=")) {
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map_value = token.substr(6);
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} else if (token == "--world") {
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if (i + 1 >= arg_vec.size()) {
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return absl::InvalidArgumentError("--world requires a value.");
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}
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world_value = arg_vec[++i];
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} else if (absl::StartsWith(token, "--world=")) {
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world_value = token.substr(8);
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} else if (token == "--format") {
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if (i + 1 >= arg_vec.size()) {
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return absl::InvalidArgumentError("--format requires a value.");
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}
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format = absl::AsciiStrToLower(arg_vec[++i]);
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} else if (absl::StartsWith(token, "--format=")) {
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format = absl::AsciiStrToLower(token.substr(9));
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} else if (token == "--rom") {
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if (i + 1 >= arg_vec.size()) {
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return absl::InvalidArgumentError("--rom requires a value.");
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}
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rom_override = arg_vec[++i];
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} else if (absl::StartsWith(token, "--rom=")) {
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rom_override = token.substr(6);
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}
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}
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if (!tile_value.has_value()) {
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return absl::InvalidArgumentError(
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"Usage: agent overworld-find-tile --tile <id> [--map <id>] [--world <light|dark|special>] [--format <json|text>]");
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}
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ASSIGN_OR_RETURN(int tile_numeric,
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overworld::ParseNumeric(*tile_value));
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if (tile_numeric < 0 || tile_numeric > 0xFFFF) {
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return absl::InvalidArgumentError(
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absl::StrCat("Tile ID must be between 0x0000 and 0xFFFF (got ",
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*tile_value, ")"));
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}
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std::optional<int> map_filter;
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if (map_value.has_value()) {
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ASSIGN_OR_RETURN(int parsed_map,
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overworld::ParseNumeric(*map_value));
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if (parsed_map < 0 || parsed_map >= zelda3::kNumOverworldMaps) {
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return absl::InvalidArgumentError(
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absl::StrCat("Map ID out of range: ", *map_value));
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}
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map_filter = parsed_map;
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}
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std::optional<int> world_filter;
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if (world_value.has_value()) {
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ASSIGN_OR_RETURN(int parsed_world,
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overworld::ParseWorldSpecifier(*world_value));
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world_filter = parsed_world;
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}
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if (map_filter.has_value()) {
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ASSIGN_OR_RETURN(int inferred_world,
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overworld::InferWorldFromMapId(*map_filter));
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if (world_filter.has_value() && inferred_world != *world_filter) {
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return absl::InvalidArgumentError(
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absl::StrCat("Map 0x",
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absl::StrFormat("%02X", *map_filter),
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" belongs to the ",
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overworld::WorldName(inferred_world),
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" World but --world requested ",
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overworld::WorldName(*world_filter)));
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}
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if (!world_filter.has_value()) {
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world_filter = inferred_world;
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}
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}
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if (format != "json" && format != "text") {
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return absl::InvalidArgumentError(
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absl::StrCat("Unsupported format: ", format));
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}
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Rom rom_storage;
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Rom* rom = nullptr;
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if (rom_context != nullptr && rom_context->is_loaded() && !rom_override.has_value()) {
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rom = rom_context;
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} else {
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ASSIGN_OR_RETURN(auto rom_or,
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LoadRomFromPathOrFlag(rom_override));
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rom_storage = std::move(rom_or);
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rom = &rom_storage;
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}
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zelda3::Overworld overworld_data(rom);
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auto load_status = overworld_data.Load(rom);
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if (!load_status.ok()) {
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return load_status;
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}
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overworld::TileSearchOptions search_options;
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search_options.map_id = map_filter;
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search_options.world = world_filter;
