Add Overworld tile search command and enhance related documentation
- Implemented `overworld-find-tile` command in the agent for searching tiles by ID. - Updated `README.md` and `AGENT-ROADMAP.md` to reflect new command and usage. - Enhanced `overworld_inspect` module with tile matching functionality.
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@@ -38,6 +38,8 @@ absl::StatusOr<std::string> ToolDispatcher::Dispatch(
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status = HandleResourceListCommand(args, rom_context_);
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} else if (tool_call.tool_name == "dungeon-list-sprites") {
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status = HandleDungeonListSpritesCommand(args, rom_context_);
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} else if (tool_call.tool_name == "overworld-find-tile") {
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status = HandleOverworldFindTileCommand(args, rom_context_);
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} else if (tool_call.tool_name == "overworld-describe-map") {
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status = HandleOverworldDescribeMapCommand(args, rom_context_);
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} else if (tool_call.tool_name == "overworld-list-warps") {
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