Add Overworld tile search command and enhance related documentation
- Implemented `overworld-find-tile` command in the agent for searching tiles by ID. - Updated `README.md` and `AGENT-ROADMAP.md` to reflect new command and usage. - Enhanced `overworld_inspect` module with tile matching functionality.
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@@ -31,6 +31,9 @@ absl::Status HandleResourceListCommand(
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absl::Status HandleDungeonListSpritesCommand(
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const std::vector<std::string>& arg_vec,
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Rom* rom_context = nullptr);
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absl::Status HandleOverworldFindTileCommand(
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const std::vector<std::string>& arg_vec,
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Rom* rom_context = nullptr);
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absl::Status HandleOverworldDescribeMapCommand(
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const std::vector<std::string>& arg_vec,
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Rom* rom_context = nullptr);
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