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ASSIGN_OR_RETURN(auto matches,
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overworld::FindTileMatches(overworld_data,
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static_cast<uint16_t>(tile_numeric),
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search_options));
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if (format == "json") {
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std::cout << "{\n";
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std::cout << absl::StrFormat(
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" \"tile\": \"0x%04X\",\n", tile_numeric);
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std::cout << absl::StrFormat(
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" \"match_count\": %zu,\n", matches.size());
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std::cout << " \"matches\": [\n";
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for (size_t i = 0; i < matches.size(); ++i) {
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const auto& match = matches[i];
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std::cout << absl::StrFormat(
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" {\"map\": \"0x%02X\", \"world\": \"%s\", "
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"\"local\": {\"x\": %d, \"y\": %d}, "
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"\"global\": {\"x\": %d, \"y\": %d}}%s\n",
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match.map_id, overworld::WorldName(match.world), match.local_x,
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match.local_y,
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match.global_x, match.global_y,
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(i + 1 == matches.size()) ? "" : ",");
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}
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std::cout << " ]\n";
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std::cout << "}\n";
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} else {
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std::cout << absl::StrFormat(
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"🔎 Tile 0x%04X → %zu match(es)\n",
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tile_numeric, matches.size());
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if (matches.empty()) {
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std::cout << " No matches found." << std::endl;
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return absl::OkStatus();
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}
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for (const auto& match : matches) {
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std::cout << absl::StrFormat(
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" • Map 0x%02X (%s World) local(%2d,%2d) global(%3d,%3d)\n",
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match.map_id, overworld::WorldName(match.world), match.local_x,
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match.local_y,
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match.global_x, match.global_y);
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}
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}
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return absl::OkStatus();
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}
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absl::Status HandleOverworldDescribeMapCommand(
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const std::vector<std::string>& arg_vec, Rom* rom_context) {
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std::optional<std::string> map_value;
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@@ -244,73 +244,13 @@ absl::Status OverworldFindTile::Run(const std::vector<std::string>& arg_vec) {
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return ow_status;
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}
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struct TileMatch {
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int map_id;
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int world;
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int local_x;
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int local_y;
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int global_x;
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int global_y;
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};
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overworld::TileSearchOptions search_options;
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search_options.map_id = map_filter;
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search_options.world = world_filter;
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std::vector<int> worlds_to_search;
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if (world_filter.has_value()) {
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worlds_to_search.push_back(*world_filter);
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} else {
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worlds_to_search = {0, 1, 2};
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}
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std::vector<TileMatch> matches;
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for (int world : worlds_to_search) {
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int world_start = 0;
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int world_maps = 0;
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switch (world) {
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case 0:
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world_start = 0x00;
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world_maps = 0x40;
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break;
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case 1:
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world_start = 0x40;
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world_maps = 0x40;
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break;
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case 2:
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world_start = 0x80;
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world_maps = 0x20;
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break;
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default:
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return absl::InvalidArgumentError(
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absl::StrCat("Unknown world index: ", world));
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}
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overworld.set_current_world(world);
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for (int local_map = 0; local_map < world_maps; ++local_map) {
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int map_id = world_start + local_map;
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if (map_filter.has_value() && map_id != *map_filter) {
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continue;
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}
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int map_x_index = local_map % 8;
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int map_y_index = local_map / 8;
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int global_x_start = map_x_index * 32;
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int global_y_start = map_y_index * 32;
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for (int local_y = 0; local_y < 32; ++local_y) {
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for (int local_x = 0; local_x < 32; ++local_x) {
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int global_x = global_x_start + local_x;
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int global_y = global_y_start + local_y;
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uint16_t tile = overworld.GetTile(global_x, global_y);
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if (tile == tile_id) {
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matches.push_back({map_id, world, local_x, local_y, global_x,
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global_y});
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}
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}
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}
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}
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}
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ASSIGN_OR_RETURN(auto matches,
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overworld::FindTileMatches(overworld, tile_id,
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search_options));
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|
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if (format == "json") {
|
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std::cout << "{\n";
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|
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@@ -295,6 +295,97 @@ absl::StatusOr<std::vector<WarpEntry>> CollectWarpEntries(
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return entries;
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}
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|
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absl::StatusOr<std::vector<TileMatch>> FindTileMatches(
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zelda3::Overworld& overworld, uint16_t tile_id,
|
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const TileSearchOptions& options) {
|
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if (options.map_id.has_value()) {
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RETURN_IF_ERROR(ValidateMapId(*options.map_id));
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}
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if (options.world.has_value()) {
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if (*options.world < 0 || *options.world > 2) {
|
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return absl::InvalidArgumentError(
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absl::StrFormat("Unknown world index: %d", *options.world));
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}
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}
|
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|
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if (options.map_id.has_value() && options.world.has_value()) {
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ASSIGN_OR_RETURN(int inferred_world,
|
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InferWorldFromMapId(*options.map_id));
|
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if (inferred_world != *options.world) {
|
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return absl::InvalidArgumentError(
|
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absl::StrFormat(
|
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"Map 0x%02X belongs to the %s World but --world requested %s",
|
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*options.map_id, WorldName(inferred_world),
|
||||
WorldName(*options.world)));
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<int> worlds;
|
||||
if (options.world.has_value()) {
|
||||
worlds.push_back(*options.world);
|
||||
} else if (options.map_id.has_value()) {
|
||||
ASSIGN_OR_RETURN(int inferred_world,
|
||||
InferWorldFromMapId(*options.map_id));
|
||||
worlds.push_back(inferred_world);
|
||||
} else {
|
||||
worlds = {0, 1, 2};
|
||||
}
|
||||
|
||||
std::vector<TileMatch> matches;
|
||||
|
||||
for (int world : worlds) {
|
||||
int world_start = 0;
|
||||
int world_maps = 0;
|
||||
switch (world) {
|
||||
case 0:
|
||||
world_start = 0x00;
|
||||
world_maps = 0x40;
|
||||
break;
|
||||
case 1:
|
||||
world_start = 0x40;
|
||||
world_maps = 0x40;
|
||||
break;
|
||||
case 2:
|
||||
world_start = 0x80;
|
||||
world_maps = 0x20;
|
||||
break;
|
||||
default:
|
||||
return absl::InvalidArgumentError(
|
||||
absl::StrFormat("Unknown world index: %d", world));
|
||||
}
|
||||
|
||||
overworld.set_current_world(world);
|
||||
|
||||
for (int local_map = 0; local_map < world_maps; ++local_map) {
|
||||
int map_id = world_start + local_map;
|
||||
if (options.map_id.has_value() && map_id != *options.map_id) {
|
||||
continue;
|
||||
}
|
||||
|
||||
int map_x_index = local_map % 8;
|
||||
int map_y_index = local_map / 8;
|
||||
|
||||
int global_x_start = map_x_index * 32;
|
||||
int global_y_start = map_y_index * 32;
|
||||
|
||||
for (int local_y = 0; local_y < 32; ++local_y) {
|
||||
for (int local_x = 0; local_x < 32; ++local_x) {
|
||||
int global_x = global_x_start + local_x;
|
||||
int global_y = global_y_start + local_y;
|
||||
|
||||
uint16_t current_tile = overworld.GetTile(global_x, global_y);
|
||||
if (current_tile == tile_id) {
|
||||
matches.push_back({map_id, world, local_x, local_y, global_x,
|
||||
global_y});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return matches;
|
||||
}
|
||||
|
||||
} // namespace overworld
|
||||
} // namespace cli
|
||||
} // namespace yaze
|
||||
|
||||
@@ -81,6 +81,20 @@ struct WarpQuery {
|
||||
std::optional<WarpType> type;
|
||||
};
|
||||
|
||||
struct TileMatch {
|
||||
int map_id;
|
||||
int world;
|
||||
int local_x;
|
||||
int local_y;
|
||||
int global_x;
|
||||
int global_y;
|
||||
};
|
||||
|
||||
struct TileSearchOptions {
|
||||
std::optional<int> map_id;
|
||||
std::optional<int> world;
|
||||
};
|
||||
|
||||
absl::StatusOr<int> ParseNumeric(std::string_view value, int base = 0);
|
||||
absl::StatusOr<int> ParseWorldSpecifier(std::string_view value);
|
||||
absl::StatusOr<int> InferWorldFromMapId(int map_id);
|
||||
@@ -93,6 +107,10 @@ absl::StatusOr<MapSummary> BuildMapSummary(zelda3::Overworld& overworld,
|
||||
absl::StatusOr<std::vector<WarpEntry>> CollectWarpEntries(
|
||||
const zelda3::Overworld& overworld, const WarpQuery& query);
|
||||
|
||||
absl::StatusOr<std::vector<TileMatch>> FindTileMatches(
|
||||
zelda3::Overworld& overworld, uint16_t tile_id,
|
||||
const TileSearchOptions& options = {});
|
||||
|
||||
} // namespace overworld
|
||||
} // namespace cli
|
||||
} // namespace yaze
|
||||
|
||||
@@ -38,6 +38,8 @@ absl::StatusOr<std::string> ToolDispatcher::Dispatch(
|
||||
status = HandleResourceListCommand(args, rom_context_);
|
||||
} else if (tool_call.tool_name == "dungeon-list-sprites") {
|
||||
status = HandleDungeonListSpritesCommand(args, rom_context_);
|
||||
} else if (tool_call.tool_name == "overworld-find-tile") {
|
||||
status = HandleOverworldFindTileCommand(args, rom_context_);
|
||||
} else if (tool_call.tool_name == "overworld-describe-map") {
|
||||
status = HandleOverworldDescribeMapCommand(args, rom_context_);
|
||||
} else if (tool_call.tool_name == "overworld-list-warps") {
|
||||
|
||||
Reference in New Issue
Block a user